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Zini's Achievements

  1. Last time, we got xp automatically as "1x login task" from all dungeons we couldn't play anymore. They should do the same this time as well. Demonsbane not working. Normal dungeons removed from F8. Unbelievable that this is happening again after they experienced it already. More unbelievable is the sh... move not wanting to change their own mistakes. Again and again. It shows clearly what they think of the player/customer. Sure, we can still run some dungeons without F8. Find a group in chat, teleport spot to spot on the worldmap. Good luck with this unnecessary behavior. Why put dungeons in soulboost and the same time remove them from F8? It makes no sense. They even buffed those dungeons a short while earlier. Use dungeons for soulboost that are available in F8, like CS or Mandate. Or put the removed back inside. It's only 2-3 list entries more. Not much work to do. We should also get at least half of the xp from those "not in F8". Include in the "1x login task". Soulboost is running 6 month. When you change the game in that period of time then of course you must change the tasks too. It's a normal thing to do. Don't offer something we can't do.
  2. After login on weekend (first time after the new patch) and trying to play (i play only with 1 character, Fire-FM, since year 1) i say NO. Absolutely NO. Even the word "horrible" is too nice for that. The next joke was the class-change-voucher for 5600 ncoins they offer the same time. I refuse to pay 70$ to switch for something you destroyed. And i'm not making a new character either. I have 500+ costumes and other not tradable stuff and want keep them. I see 2 ways to fix it. - turn it back to the former build (and make cooldowns shorter + add more or better ways to resist + increase dps) - give each FM player a class change for free FM must be the lowest of all classes now. Far below the second last spot. Ice-Stance removed. Shadow Grasp removed. Useless PVP Grab added. All buttons and rotation messed up. Button reaction speed is slower. Still too long cooldowns and bad resists. DPS down to a point i've never seen before. FM is a DPS-Class, right? and much more... Also, i can't change the mouse-keys in the option-menu. Wanted the beam back on the old button. But not working. It's fixed on RMB. And it needs more time to activate. I also hate the 1 sec delay after pressing certain buttons. For whatever reasons other, not used buttons, are linked to this and have the same delay. We had this already before the patch. Intendend or just never fixed? Well, some listed those things already. But you forgot 2 things: - Everything we write here will be ignored like usual. Korea will never read or answer anything here. - It's not up to the players to write those things down. It's up to ncsoft to tell us what they changed; why they changed it; and why they believe this is the right and better way to play a class. But i see no comment. They can't explain so they keep quiet. Why was Shadow Grasp removed? Why do we have now a PVP-Grab in a PVE-Mode? And so on. That's not balancing a class, it's killing a class.
  3. Did they change something? The old Feedback-Request: https://forums.bladeandsoul.com/topic/253535-feedback-request-todays-special/ Almost 5 month later and nothing changed. Or am i wrong? Wasn't playing much because they removed free costumes from events. But when i login from time to time, i see the same specials as usual. Any price or item change? Did i miss costumes in daily specials?
  4. In my eyes it would be good to offer things we can't get with playing/farming. 8 slots, so: 1-2: cosmetic 3-4: weapon skins, pets 5-6: endgame items, low drops 7-8: everything else random cosmetic - 4-5 different items/parts for 2 slots - costume, hair, face, back, sometimes rng chests (rosethorn, ...) - limit 3/day/account [how many items can you add like this? to lazy to count now but over thousend for sure. 2-3 years to go to add everything once] weapon skins - can be added separately for each class (day1 bow, day2 bangle,...) - limit 1/day/character [a few hundreds or more to add for a long time as well] pets - 1 different pet each day - limit 1/day/account (just usable as companion, not as upgrade paths currency) [with 3 needed for the glow effect = all pets x3 = long time too]
  5. Other Topics for Broken Wings: Limitless Wings Glitched Outfit bugs - Custom Limitless Wings, Custom Diabolic, all wings on lyns Something i need to mention and ask: It was lazy and bad to split a free winner costume and use it like this for 2 events. On top of this, it's not tradable. Why? I can't send my double parts to my other character. Please make this happen. There is no reason to lock it.
  6. Suggestion: Remove Koldrak from this game This is the worst running Dungeon in the game for years. You fixed absolutely nothing in all this time. And especially this bad dungeon is used over and over again for dailies and events while other working dungeons were removed. Additional we have now - afk player - disconnects - character-switch not possible or endless waiting time (we can play it only with 1 character in those 10min.) - waiting 30-60sec after beating him for the items to appear in my inventory - waiting another 30-60sec at the portal when i try to leave. God, check out at all the forum posts over the years. Why didn't you do anything? No one can tell me that you aren't aware of it. Means as conclusion, you just don't care. If you don't want fix it, then remove it. Give us instead another easy daily task, like beat the 60-80 mobs in moon refuge. Another good point, it can be done anytime. Not just at certain times.
  7. I thought about it, but isn't it still wrong? Yes, we need Evolved Stones. But as a proper way to farm them. Not as a one time big fat event box. Image someone playing with 15 character. That's something around 30 snowballs/day; 30days long; x15 = 13.500 balls / 6750 E.Stones Price at moment: 40g = 270.000g. If it drops to 10g: still 67.500g And it won't be 10 or less gold forever. It will raise up again, because of no real way to farm stones. Way to much Money on the market. This won't stabilize the economy. I rather wonder what will be destroyed against it. 3 month premium = 50.000g? Outfit in F5: from old 500 to current 5000 to future 10.000? F9 gold sell = dead. and so on... This game is already one foot in the grave. Flooding it with E.Stones/Gold like this won't heal it.
  8. Festival Coins: It's crazy to make a event currency only for 4 player. Everyone else collect them for absolutely nothing. Nothing to trade for and only 1 copper at selling. It's junk. My idea: Let us trade them for 5 gold a coin. Place it in Dragon Express. Exchange-Limit 5 per account/day. So, 5 coins = 25g each day. Like this, it doesn't matter how many you collect in Realmrift Supply Chain. And we all can at least trade the 1-3 coins from the Lamps.
  9. Funny that i still see the same costumes below in F10. No changes with UE4. No free costume as Reward like RUS. And the costume section in F5 is still broken. Even after 1 year + UE4 nothing fixed. Will it ever happen or do they keep it as running-gag forever? Oh, but we have now a 50$ costume in F10. 👍 I know, whales don't care. Peanats for them. But 50$ is a lot for a small cosmetic piece. Just to compare: Last time i bought Ghost of Tsushima + The last of Us 2 together for 40$.
  10. Last time they changed the difficulty it was a lie. Introduced a easy-mode. It turned out, the new easy-mode was actually the normal-mode. Former normal-mode got harder. This time, easy-mode mostly without mechs, but much more boss hp. Annoying and not doable with low gear. Very bad is, we are getting the KR Changes, but not the items/gear to play them. They did the same with the failing-weapon-upgrade. Always said: KR has much more and better items, cheaper, better drop, but also a failing system. US/EU has less items, cost more, low droprate, but no failing. We got now the sh... failing system too. Of course, nothing changed with the items. We have now bad+bad. For the easy-mode: I saw it only once. A former CtA Event. We could run the lower dungeons solo. Easy-Mode should be like this. Normal-Mode with mechs, "normal" boss hp, "normal" timer. Hard-Mode with mechs + wipe mechs, higher boss-hp, shorter enrage timer. Well, today i tried again Sandstorm Temple. This time with a low gear group hm14-17. Annoying but no problems with the timer. 3x frozen at 1st boss. But no one died again. So, its still easy to do. Then Brood Chamber. And that was very annoying. Half the group low-gear again. Hm14-17. Other around hm20-22. 3-4 dead, so we beat him with 2-3. We somehow made it. And i'm playing Fire-FM, the most bad class for cc, kd, stun, resist, + very long cooldown. It's the second lowest dungeon in the list and already not doable with low gear. I would say you need hm18/20+ (1800-2000ap+) and high Defence or a good melee class with good resist + fast cooldown. I will not play BC again. Tomorrow i try Cathedra Cliffs.
  11. "soon" means never. Or its coming back with Unreal 5. I trust the community to create a google sheet more than ncsofts promise.
  12. Today i tried first time ST. I think it was easy. "recommended HM 25" is wrong for it. There was a mech at first boss. I got a mark, all other frozen. Then only i could attack. Not sure what it was, but all got unfrozen and we finished it. No one died with both bosses. Tomorrow i will try the first time BC. It's also easy to open all 12 chests from CtA. You need only play 2 of those "easy" dungeons everyday. When you start tomorrow: 400 x 11 = 4400 11.9. - 5.10: 25 days ( 176 remnant/day ) (10 min.) Sandstorm Temple (ST): 50 ( ? min.) Brood Chamber (BC): 50 (15 min.) Midnight Skypetal Plains (MSP 1-3): 40 (05 min.) Koldrak: 30 (03 min.) Heaven's Mandate/Cold Storage (for complete 4 daily): 40 Bonus > Primeweald: 20 (800 mobs; playing afk for 3h to get the login-rewards) = 230 remnant/day When i look at the dungeons we need for remnants, what are the easiest/fastest 2 of them? Sandstorm Temple Brood Chamber Cathedra Cliffs Stonescale Passage House of Idols Thornwind Cavern Forest of Echoes
  13. Haven't seen the Stream. Are we getting anything for free in US/EU? I saw an older reddit post. RUS gets a lot. 6 costumes, pet, changing-coupons, ... Are we getting the same? We could Pre-Register for things through the website in the past. Not this time? Or we got free codes. Or something was send to us as ingame-mail. Or for 0 coins in the shop. So, are we getting something? Right now, i see only "pay-to-get it" buttons. https://www.bladeandsoul.com/en-us/shop/revival
  14. You were just lucky. I do the same. Collect the chests until the end and open all in a row. You know what i got the last 3 times? - Zero costumes. Also, got only 2 purple color items from all chests this time. Fantastic, right? by the way The drop rate from the new costume chest is also sh... 20 chests, 5 different costumes. 3/4 useless double, triple, ... And of course, 0 of the new costumes. Only 5 old ones. The drop rate in the game was never this low like nowadays. Have the feeling, each month, while sitting in their group to talk, one says: "time to lower the drop rate again" and everyone else: "yes"
  15. They can just make a second version of each chest excluding the one rare special costume for which people paid money to get it. All other costumes are old and not special. New upcoming chests like usual. First in V1 with/for Designer Threats. 6 month later as V2. Make a Chest - sample "Rosethorn V2" Remove the Rosethorn items from it. Change salvage to non salvage on the remaining costumes inside. Then give it to that fishing merchant and trade pearls for it. Since opening the chest is still rng, who knows how long you have to fish to get a certain costume. But at least we would have a way to get those costumes and fishing has finally a meaning in this game.
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