Hello.
First of all, the reason I'm writing this ticket is to feel compelled. I have been playing this game with my friends for many years. Many of my friends have quit the game and still continue to quit. We enjoyed playing this game, but we resisted for a long time not to quit the game. I hope that a player who has been playing the game for a long time will consider what I wrote to save this game as positive comments. I'm sure many would agree on this. For a long time the game did nothing to encourage and draw the player into the game. First of all, there are no people who represent the game interactively with the game and its audience. We even learn about the innovations that will come to our own server by looking at the Russian or Korean forums, sites, discords since a long time. carelessness has come to this point. There is not a single ad content in the game to attract new players. Most people are unaware that such a game even exists. It is possible to see knight online advertisements offered to players in 2002, Metin2 offered to players in 2005, and Silkroad online advertisements presented to players in 2005 even today. Even these games continue to advertise and broadcast with content producers on social media. People who know the game don't want to start the game because they think the servers are empty and they are like ghost towns. I think they are right. It is very difficult to find people who can enter the dungeon together in the game. Many people left the game. Don't let the number of active characters fool you. A player can have 10-15 or more characters that he plays with the aim of obtaining gold. Whether you realize it or not, the game is in a state of collapse and loss of players. At first, the rng rate of the game brings people to the point of intimidation. We are aware that this is the main concept of this game, but this is a situation that puts the labor factor aside. Entering CSC for 50 rounds and not getting a single jewel chest. It's like doing 100 turns of namdo and not being able to drop your own acc. With very simple touches, it is possible to show that the effort of the player is important and that the game cares about the person who makes the effort. While Poharan SS is sold with tokens in NPC, why not in gem chests? Or why doesn't someone with 100 laps still deserve their own jewellery? The game already restricts character development in terms of its algorithm. Such things discourage the player. NCoin prices are too high. It's ridiculous that things that cannot be dropped in the game are sold in F10. An example of this is that the person who wants to raise his heart cannot find the necessary material anywhere. An example of this is things on the korean and russian server that do not come to us. It is not my intention to be arrogant. just to share our thoughts with you as someone who has given this game for years. It makes me sad that Blade & Soul, which is better than many games on the market, is in this state because I remember when it first came out. somehow we can't finish the game. like race horses we are constantly running from one dungeon to the next. Before you finish an item set, a new one arrives. Even if the game is final, there is nothing else that can be done. because the PVP system is dead. The PVP system of this game was not in any game and the current situation is a game that can only be PVE. The event system absolutely sucks. There is nothing that brings the new player closer to the old player. Seeing the gap, many players keep quitting the game, which is something I have to say. I hope these comments are aimed at those who should see and read them as positive comments. Despite my friends telling you that there would be no point in writing this ticket, I still wanted to write it.