Thanks for this, hopefully would allow people to swap the class specific requirements on weapon and accessory, the rest is not too bad since rerolling is not a big investment on a gildstone since the commitment is +3. Mythical upgrade chances, if everything was properly obtainable without grinding hours for a single vial or petpack, etc. then some of the cost's would be fine, or even a higher pity timer amount given on a failed upgrade. If the accessory or weapon we're tradeable until you equip, this also would be fine since that would move the economy around and not give someone a compound fodder on the 1st accessory drop. Or something less painful, letting AD/SUB accessory equip gildstone so at least that part is progression.