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Rhiakath

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Everything posted by Rhiakath

  1. Please think this through and fix the bugs before the patch this time. We know how it goes. New demonsbane dungeon -> old one gets removed from demonsbane and turned to easy/normal/hard; quests and achievements requiring particular demonsbane stages can't be completed. Let's get ahead of the issue this time, okay?
  2. pretty sure it used to have more normal hours in past with more options but who cares about EU anyway?
  3. To make it equal, they'd have to remove RNG, which will likely result in higher upgrade costs.. but that's fine. It'd make it fair, since everyone would have to spend the same amount for same results. RNG is cancer. The system didn't always work like this. In fact, before it started working like this, I had many more friends playing this. Now it's more of a solo, sometimes duo game. I wonder if these things are somehow connected...
  4. Before deciding on a price for F10 daily special items, please do the following: - log in to live serves (both EU and NA, they are a little bit different) - press F5 and look at gold prices of items you're adding - press F9 and consider the current gold : HMCoin ratio - do arithmetics - do NOT make NCoin number literally higher than the gold number, ESPECIALLY after you realize that gold is worth a lot *less* than NCoin. Bonus suggestion: don't make something cost more NCoin than it costs gold in dragon express, that just seems silly. These are only my opinions, you do you.
  5. Again, either remove fails from upgrades, or give more gold that reflects reasonable progression when the inevitable fails are calculated. Getting one item maybe +1 once a month is not reasonable (which of course depends on your luck, but that's how my weapon upgrade would go if it went at all)
  6. Have you even looked at options? it works literally exactly the same as every other message type.
  7. Don't trust the ingame tooltips, they only roughly group drops in categories of 1-5, 5-10, 10-15, etc. Old patch notes have the correct info (miraculously). Game, however, gets copypasted bugs and misleading info, always compare patch notes to how game actually behaves for most accurate information to see where the mistakes are.
  8. In the current system nothing guarantees that you will ever complete the set, let alone roll good stats. Old systems as slow as they were at least gave you a chance to buy the missing pieces with the appropriate achievements and currency (which was also obtainable from weeklies and other sources). As to the question of how many runs? Literally anything between 8 and 8000.
  9. Because it has soooo much potential to not be trash and be awesome, but making nothing rewarding and everything punishing is not the way to do that.
  10. Alts' mailbox is a commonly used tertiary storage.
  11. IIRC the yeeted dungeons are The Shadowmoor, Dreamsong Theater, Warped Citadel, Halcyon Hills, Hangar 0 and Naryu Sanctum. I might be forgetting one or two. The rest still work, including the previous F8 rotation, which is only accessible from the map at the moment. That being said, "good" drops were always super rare, and farming something specific can still take hundreds of runs despite the content being outdated for 3 years.
  12. I guess you also don't (try to) upgrade a lot.
  13. First three items are good, don't touch them. All soulshields are outdated and useless, replacing them with soulshields from Serpent's Den and non-RNG Poharan & True Poharan (with achievements of appropriate stages to unlock, as was the case with all previous raid soulshields) is all the updating it needs. Obsidians have been mentioned in this topic a lot, and IMO those should be related to solar energies, and not be a premium-only feature.
  14. IIRC the universal solution for differences between patch notes and game updates was to fix the patch notes. I have a feeling this one will be the same.
  15. You can get those by fishing during this event. 10/week
  16. Who cares, looks like there's nothing coming past 210 anyway, so why rush.. you'll inevitably hit the limit someday and then you'll get 0 unity ever again
  17. It seems to be a quest with weekly lockout, but it does not appear to count towards weekly challenge. (Yes, I just looked right now, because I assume it was a free weekly quest for bots, but nope) That being said, not only does it appear to be a massive waste of time to camp the bosses, but it really gives nothing at all, not even weekly progression. Which is.. interesting. It's not even in soulboost, and can't see it in battle pass either (I've only unlocked 5th page so far). Curious. Just ignore it entirely, I guess.
  18. I still use a lot of them for challenger tokens to be able to fuse new psyches. I don't see how you can have "nothing to spend them on", unless you already had a massive stash of tokens from before.
  19. Warlock scourge has had this funny thing for very many months where every single skill that describes ghost soul effect talks about +20$ damage reduction, which almost sounds like a deposit in a rented apartment. I am guessing that it actually means % and not dollah. Since you're fixing things, might as well report this. (no clue about whether the actual number values are correct, btw)
  20. The short answer for the silversteel upgrade is get it yourself. At least that's what the answer is for now.
  21. Healing totems are my favorite out of all the random totems and cc aoes that can spawn in demonsbane, as they are 100% under player control. However, RIP pugging demonsbane this season, that's just how things are.
  22. It is highly suspicious that before that particular reward, soulboost gives materials needed to upgrade thornbreaker, and after it gives materials needed to upgrade silversteel, but the middle step is just not there. This looks like KR just forgot to modify our upgrade cost from TB9->IA3, because this is where the otherwise coherent story breaks up. On the other hand, there is nothing wrong with letting people experience a little bit of material gathering, especially since during this even you can literally fish for PTS, and there's no harm in crafting your own empyrean stones. It just tells you to play the game a little bit more. I do, however, disagree with our CM's statement that this is "intended". It clearly is not. Why give bound PTS, when they are 100% useless, especially in context of rewards before and after? Just no. KR forgot to change the price, whatever, just don't tell me it's "intended". Find a different way to say "just deal with it", please.
  23. 60/day per character is miserably low. At least make them bound to account and not so rare. Maybe give them every run of purple dungeons as guaranteed drops?
  24. I don't see no master pass this season. And I also see no gems among any of the battle pass rewards.
  25. I hear you, but I sill believe this is a good thing due to being stuck at +8 on a accessory with a good psyche that takes a long time, then being unable to progress at all without losing it and having to sink even more gold into starcross is worse than voluntarily going to +14 when you don't need it. RNG is something that NEVER should have existed, especially in "you will NEVER progress" format, and you should be celebrating that it's partially removed and advocating for its entire removal from other systems too (starcross, weapon, soul and pet)
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