Dotimus Posted June 20, 2017 Share Posted June 20, 2017 expected on 28th jun patch KR BM Boot (M2) Applies joint attack 2 times KFM Rising Dragon (M2) Applies joint attack 2 times DES Ram (M1) Applies joint attack 2 times i wonder if in KR the SUM cat does not apply the second stun sometimes..... *seems this can go when you hold tab a bit to long* Link to comment Share on other sites More sharing options...
NightFer Posted June 20, 2017 Share Posted June 20, 2017 Because its too hard to press 2 buttons instead of 1 :D Link to comment Share on other sites More sharing options...
Dotimus Posted June 20, 2017 Author Share Posted June 20, 2017 10 minutes ago, Lunakitty said: It is because if you press too many times TAB the cat stops the stun skill and uses normal Lunge instead. Think of it as a some kind of skill canceling. ya, i know, my point is that it should not cancel the double stun even if you clicked/hold the key for a bit more Link to comment Share on other sites More sharing options...
Lunakitty Posted June 20, 2017 Share Posted June 20, 2017 1 hour ago, Dotimus said: Iwonder if in KR the SUM cat does not apply the second stun sometimes..... *seems this can go when you hold tab a bit to long* It is because if you press too many times TAB the cat stops the stun skill and uses normal Lunge instead. Think of it as a some kind of skill canceling. Link to comment Share on other sites More sharing options...
amokk Posted June 20, 2017 Share Posted June 20, 2017 12 minutes ago, NightFer said: Because its too hard to press 2 buttons instead of 1 :D Think before you write, please, or stop trolling. As for KFM, you have to sacrifice iframes (Z -> Stun instead of resist) and a party buff (V -> Stun instead of buff). With that patch, you can keep your party buff on V, which lets everyone do more damage. Link to comment Share on other sites More sharing options...
hwalien Posted June 20, 2017 Share Posted June 20, 2017 yeay! no more fail DVK!!!... right? maybe...? hope so... Link to comment Share on other sites More sharing options...
FrozenB Posted June 20, 2017 Share Posted June 20, 2017 1 hour ago, hwalien said: yeay! no more fail DVK!!!... right? maybe...? hope so... The reasons why people fail DVK because they somehow used stuns on the boss or used KD/Daze on the Adds. After they combined the stuns (2 different buttons together), DVK will fail more. By the way, does it mean KFM will have 3X stuns now? Double stun from Z and single stun from V? Link to comment Share on other sites More sharing options...
hwalien Posted June 20, 2017 Share Posted June 20, 2017 yeah KFM will have 3 and BM as well. Destroyer will have 4. Link to comment Share on other sites More sharing options...
Jack Valent Posted June 20, 2017 Share Posted June 20, 2017 OMG great news. Thanks for info. =D Been playing BM for 1 year. finally T.T Link to comment Share on other sites More sharing options...
Septy Posted June 21, 2017 Share Posted June 21, 2017 Meh Just another pad on the retard helmet Could have just reduced boss, mobs cc bars The game quality keeps getting worse. Bloated af Dungeon experience is a far cry from original release, 45 content Link to comment Share on other sites More sharing options...
Wataru Posted June 21, 2017 Share Posted June 21, 2017 15 minutes ago, Septy said: Just another pad on the retard helmet Could have just reduced boss, mobs cc bars The game quality keeps getting worse. Bloated af It's because of the new pirate and Master Hong solo areas. They're suppose to be a lot harder than Floor 20 that we have now. Link to comment Share on other sites More sharing options...
Cor Posted June 21, 2017 Share Posted June 21, 2017 20 hours ago, FrozenB said: By the way, does it mean KFM will have 3X stuns now? Double stun from Z and single stun from V? No, V can't be used as joint anymore (does not work on bosses that need more than one cc). Quote https://bnstree.com/news/SJ4XlGU7W Tremor (M1) Cannot be used as a joint attack Link to comment Share on other sites More sharing options...
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