Amarathiel

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About Amarathiel

  1. Delete Mao mechanics

    Did you know you can make FM's Q and E iframe not go over 8+m away from boss? That's what you are supposed to do. Heck even SS can be done like that but not always. I personally have 0 issues dodging mao with FM. Only issue I have is the ring attack that gives you 6 dots if you get hit because that attack has bs hitboxes and sometimes hits you even when it should not.
  2. Enlightened Jewels...

    Reason they don't mention anything about GC accessories is because you are NOT supposed to upgrade them with enlighten jewels. Enlighten jewels are ONLY for low end gear to help low level players to gear up. They are not for upgrading end game gear. No errors here. That article is quite accurate, it only says what you CAN upgrade with those jewels. Anything that is not in that list, are not meant to be upgraded.
  3. why credit card purchases so difficult ?

    As far as I know, when you buy ncoin with credit cards, ncsoft has to wait for a "not a scam" message from your bank before they can give you the ncoin. So depending how slow your bank is at processing this, yea can take quite a long time.
  4. BD here, I don't see any changes in my dps though I do feel that attacks are bit off. They feel slightly more slower and sluggish making proper lightning flash spam bit more difficult to do. Maybe that's the problem? Don't see any other issues with it. Could be the server is just bad at the moment and causes slightly more lag issues than normal.
  5. Point of view from a relatively new player.

    Here's my point of view. Everything you say is well double-edged blade sort of thing at least in my opinion, not wrong but also not completely true. Main problem in my opinion is indeed the acquisition of moonstones. Developers kinda wanted to make the game be both pvp and pve oriented where you do both things. That doesnt really work in EU/NA where half the people want to do only pvp and half want to do only pve. Therefore making it hard to get half of the materials needed because they mainly come from pvp only. As for gold, developers do not want you to buy all the materials required to upgrade stuff from market with only using gold, that's not the main point. Reason why you dont get any insane amounts of gold per day. This is something i see most players do alot even though game wasnt really designed for that purpose and then they say there isnt enough gold. If developers wanted you to buy so many resources from market using gold, they would buff that gold gain alot :P all the upgrade materials except moonstones and soulstones are relatively easy to gain once you learn all the solo dungeons. Developers just should give players way to farm all materials in equal quantities through pvp or pve depending on their preference, especially moonstones. That would solve things partly at least.
  6. i swear the arena match making broken

    Simply because there are not enough players in the pvp queue to make the match making system work correctly. Needs more than 20 players to have it work as it should :P As for you being matched to same opponent over and over again, means there was literally no one else system could match you with at that exact time or something along those lines.
  7. Warlock Problem for 4 updates now !

    There's another thing you should consider. The dps is not only affected by gear but also by attack speed, delays etc. All the classes excluding the new classes have roughly the same base damage modifiers on their most useful skills. So if we look at 1 hits only they are roughly balanced. What the biggest difference here is, is the speed. For example warlock's damage from dragoncall is extremely delayed thus showing you doing less dps than what you actually do. The dps meter sort of lies and doesnt always tell you the true dps of your class because its simply damage per second. Any kind of delay lowers it. So if the class is slow, dps shown will be low. That's why some classes have higher dps or lower dps with same exact gear. Im not saying classes are completely balanced, just saying some classes are not as weak as they seem at first. That's all.
  8. After reading a lot about experiences of other people and my own experiences in the game, I can say that at least half or most of the performance issues are not graphic based issues. What I mean by that is most lag spikes, stutters, fps losses are caused by something completely else than badly optimized graphics and animations. I'm starting to think the actual graphic optimizations are decent and those are not the problem, mainly because many of the people I read get 0 improvements to performance after changing graphic settings. If changing settings doesn't help, graphics cannot be the source of the problem. I have noticed that more people there are, more lag you get. That would suggest problem lies in player character coding and how it interacts with others and world. Game freezing when warlock casts soulburn, raids being laggy as hell, game stutters when boss does something only when players are in combat all suggests problem is in core coding of the characters that clogs the system and slows down the functionality of the servers as they can't handle the poor management of shear number of requests all player characters do, causing a lot of lags. Either that or/and how client english translations are handled as some people have suggested, which is possible. Or something completely else. All I do know is graphics are definetly not the cause of these performance issues. Just my 2 cents on the matter.
  9. Hmm... looks like my point was not understood at all. Let's try again. Firstly, DO NOT make assumptions about how i got my gear or about me in general. Especially when those assumptions are not true in the slightest. Secondly, I am not talking about the p2w aspect of this game. There clearly are some pw2 elements here. All Korean games have that, it's their core gameplay mechanic. That will never change just because game is ported to NA/EU. My main point is still that you can get gear reputation etc. in a reasonable amount of time in game without having to use insane amounts of time, create billion alts. It is doable. However toxic people are the idiots that prevent people from getting things done. That has nothing to do with the game itself. it's the people themselves that are causing most of those problems. Gear necessary to do any dungeon without issues, as long as you know how to play and have decent ping, can be easily obtained with reasonable amount of time. That is my point. Game cannot fix the problems a community creates, unless it forces it and that is a nono. NA/EU are probably the only regions that are this toxic to prevent regular players from gearing up. As soon as you play with some friends everyday and don't have to deal with random people, you suddenly start progressing way faster and having more fun in the game. Reason my and my friend duo everything so we don't have to deal with that toxic bs. She even refuses to play in groups most of the time because of how toxic things are.
  10. My dps btw is 1.2m think thats enough for almost anything except newest raid.
  11. You don't know what content i play lol, I can do absolutely any dungeon even warped citadel
  12. Dude, I am nowhere near a casual who doesn't know anything. You people are too content on getting max gear/fame WAY TOO FAST. You do no need them to be maxed to enjoy PVE content, bgs perhaps but that's a different balance problem and nothing to do with gearing. You aren't supposed to gear yourself with only gold and even then 9k gold is more than enough to get full aransu gear. Ofc this game requires time investment, its Korean game. That is expected. My point was, you can get enough resources with almost no gameplay in a reasonable time to be able to do every piece of PVE content there is. If having full aransu gear + GC weapon is not well geared to you, idk whats wrong with this world. As a side note, I consider max soul to be not worth getting based on its stats compared to true tiger. Cost is too high compared how little boost it gives. Even true cosmic is enough to give majority of your dps boost, after that it ain't much of a boost.
  13. Meanwhile me sitting at 9k gold after 2 months of 2 hours per day gameplay with only 1 character, except weekends. Don't see any issues with anything when it comes to gold and material acquisition. But that's just me lol. All solo dungeons, all dailies from NS to shadowmoor, HM and CS and sometimes msp. That's literally all i do and i got no issues getting things in reasonable amount of time. And that's with 0 farming. I personally don't see any issues here.
  14. Weapon appearance

    No, if you change grand celestial weapon skin to look like aransu. It will have aransus weapon effects. You lose all grand celestial weapon effects. The special effects come from the weapon skin, not the weapon upgrade itself. So if you use lets say a level 10 weapon skin on grand celestial, it will have 0 special effects and it looks like a level 10 weapon.
  15. It works the same in ANY game depending on what kind of difficulty developers want it to be. You work for the "currently top tier best gear in the game" and that's why that gear is always the most difficult to get until a new item comes that makes previous item no longer be best. That's why those items need 100 runs to buy or something similar. To prove that you are eligible for that reward with skill instead of "I did 10 runs by shear luck". Better the item, harder/longer it is to get. That's how it should be. Usually in all MMO games top tier best items in the game are meant for very skilled players only who also have time to farm, unless you pay that is. But even then you cannot buy absolutely everything either so you still need some skill, Ma'o gloves being an example.