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About LuIius

  1. PvP Rewards

    arena is a niche hobby kind of, you dont need any gear to play it, and when it comes to bg... that's pve territory. though yes, rewards should be increased for pvp content.
  2. Early game disappointment

    yeah... soryline used to be engaging and you used to actually do things like level the hm weapon etc. now you spam the f key and oneshot mobs and "bosses" it's mainly just a loadingscreen simulator. (spoiler alert) I remember the thrill I got when fighting jinsoyun at the sky altar, that ❤ ❤ ❤ ❤ was engaging.
  3. Boss AOE indicator not showing

    there's a setting for it in combat info, I turned it off long ago because I feel like it makes me a better player if I cannot see them, anyways if you want them back go to "combat info"
  4. if you actually pay attention to how people preform it is fairly clear, people who do arena and are at a decent level will generally know the in and outs of their class as well as other classes. Apart from that they will also usually have the mechanical skill which the people holding rightclick in dungeons is not as likely to have. pvp also requires working internet and pc which lowers the risk of dcs. yes, sin decoy is 360 degrees and on an 8 second dc, but it doesn't break freeze, if you manage to freeze them with 3 or ss and they use decoy, wait it out and then use 3/ss to apply the full 3 stacks and go back to freezing them with rmb. I'm not talking only about toi, I will admit im a bit unfair in my judgement of people in this game, but that's because I'm talking from experience. (see above) though I do have alot of friends who only do pve and are good at it, they are faaar from average skill level in pve. for example I had a look around the other day among the middle class sins in bg, around 1450-1500 the ones with full msp shiled were almost always 1300 in arena, the ones with full beluga and landmine speced were 7/10 times also 1450+ in arena as well.
  5. that's the main issue, back in the day they'd at least ask, these days it's almost like they expect to get carried. honestly, my dream for this game right now would be to add another mode to every dungeon, including those that ncsoft are simply throwing under the carpet. this game mode would be dedicated only to catch up, so dropping things like raven shields, gems, some gold of course. hard mode should still be more rewarding if you can gather a party that can clear it. as for the difficulty I would love to see some old mechanics brought back to life, the otherday I relived the old solo yeti days by finding the perfect amount of gear that woul allow me to clear, but only if I iframed 8 times in a row insted of picking up flowers or killing mushrooms, I had a blast, even though I died about 5 times and was not rewarded whatsoever for my trouble. on that note, I think the best event I ever played was the "realmrift supply chain" people said the bosses were stupidly over powered and didn't allow for a lot of slip ups. which is exactly what I liked about it, check out the asura fight I embeded. these days the only way you'll have heavily punishing 10 minute fight with heavy emphasis on both survival and mechanics is if you're doing the latest raids, which you can only do once a week!
  6. never said im not disspleased with the current state of things, I love helping people and used to do so alot, but now there's just something with their attitude I cannot stand. none the less, I don't see them as a lower caste of society, I'm simply annoyed at ncsoft for making sure getting carried is the norm in f8 for lower level characters. as for your first statement, there's no denying people with more playtime tend to be more experience, not only because they've played the game for a longer time but because the game used to be more of a challenge for everyone.
  7. 2018 Camera Turn Problem

    the only reason for this that I can think of could be that you have a second monitor at the left side of your screen, I get some issues with that sometimes if I try to move my screen to quickly. apart from that I really don't see that could be causing this....
  8. Ranged attacks

    would you not go for the glass cannons on the enemies back line if given a chance in any other game?
  9. Don't you think others have a skill or two that are completely useless in pve? ever tried using blitz as a bd to great effect in pve? or assassins bolt strike? or summoners... sorry dont play the class but im sure there's somehting, even in their 4 skill arsenal what about soul fighters 2 skill? (the push) perhaps the bm could get some use for all their flock abilities now that we're apparently buffing gunners perhaps kfm could get to use their rightclick dash for something...? or make use of tripplekick in pve?
  10. KFM BB comet strike reset bug

    I experience the same bs from time to time, soulsep seems to be a foolproof way of making your skyrift badge useless, but it does happen on other ocations as well
  11. all classes have inhuman bs going on, the npc blade dancers above floor 80 will do things such as cancel their spin with something like an lmb before spinning again as soon as you try to hit them with something while their spin is in the "non deflective" part. I never see sins doing anything too stupidly inhuman but I also happen to have a very easy time beating them, being a sin myself. I talked to some friends with different classes and decent skill in one on one combat and they all seem to have their own opinion on what is op and not in toi, my conclusion is that toi AI works differently depending on matchup. as for the fact that you match against sin more often, I have not had a run without at least 2 fms/bds in the last 50 tickets easily. I suppose there may be some balancing going into that as to not let burst classes dominate the leaderboards. and for the unfair things fms/bds do to sins as stated above bd sometimes cancels their spin just to re-spin frames later. a move that would just be foolish if attempted in a human vs human match. apart from that, they will always, without fail, ss our tab swap which is one of the two skills capable of dealing with their spin in a fairly reliable way. as for fms they're just a terrible matchup by nature to us, doesn't help that the toi bots seem to reset their tab escapes whenever they feel like it... my tip for you would be to fight some decent fms as sin to see what they do to counter you. the only way we can deal with your freeze is to use our shunpoo, the E ability which has a fairly high cooldown. I'm sorry but the first thing I see when checking your profile is that you're 1300 bronze while I do understand some people dont enjoy arena I have a hard time trusting anyone at 1300 1v1 with anything, it's the first thing I check when recruiting people for vt runs etc.
  12. honestly.... the pugs of 2018 wouldn't have lasted a second back in 2016 soguns lament etc. help have been given to newer players for so damn long now, ever wondered why all the alt gunners are bale 9? that's because the storyline carried them there. ever tried getting a destiny ring before going for a bt one? of course not, why do that when you can just get carried. ever properly farmed nf/dt for the accs and set effect? of course not, you get free draken cores from storyline side quests, you just have to get carried. ever bothered to level the nf/dt accs above stage 3? na you'll soon exchange them for better ones. did you try recruiting people just like you with great success? of course not, because people with storyline gear are garbage at the game and have not been properly introduced to "mechanics" and strategies for each and every dungeon, when you searched for a party 1 and a half year ago anyone daring to join the party obviously knew mechanics. now us more experienced players has to run further than 16m away to get a mark or what not, because that's where the storyline cripple and his wheelchair have taken up residence. waiting for your butthurt quotes, go right ahead.
  13. Removed Assassin skills

    would be dank!
  14. What class use Glory and Sagewood badges?

    I know assassin uses glory alot these days, and I think sf uses one of them aswell
  15. all classes are cancer in toi if they directly counter your class, but there's always a way for you to deal with it, it could be as simple as to learn the matchup, I'm willing to bet you're just pewpewing. assassin is a class that heavily punishes people that try to pve them, pveing a sin is like gifting him 6 seconds of stealth every 8 seconds. against destros and bds it's easy to see and it's about the first thing you learn when it comes to classes you don't play, don't hit into the damn spin! as for sin, much like summoners and fms, you simply have to learn how the class works or you'll get shat on. I advice you to git gud and stop crying, and I know what I'm talking about since whenever I do bg it's painfully obvious that the community loves gifting the sins free stealth it's part of the reason I can end up at class rank nr. 30 with an ascendant 4 dagger. but I do agree that it seems almost all classes have at least one hard counter in toi, in sins case that'd be bd and fm, perhaps in your case it's sin... or you just need to git gud as stated above.