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About swordin

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  1. Returning

    hold onto them, depending how far you had them progressed, they might be worth completing, but not as accessories but salvaged for jewels, follow yellow and orange quests, temple of succession orange intro quests give the basic starting accessories for lvl 60
  2. lets deconstruct what the miss-conception is here: p2w - Pay to win... winning is subjective, winning arena youll want a good computer(dont get me started on the legitimacy of vpn/ping boosters which bully out standard connections...) as well as a lot of practice. winning 6v6 might require a level of gear but most importantly practice and intelligent positioning according to your gear/build/playstyle/.../ as well as a good computer. and then pve content is really just a bonus, a place to practice and meditate your technique. players win by playing, there is not a thing you can do were you dont earn something that will improve your ability, other than blargling in chat/forums/etc when theres so much fuss like this spreading false context, people stop thinking about acting towards what they desire and just pout sad in their corner, if players fresh out of story stormed 6v6 despite any cruel remarks from older or paying players, most of them would be winning, but all of them would be earning as long as they’re trying. furthermore, financial support is necessary in the lives of anything in our age, we can enjoy somethings without supporting them and we can enjoy supporting things that benefit us and get benefited for providing what financial support we offer them. but really this games mechanics are so deep it always comes down to one’s resolve, like how much they practice getting good and staying good and things they want to perform well in. look forward to fair fights but itd be at least a bit delusional to expect them all to be fair; and i agree that is an unfortunate sentiment of our reality.
  3. No one Rezzing

    some characters offer no humanity to the parties they join and are actually hacker bots. E.G characters that pass by a floored/chi recovering player, characters that start and finish an encounter before the full party is present: they are bots and they are hacking. pretty simple happy gaming yall, try to remember that we all share this time and space, every moment of our lives is held onto by everything else as well.
  4. as the low and high bar of gear for the average types of players raises we have to fight the circle of sundering for the mid quality essential bracelet, those fights feel very oppressive when the ping&fps dont go well, even if the player knows exactly what to do, fun game though ill try and fail as much as it takes to play, its the best game
  5. Related to Removed Crafting Job

    merry potter’s uniform and cap are at merchants square in zaiwei at the achievement merchant Kiyeon, youll need 4 High Quality fabric (3 for uniform, 1 for cap) and 1000 achievement points for the uniform, 600 for the cap.
  6. Producer’s Letter – Summer 2019 Update

    The practice of adding idle animations alludes to them thinking of what players may enjoy. The animators clearly put great effort into the refined postures the characters can assume - no five minute renderings present. it is true though: not all computers exist in equanimity; functional enhancements for readability during combat scenarios would be greatly appreciated by those who cant run on max or even mid-range graphic settings
  7. Producer’s Letter – Summer 2019 Update

    I would so love to be helpful to the BnS cause! I love seeing how passionate folks are for what goes into development of such a grand gesture. glad to hear that thing are progressing (sometimes i feel like i need to hear such phrases more often than they need to be said...) it is really exciting to bear witness to the results of years and years of labor from inspired artists, and even more so when the gravity of each individual mark can be realized in full! i know it is a lot to ask, but i want to thank everyone So Much!!!
  8. KFM R requires target after patch ? ]:

    not helpful. sorry. this thread/topic was outdated the day after i posted it, i hope it gets removed... i do understand what youre saying and actually i enjoy the validation and hope you are well and good but, the kfm r i had been referencing only existed before the skills rework for the classes, the one that introduced talents. i dont know why tiger claw is r to you, i know tiger claw as 2. the game is great , its been through so many different iterations and it is still great which is all the more a testament to its greatness. though i may miss things from past iterations. im swordin in game too if you want to reach me , bye for now
  9. KFM R requires target after patch ? ]:

    as often as I post [not often] I really ought to post plethora about how fantastic the ensemble of experiences this game has supported into my life. keep it up Blade and Soul ;] thank you all
  10. KFM R requires target after patch ? ]:

    I liked that I could slow walk by using r's first two punches and skipping the kick on 3rd cast to play the rhythm of the 2 punches, like something to idly practice and pass time. Yunsang to me has always been a bad experience, that frustration of not getting to make input or the intended input because of the jarring boss transitions turning fps off for seconds at times, so I can understand how that could have been frustrating. recently I had a dream where I noticed after no descript update that r's icon was new and I was so excited to try it, if it was like before, and it was! but it was just a dream. then I realized that during the dream, and then played assassin in the dream, and was using shuriken to lure mobs like it was so useful to me to do back then, and I woke: sad, but I know things can and will change and at least I had the good memory of it back then...
  11. KFM R requires target after patch ? ]:

    and Assassin doesn't have shuriken anymore :[
  12. this post has to do with a little more than my disappointment with KFM's R/LMB now requiring a target to be used: ive been struggling with what exactly feels "off" after all the changes in wake of the awakening patch, but was it really necessary to change KFM's R skill to not be used without a target? ~ I wonder how the "difficulty rating" concept was altered after that patch, I mean the indicator was always green like american money anyway so it probably isn't so important to the developers to retain concept on, like other little things, like the KFM's R. not that the KFM's R is particularly related to the class's supposed difficulty, but in terms of defining the class; well every class has new idle animations which are mostly fantastic, but where theyre not fantastic -- as a matter of opinion ofc -- altered which options are viable (in-combat vs out-of-combat: a class should appear distinguished from the others...) ~ in order to be fully honest I need to activate as much context as I am able to during the time I compose a post. Im not someone who would want to write a post like this. it seems to be the only correct way to speak to people-in-charge with regards to feedback relating to playability. in regards to tastes in how one opens the door to courses of action: it might only pertain to the ramifications of newton's 3rd law. ~ I cant really see that this is what may or may not impact the time and investment that I desired to divulge into this/that universe, but here I am/
  13. Fix BNS?

    stick to what you enjoy and when trying new things try to realize the context of its differences. you can play any class, any class is better when theres less interference within the tight timing between the skills. explore the setting adjustments. as for starting newer characters, this is good to do, if not only so you can grow in your sense of awareness of what exists in the game. and every character has to gear up somehow, or rather it will if youre playing the game. but the real world is as it is for now and though we have the power to change so much, it happens after a great deal of set-up. one day at a time, newer as every step occurs along the way.
  14. Level 55

    the yellow quests mustve been developed further since you played last, catch up with those and youll be caught up to lvl55 hm (9 or so rough guestimation) also check the J menu for important quest letters that show up along the way. and if theres anything further confusing, ive seen people being helpful in faction chat, especially if its a question theyve seen a confident answer to previously.
  15. i really enjoy their update to MSP, and im glad they have it in Daily Challenge. I play all the 11 alts for my account, but i got them to a point where upgrading any of them is incredibly expensive compared to what i do on the daily basis (grind events for all the fashions, cause fashz>gearz (half joking, half half not joking // half neutral) but for a new player who hasnt had opportunity to play every day since launch, the intro into the game feels completely insane (that said the game is beautiful and i would totally enjoy leveling more alts like a speed runner or to read it all, all over again); a character from scratch takes weeks for most to get to lvl55 from the story, and the training that provides in terms of later game mechanics is minimal (it is an MMO, senior players make stupendous teachers), the classes are so intricate and creatively distinguished from each other, i didnt know i was a KFM main (and im still not singular, because every class is wonderfully exhilarating.) which was my first blind choice during launch, until months after the warden release, and much of that is due flatly to finance; this current iteration of MSP shows the developing growth in how theyre expanding the accessability in breadth, all the while they still love to raise the high bar, (*******~ as long as they make the Nightstones account bound, cause back when MSP was pretty much irrelevant beyond the few cosmetics, i mailed all of my hundreds of obsolete flowers to my character whos name is flower related...) so i know i gotta put my life into boosting this game’s popularity like it has deserved but been squandered by a few haters, cause it supplied me with a burning determination when the cold bricks of the american dream were being mortared over my unassuming exterior. nothing without yall sincerely, swordinswordin