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Rhiakath

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Everything posted by Rhiakath

  1. I have located the broken mistery unity chests. They are soulboost rewards on levels 26, 27 and 28. Should let people know to not open them until a fix appears. Previously existing chests seem unaffected by the bug.
  2. When clicking on stage 2, on the bottom it says "Stage 2 is expanded when you complete 6 Stage 1 quests". Doesn't that mean you only need to log in 6 times to continue? 15 appears to be the maximum number of quests that exist on stage 1, rather than being the full requirement to progress.
  3. As someone who finished the story, I don't care about having to wait 6 days before I can start claiming all the rewards from higher stages. Sorry, but out of all the problems in this game, this one is a non-issue.
  4. Our region literally had people getting banned for botting XP. XP of all things. Shows how much we "enjoy" playing it. Even those that bother obtaining it can't be bothered to actually do it legitimately because it's just nonsensical and mind numbing. I would very much like an explanation for this, as well. Why is our time less valuable? Why are our efforts rewarded less?
  5. Are those some very specific boxes, or is it the generic unity boxes we get from dailies? I am confused. I haven't noticed anything weird with those that I've been opening so far, so I assume it's something obtained from unconventional sources?
  6. And all that is being requested here is a safe and legal way to be able to do just that in the way that the vast majority is already doing.
  7. There were real bugs involved with the removal of aerodrome from demonsbane system and its replacement with CSC, which broke progression. I guess the lesson here is: if it ain't broken, don't fix it, and don't change it until it actually finishes.
  8. I see we're still pretending that 25% crit dmg for 15 seconds is somehow so super relevant when 450% is the baseline for a semi-decent endgame character.
  9. Ah yea, that item is literally not usable, since what it resets no longer exists in the game, yet they didn't even antique it. Weird. Maybe next patch?
  10. I'll overlook the oversimplification. A lot of us enjoyed playing 3rd spec before it was entirely gutted with the UE4 update. So we numbed our feelings and swapped to the soulless spec that at least had some actual utility. We chose to sacrifice blackwing soulburn in exchange for personal dps improvement, and now that choice is taken away, forcing us to go back to being buff slaves. What's good about that? It's not like WL is the only class that could use a combination of old gear in a very particular way and have an unconventional build. Are we going to delete all old soulshields, badges and weapons, too? The only thing I was looking forward to with the nerf is rerolls rolling away, but right now they can't due to no class change voucher, so our ladder is still unpleasant, despite QoL reductions. Whatever, be salty if you want.
  11. Aye, refunds would be nice (and not just last 3 gamble attempts, this is way bigger than that), and a chance to redo it properly. I've sunk a huge amount of gold and crystals getting ring and earring, as well as preparing upgrades of gloves and bracelet. This change should have been here a long time ago, and knowing that it was coming would have changed resource management of pretty much every active player I know.
  12. Demonsbane stages 1-2 (Hall, Shrine and new dungeon) have a chance to drop one pouch, but that is not good for farming. Event will also give you chance to buy it, but the event currency is the limiting factor, so I don't think we'll be able to get many that way, either. For now it's difficult and we only can get small amounts at times, and they're not really permanent or viable farming sources. Old dungeons from the previous F8 rotation still give them in dynamic, but that is IIRC limited to 3/day, so you can't get all at once (at least in easy mode, haven't been able to run normal or hard mode yet to check)
  13. It's nothing compared to amounts of resources getting wasted in the old system for no improvements. Fixed costs should have been here from the start, and this is a step in the right direction. It should have been here long ago, and fingers crossed that all other upgrades will follow suit sooner rather than later. The previous system did nothing but make most of my clan quit, and if you want to keep a system that never lets you progress unless you're as rich as a small country, then you'll really only have solo content to play in future.
  14. IMO this, too, would be much less annoying if the upgrade was guaranteed and there was a way to obtain the necessary material either as quest rewards or through currency exchange (perhaps for the starcross stones), which is more in line with how upgrades used to work: finite costs with obtainable (guaranteed, although slow) upgrade materials.
  15. Tbh it would be better if all the RNG upgrades were removed. Even high, but fixed costs are better and more fair to everyone. In current system, someone can one tap +15 for very little cost, while someone can get stuck at +10 for a very long and expensive time.
  16. I guess you could drop the accessories again and start from scratch? And you can use the system on belt and bracelet still.
  17. Let's not speculate. 100% chance to upgrade something is not "fill up a meter to get to 100% chance", which is how everything used to function before mythical gamble. It is entirely possible that this is how it will work again. Of course there is a chance that there is a misunderstanding, and I hope that the words can be taken literally this time. Either way, we will see in a week.
  18. Yay! (Hope it's really as good as it sounds) Thank you
  19. Hello, as the title says, just before maintenance, the messages sent out to players come in pairs of two at the same time. This does not look intended, and makes it hard to read everything without expanding the window or scrolling.
  20. Valindria has prominent yun assassin character in the main story and is proof that yun are not too "delicate and fragile" for it.
  21. If your alts have been doing other soulboost things as they arrive, then it's not because of the gear.
  22. It's only doable on weekends if we're realistic. 2x solo dungeons, 2x demonsbane, koldrak, HM/CS and the one regular easymode dungeon we get daily.
  23. And now you see why it's not worth the effort.
  24. Simple mode is game feature you can toggle with Shift+F3, and it puts several essential skills into rotation on RMB. However, it is rarely a complete set of buttons you need to press in your rotation, and is not really optimized in any way, shape or form. In its original format, it's somewhat usable on some classes/specs, but definitely not all.
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