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Report UE4 Bugs Here


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This is not the place for this, but ...

 

7 minutes ago, ICantNameMe said:

Dual Strike is always available in basic stance, you cannot use Storm Cleave unless you are in draw stance.

 

That is the bug! UE3 allowed to use "Storm Cleave" in normal stance, and put you in draw stance when used.
Check the link: https://forums.bladeandsoul.com/topic/252194-report-ue4-bugs-here/page/7/?tab=comments#comment-2096126


 

7 minutes ago, ICantNameMe said:

Flash Step is only usable when pressing C while holding W after iframing with Q/E or parrying with Bladeguard.


When "Flash Step" was available, in UE3, you didn't had to do this dance.

 

 

7 minutes ago, ICantNameMe said:

Sidewinder got the same change, you can only use it while holding W and pressing RMB in draw stance


In UE3, until the last day, "Sidewinder" was on the key "F".
It would show as available as soon as it was ... available...
 

 

7 minutes ago, ICantNameMe said:

The only thing that is actually a "bug" or seems somewhat unintended is that the Air Resistance[3-2] spec actually does nothing since Dual Strike has iframes regardless of spec.


There is no "Air Resistance" spec, only "Spinning Storm" (wind), "Thundering Blade" (lightning) and "Grim Blade".

Edited by Cupidstar
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3 hours ago, LEaNLEoN93 said:

those are all intended changes with the skillpatch


https://www.bladeandsoul.com/en-us/news/article/5327/unreal-engine-4-update-patch-notes

Quoting:

  • Blade Dancer
  • All Specializations
    • Fixed an issue with Phantom Grip's '+60% damage received by Target' effect not applying correctly.
    • Fixed an issue with Phantom Grip's 60% Damage increase effect remaining active when the skill ends early.
  • Way of the Spinning Sword
    • Updated Hongmoon Training Room Key Combo - Whirling Scourge.
  • Way of the Thundering Blade
    • Increased Flash Step damage from 12000 to 15000.
  • Way of the Grim Blade
    • Added new skill, Resonance.
    • Added 5 Soul Drain per 2 Grim Marks stack to Soul Slayer.

 

Please point me to where those changes are part of the patch notes...

 

Here are all past maintenance notices, which also do not have the changes I pointed:

 

 

 

 

 

 

 

In short: THOSE CHANGES ARE BUGS

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Constant disconnections from the server (NetworkErr could be either 132 or 133 idk whats the difference is). Been getting those errors after last update. Never had it happened before.  And when i try to log in after this error there's always a chance of getting same error again and again.

 

Apparently same message appears when people trying to change characters, this is the most common issue.

 

cB0VLei.jpg

 

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Sanctum Breakthrough Box does not contain Discordia Necklace (formerly from Brood Chamber), so there is no way to switch any PvE necklace to PvP. Vista Necklace is obtainable at stage 1 from the Ajanara Monastery merchant but it cannot be broken through to stage 6. There is currently no way to obtain Reckoner Necklace unless you already have a Discordia Necklace from before the patch.

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Bug Summary: BnS freezes for multiple seconds when saving screenshots to an HDD in power saving mode

Reproduction steps:

1. Use the built-in tools on Windows to move the Images folder into an HDD that spins down/stops when not in use

2. Wait for the HDD to spin down/stop

3. Take a screenshot
4. Enjoy the freeze!

Additional information: Saving the files asynchronously would have solved this issue.
Yes, this is something EXTREMELY BASIC to fix by just passing everything into a new thread.

Any programmer worth it's salt knows that IO operations should always be handled asynchronously.
 

Edited by Cupidstar
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Bug Summary: Cathedra Cliffs - The vines have a new invisible wall

Reproduction steps:

1. Get inside Cathedra Cliffs

2. Kill all the mobs

3. Call the vines
4. Walk on the left side
5. Enjoy spinning in place

Additional information: You can't miss it.

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Bug Summary: Cathedra Cliffs - The wall climb to Tanunga is wonky

Reproduction steps:

1. Kill all mobs untill the wall

2. Wall climb in the middle

3. At some point, you will be placed sideways

Additional information: To avoid jumping backwards (and possibly falling off), walk on the left side, at the top.

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Bug Summary: Sometimes, the character selection screen fails to load all assets

Reproduction steps:

1. Login into the game and get into any character

2. Wait a LONG time (few hours)

3. Press ESC > Change character

Attachment:

 

uHcSDIQ.png

 

Additional information: This is probably caused by texture streaming.

 

ALL THE FILES IN THE FOLDER ARE OPEN BY THE GAME! ALL OF THEM!!!!

 

LOOK AT THIS: https://i.imgur.com/fQDYD8Y.png

Does the game really need to have to open ALL the files???

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Bug Summary: **EXTREMELY HIGH** number of page faults by the game

Reproduction steps:

1. Open the game

Attachment:

 

Y9P2ht2.png

 

2SwR6ka.png

 

4RwE5C0.png

 

Additional information:

All screenshots taken from Task Manager DeLuxe x64, in a span of 2 minutes.

On average, the game generates around 3000-4000 page faults.

 

The extreme high number is due to the game being open for 7 hours.

 

This is Google Chrome 94.0.4606.71 x64:

vK8Ztcw.png

This on a single tab, playing videos for almost 17 hours.

And that tab generated around 4 times less page faults, with a virtual memory size around 90 times larger!

 

No wonder the game has bad CPU usage...

The CPU is busy handling over 3000 exceptions every few second!

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Bug Summary: If the "Epic Challenge" window is open, you can't get into Koldrak's Lair

Reproduction steps:

1. Open the "Epic Challenge" window

2. Wait for the next Koldrak Lair

3. Look! It's locked!

Attachment:

xSpMDGs.png

 

Additional information: You have to close and open the window again, to be able to get into Koldrak's Lair.
Possibly UE3 had this bug too...
 

Edited by Cupidstar
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Bug Summary: When starting the game, the background FPS value isn't respected

Reproduction steps:

1. Set the background FPS to 5

2. Quit from the game

3. Start the game

4. Open a video in full screen

5. The game will run as hard as it can

 

Additional information:

This used to exist in UE3, but the background FPS wouldn't be respected when changing region.

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On 9/29/2021 at 4:01 AM, Cupidstar said:

This is not the place for this, but ...

 

 

That is the bug! UE3 allowed to use "Storm Cleave" in normal stance, and put you in draw stance when used.
Check the link: https://forums.bladeandsoul.com/topic/252194-report-ue4-bugs-here/page/7/?tab=comments#comment-2096126


 


When "Flash Step" was available, in UE3, you didn't had to do this dance.

 

 


In UE3, until the last day, "Sidewinder" was on the key "F".
It would show as available as soon as it was ... available...
 

 


There is no "Air Resistance" spec, only "Spinning Storm" (wind), "Thundering Blade" (lightning) and "Grim Blade".

 

It is not a bug. Devs on releasing UE4 Revamped all classes and their specs and how they work. Including those changes on lightning BD that you think are "bugs". NcSoft did not add these informations to patch notes so you dont see them there.

 

I kind like how it is now, dont want any of those to change.

Edited by Amarathiel
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6 hours ago, Amarathiel said:

It is not a bug. Devs on releasing UE4 Revamped all classes and their specs and how they work. Including those changes on lightning BD that you think are "bugs". NcSoft did not add these informations to patch notes so you dont see them there.

 

They are undocumented changes that deviate from previous behavior.

In short: BUGS!

 

You basically confirmed they are bugs.

Thank you.
 

Edited by Cupidstar
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Bug Summary: Stonescale Passage - Amasa - If you SS and get Allurement while mid-animation, you walk backwards

Reproduction steps:

1. Go to Stonescale Passage and fight Amasa

2. When you see she's going to do her rotation to give Allurement, SS as fast as you can

3. You should walk backwards

Additional information: This is EXTREMELLY hard to do, but you can do it.

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Bug Summary: When writing mail, the up and down keys don't move you between lines

Reproduction steps:

1. Go to a Dragon Trader

2. Click on "Write"

3. Write multiple lines of text

4. Pressing up and down does nothing

Additional information: I think this worked properly in UE3.

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