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Askaria

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Everything posted by Askaria

  1. I think most ppl saved their remnants because they wanted to redeem it for the weekly vials. they assumed the event currency would not expire or be removed early so they could get another week of vials. Like i would have done the same thing too since this is like free oils. Pretty much no ones fault but NCsoft at this point. regardless of whether he redeemed early or not. since if he did, he would miss out on the weekly vials if the exchange was still there. since the dungeons no longer dropped remnants after patch
  2. Cant be Free to play if you paid for premium. since you did spend money technically, or inputted $$$ into the game if you bought from a seller for gold. Because the seller would have had to pay $$$ to buy that premium for you and gift it to you for gold. Essentially if you are paying $$$ into this game indirectly or directly still not f2p lels. because f2p does not come naturally with premium.
  3. TBH NA here will only release the next new content here, if they need money. Once profits are down, you can bet they will bring in the next content from KR like SF third spec just to entice players to come back and buy stuff from store again. They used to even give free lvl 60 vouchers and free character slot vouchers upon each new class or new 3rd spec. Now they they dont even bother, instead they make it cheaper in shop instead to make you buy it to skip that 1-60 grind. this way they can make it tie to the release of the new class but at the same time gain $$$$ from you. lels Btw the half price for the dual blade class release 60 vouchers were at 2199 ncoin is $27.48 USD. $27 for a character voucher to compared to 2 years ago where they gave it for free to entice players to return and check out the game. goes to show how far down the road we have come and how much their profits are down. You know how we can get them to release newer content or specs or new classes early? Nobody buy anything from the store for a few months, once their profits are dried up. they will be forced to build or release newer content lels. 👍 Right now all the events are just recycled old stuff with slight tweaks, *Cough RSC *Cough Same Halloween costumes for 4 years now *Cough even the rewards are pretty garbage. even the recent trove was complete rubbish with the same if not worse items than last trove.
  4. as we always say, The event is there to keep you playing. the boxes are there to keep you payin' 🤣
  5. I dont think Hime even answers players questions in forums anymore besides posting the maintenance messages. Even then the maintenance message seems to now be done by other staff lmao. 😆
  6. better off finishing your C2A i guess first, since the lamps dont really give much except upgrade mats and the token for the silversteel box in DE. Festival coin it gives are useless as well and the snowflake costumes are old halloween ones which everyone probs has a tons of copies on their mains from previous events.
  7. Anyone else noticed, they removed the the fishing cloths for pearls but left the 80ncoin cloth in the store. *wink wink. 80ncoin=$1 USD. one of the most exspensive event currency ive ever seen lels. $1 for one cloth but u need 3 or more to convert the lamp. 🙄 Sneaky p2w devs. Pretend to accidentally remove the f2p one and leave the store one so that your forced to pay if you want to even reach all 60 lamps completed before event ends. hahahahahahahahahahahahaah. Whoa never even realise it shared a cd with C2A, but at least i finished c2a ages ago lels thank god. i would have cracked it if i knew this event affected those boxes and i had still had to do that event. Does opening your lamp make ur c2a box go cd for 21 hrs or is it the 5 hrs? 🤨
  8. They dont bother fixing it because the event is already limiting any f2p from much gear progression. look at the limits imposed on the upgrade mats. 2 silversteel ores per week at 7 combs each. even the weekly gives more ores than u can get from the event itself. and thats after 3 days of doing the event at least to get 15 combs. Fixing the other errors isnt their top priority because f2p players can be backseated, while their shop is selling their 100 boxes for 10k ncoin lols. which u can buy silversteel ores at 140 coins which is 14 boxes at 10 halloween coin per box. 1456 ncoin per steel ore which is $18.2 USD per SS ore. You realise why they dont put new costumes in the events anymore? and only in the....... sorry i mean not even in the Box itself anymore but rather u have to exchange them? its because they can earn more $$$ this way. they dont put in the box anymore because if you got the costume early on in the box like ur first 5-10 boxes, your not really going to open anymore let alone buy more. they put it so you have to exchange because then your at least forced to buy 20 boxes min if you want the costume set. the costumes currently you can buy from the exchange with the H coin from the box is 200 coins total (120+40+40) for the entire costume set= 200 coins = 20 boxes you have to open. which is approx 2080 ncoin if you buy the 100 box package which is the cheapest per box atm but u have to buy 100 at a time for this price. 2080/ ($1/80ncoin) = $26 per entire costume set with the outfit, headpiece and adornment. this is factored based on the cheapest price per box which is 100 box deal. $26USD!!!!!!!!!!!! CHRIST. even more if you buy the smaller box packages or individual boxes. 😑 i can go to a buffet and get a cheaper price than this! this is why their not in a rush to fix these errors in the event for f2p players, they want you to focus on buying the boxes instead of concentrating on the event lols
  9. Its probs because they copied the KR client for UE4, instead of taking the UE4 from KR and updating the systems for NA. Its kinda obvious they did because when UE4 first came out they still had KR voiceovers for dungeon NPCs in f8. The reason is a cost/effort, everything nowadays in NCwest is a cost vs effort ratio. It is easier and more cost effective for them to copy the client and just plug in their translations than it is for them to update the systems for NA levels. they dont need to pay devs more money and that extra money translates into profits. basic company finances. RSC event is an example, same dungeon as last year and the year before, same old dated pirate costumes (which no1 even goes for now lols), same bosses. only difference is tweaking of "normalisation" or as the buff in the dungeon you get calls its "all stats are normalized" pffttt. more like "we put reduced your hp and dmg till your a 1 shot for the boss so you have to waste more time doing this dungeon" Only good reward that drops adventure pot is gone. now u only got festival coins which are useless unless your top 4 in the server (Insert troll face). They did not even bother developing any newer content or rewards for the event so didnt have to pay devs extra to make it. instead they put the new costumes in a pay $$$ box on the Store lels. you see where i am going with this? the RSC event is only to give you something to do for halloween to keep you playing and paying, but none of the rewards are new or even useful as much. let alone the time it takes to do the dungeon. The only thing is Combs for the upgrade mats but even then its harshly limited like 2 silversteel ores /week lels. u wont even get 10 rocks before the end of the event. or u can pay $$ for the box and get like 5x the ores from the box. They did this to prevent f2p players from gear progressing much while at the same time allowing those who pay $$$ to progress much faster. Let alone trade 5 of those current halloween box which give 10 coins each for a 1 box which gives 3-7 coins but gives practically the same items. HAHAHAHA like who would even do that? must be brain dead to even trade 50 halloween coins for 3-7 halloween coins. sure you may argue possibly better RNG but like most ppl who bought the boxes will tell u, literally no difference in trading except less halloween coins. Same contents in both types of boxes. P2W Pay to Win, P2P Pay to Progress, P2W Progression to Whales, pretty much synonymous with this game now lols. all of that $$$ goes into the backpockets of their company and not for paying devs to make new events or new content.
  10. Love it when ppl talk down others with reasons that dont make sense. Blind to the obvious errors of this game right now, especially in this new RSC event dungeon. Blindly supporting something, which half if not most of the community know is wrong with this game in this current state. Just like those who blindly support Trump in 2020-2021 despite he clearly lost the election and got thousands of ignorant ppl killed from COVID. Wait till you get COVID, i mean in this case get screwed over by this game, maybe then you will see why ppl are complaining about this game. just like how ppl who were ignorant about covid, catch covid and end up in hospital begging for their lives and how they regret not "wearing a mask". this person above doesnt even realise RSC is just recycled content with new tweaks of downscaling to make u waste time. Same event dungeon, tweaked a little, BOOM new event!. Dev costs saved without making new content! when the event dungeon with no good rewards anymore after adventure pot was removed is making ppl take longer to complete than normal dungeons 🤣. And that silversteel toolbox on the rewards list of the dungeon description? pfft its a trap to make u think its worth doing. It has never dropped since event started and doubt will ever drop before event even ends even then it will probs only be 1-2 in the entire server. I havent even seen any get it dropped at all, let alone the 10 runs i did so far. lmao. and i see ppl bidding like 5g for that festival coin without even realising that it really does nothing unless ur top 4 in the server with the most amount of coins, which most of us wont even make it into top 4. silly ppl. If your gonna spout your bs and talk down about others at least make it a legit reason why you disagree. Not just talk down others because you blindly ignore the errors of this game like a cult member and believe in this game while others try to explain to you reality of the current situation of this game which you blindly deny. lels.
  11. U know that they only did C2A to give you the min gear required to even participate in the easy dungeons because they upped the hp Bosses right?. C2A isnt a win all for new characters even for returning players. even easy mode if you had a party of c2a gear only players would still have trouble clearing the dungeon in a reasonable amount of time. lets be real here, ur calling ppl other ppl idiots yet ur the one clearly from your post because what u say is not what this guy is even saying in the OP. His not saying to to not put hp on the bosses, his saying the bosses are too much HP now. and everyone in the community cannot deny this. it is clear and apparent they upped the HP of all the dungeon bosses. the problem remains that the gear remains the same while the bosses have been buffed this is the problem from OP he is saying. not what your writing. and what OP says isnt untrue, i think we all know that. u dont double the HP of bosses and think players dont notice. Even easy mode has 1.5x more hp than the original bosses prior to the EASY, NORMAL, HARD mode split of the dungeons. The reason they did this was because they copied the KR client which is miles ahead and CBF making their own system or modifying it fit NA client level gear which we are far behind. so we end with the buffed bosses in dungeons but with the same shittier level NA gear we had all this time. U have to understand KR client for UE4 is much different from NA, they are already so far ahead they can u thornbreaker for free just for doing the story. while we have to do it through c2a event when it should be given by now from the story. We still got the same buffed up dungeons from KR because they just copied the UE4 Client and plugged in the translations and that was it. even now some of the NPC still speak korean voiceovers. all in the all, the OP is complaining about the Bosses being buffed up HP and therefore harder and longer to clear with the same NA basic level gear. there has been no change gear wise to make it easier. but due to the bosses being buffed, the dungeons are harder to clear with the same level gear. this is basic marketing strategy, because they realise they can make more players be forced to buy their bundles or stuff from the store to keep up.
  12. Honestly the worst part is the downscaling in RSC. which makes this event annoying. the bosses have more HP than before at 7mill per boss but your downscaled to 20k dps tops assuming u dont play Dual blade class (which their skills are bugged to do less 50% of the dmg stated it does). The bosses hp have been upped while your dps has been lowered and HP as well. to the point where your practically die to most of the boss aoes if ur not careful. this is what ppl are complaining about. along with massive travel times cause you have to kill boss, kill miniboss, and run thru the mobs without getting rekt with only 14k hp while even the mobs hit u for like 2-3k per hit lmao. whoever is the idiot who suggested downscaling in this dungeon to this degree should be shot. nobody wants to take 30 mins to complete the daily event dungeon. takes even longer than normal dungeons, for a trash reward. Silversteel toolbox is a bait (probs has shitty drop rate since never seen one let alone hear sum1 even see it drop) and is the only reward even worth it, with adventure pot gone now lols. 30mins for a useless festival coin, btw festival coin only useful if your top 4 in the server which most of us wont be and thats like the only common reward for doing it lmao besides combs which is only once per day. unless u plan to be try to go for top 4 in the server this dungeon pretty much waste of time besides the combs and even then their the old blackram costumes from 10 centuries ago which doesnt even look good lmao. I think their just recycling old content to save on development costs for new activities now that their profits are down. Most of the stuff like costumes and everything are literally the same as 2 years ago. same content/activities, same costume rewards with some slight tweaks in mechanics and currency used during event. i guess we can expect it to be the same from henceforth of the same recycled content with slight adjustments, same costumes as rewards. halloween costumes same as the year before, and the year before and the year before.......................................................................................................................................................................... how many copies does BNS want us to have of the same costume 🤣🤣🤣🤣🤣🤣
  13. He is saying they purposelly made the bosses have more HP now than before to make ppl waste more time in playing the game. thats the whole point of the devs to drain your time and keep you invested in the game by upping boss HP. Upping also min gear requirements to even make the boss clearable in a reasonable amount of time is to keep you playing and taking longer on purpose. its a marketing strategy lols. If we make it more hp, the players will need to get better gear to continue to do it in a reasonable amount of time. therefore we can keep players stuck in our game for longer to up their gear. classic marketing strategy, keep you invested or make you pay to progress quicker. not suprising considering how this game was 2-3 years ago compared to now. when you need to bump useless dungeons like CS boss hp up as well, u know this this is their marketing strategy to keep you invested in the game. CS now has double the hp of what it had previously so the gear u had previously clearing it easily will now need to be upgraded and boom repeat cycle your stuck in the game to progress. 🤣
  14. Your scaled down equally, it takes longer because your dmg is worse than your normal one. everyone has 14k hp which is pretty much almost an instant death from like the sashimi Heat aoe skill or mak sobo flower skill. there also seems to be massive bug with Dual blade skills as well, they are doing only 50% of the dmg stated in the skill description in RSC. Drive strike says 14k-17k dmg in the skill but the skill when used only does 7k lmao. Onslaught says 12k-14k dmg but does only 6k. Total dps per second is like 6-8k dps due to these Dual blade class skills being bugged for sum reason. @Himeplease get your team to check this. tested with other Dual Blade players and they all say the same thing stuck around 6-8k dps when everyone should be doing like 20k dps in the event dungeon at the scaling of 330ap for all party members. this problems only seems to occur in the RSC event dungeon. please investigate asap and fix while game in maintenence. We had two DBs in our party and almost wiped to enrage in POH due to lack of DPS and these two DBs had gear higher than anyone else in the pt, so clearly a class related issue in RSC occurring for dual blade players for bugged skills where everyone is scaled down the same.
  15. sorry genius ur wrong here, this isnt about learning mechs much anymore. ever since september when they copied the KR client for UE4. it has been more about gear than it has been about mechs. sure u can do normals with 1.9k pleb gear but how long will it take u? more than 10 mins +. back when u were just born into BNS in 2017 it didnt take u 10 mins to clear a fkn boss nowhere even near that. barely 5 mins per boss and ur done. I ve played this game even longer than u have and i know the difference. ive played every dg and raid before the changes. they have massively upped the gear requirements now with easy normal and hard to even clear in a feasible time for farming. now its the more gear u have the more quicker u clear regardless of mechs, sure u need to do some mechs but now its more about the gear. i would be fkn amazed if someone was able to do HM bosses with 1.9k ap in less than 5-10 mins without a carry. used to be about skill and ppl learning mechs now its almost mostly about gear. u urself as an endgame player are you even going to let a 1.9k player join ur pt and do HM dgs even if they know mechs? i dont think so. the fact that you dont think so proves my point. They even still the OG min requirements of GC3 from like 2 years+ ago on the recommended weapon list. ROFL its not even about entitled players or too hard the problem is the gear progression system is complete garbage right now. get off ur bum and try leveling gearing a new character in the system of today, we will see if ur talk lines up then. I cant get why endgame players are veiling the issue when they themselves are unwilling to try the system on a new character themselves before talking. if ur at the end your obviously gonna look down on ppl who are more new. i was like u once as an endgame player looking down on newer ppl thinking their complaints were nothing but complaints, but now im more reserved because i at least tried the new system and seen the issues myself before i complain or talk . maybe u should too?
  16. not even suprised the stuff coming from u since ur old player who is probably playing on his main from many years ago rather than trying to level a new character and gear it up. dont talk what u dont understand mate, have u even tried gearing up recently on a new character? have a try then talk. you and @Grimoir act like u know what ur talking about yet have not tried the recent gear leveling experience. try it then come back and argue once u have experience. nobody is asking for top notch gear right off the fkn bat, we are asking for better QOL changes than the current system which clearly has many rungs missing from its ladder for ppl to progress in a reasonable fashion. SURE U can do normals on 1.9k ap gear but how long will it take u finish the dungeon even if u survive the mechs. the bosses have 2x more hp than u can clear on easy and 1 mistake pretty much ends you and u become floor mat. nobody wants to take 15 mins to clear a dungeon boss even with pleb gear. its just not feasible. they make the boss more hp not because they want to learn mechs and do the boss properly but to have stronger gear to do it in the same amount of time u once did it on easy. but to get this fkn gear in the first place u have do it and clear that long and that much harder. u dont see fkn ppl doing hard mode dungeons with 1.9k ap gear for a reason. so ur point is clearly fkn mute. (taps brains) use it, think before u down talk other ppl who clearly have a valid point. IF THEY WANTED U TO LEARN MECHS AS PRIORITY IN NORMALS THEY WOULD HAVE MADE THE BOSS KILL U INSTANTLY IF U FAILED IT but it doesnt kill u on norms it jst chunks u. dont act like u know your stuff, ur clearly missing a few key points here . i played this game just as long as u have if not even longer. i know from experience the game has drastically changed, used to be farmable in feasible fashion some form or way if u put in the time . now its complete garbage system ever since september update to UE4, and yes most IA raids are dead, i would like to see u try to recruit newer players into your IA raids then we will talk. because honestly at this point u wont, yet u argue its not dead like its a fkn joke. if ur raids themselves are unwilling to recruit newer players, i dont think u have right to talk and say its not dead. recruit ur own players? yeah sure thing, go and find a player that is willing to tank in LFR. u wont even find it, there are specific class requirements and certain that u just cant find in LFR. ppl look for certain types of players which dont exist in abundance anymore especially now with IA Raid. this is why its dead. because of scum endgamers like u who argue but dont want to recruit newer players. raid is full? split ur 12 in to two groups of 6 and recruit newer players then to at least guide and assist them at least 6 of u already have experience and the gear, but u wont because of why? huh? because of greed and no incentive to help new players. this is another issue with this game. acting like ur top poop just because cause u already reached the end and looking down at others who started new characters. u dont need the drops yet look down on others who do. 0 incentive to help newer players hence why ppl like u are acting like u know stuff and how it feels to gear new characters when u dont know a single thing because u already long past this. the leveling /gearing experience is now way different from when u started. as an endgame player, do u not feel ashamed of urself. i as on my main do feel ashamed for u, with ur superior attitude acting like u know when u dont. im sorry thats just how it is from my perspective about u and im pretty sure others might see the same too. this is why u and some others here, ignore blatant problems in the system and act like there isnt when there is. an example is from another person, there is currently no way to farm feasible scales for ppl who just finished c2a, keyword feasible. like u could prior to this september major update let alone 2 years when u were playing. dont ignore blatant issues in the system just because u reached the end already, this is why the game has gone in a downward spiral because the devs are currently doing what ur doing ignoring blatant problems and only addressing some of them when they need more profits for their shareholders. im an endgame player but i am going through the current process of leveling an new character and class and boy let me tell u the difference now than it was before is much harder to progress in gear.
  17. Mate, ppl are LFR for centuries and nvr get recruited in the chat discord. theres a reason why, there are no active raids looking for ppl and way too troublesome right now for ppl to when ppl are all moved onto BM or find it not worthwhile. Selling raids dont count as recruit genius. especially not for a new player or new character. u need the gold to be able to buy those and find one that suits ur time. This is the problem with u @Grimoir your looking at the issue from a 1st world player perspective, you already pretty much reached the end game gear by now on ur main. u dont understand the 3rd world player problems where most new ppl or characters are. this is where u are blind to the problems that exist. 10 ores a week is assuming u have the gear already to do that weekly. once again ur looking at this from a endgame player perspective. how can u even fkn do TS with c2a gear without getting booted when even lab has a gear requirement at least not to get kicked. c2A 1.9k ap gear is not gonna cut it unless ur getting carried and thats not happening every week. "Having stats without a reliable source is the same as having no stats. You cannot measure average stats on stats that you cannot dertermine their actual accuracy. Regardless this whether this is a representative figure or not, it is a figure nontheless and clearly matches the player activity trends recently seen. Profits going down does not necerssairly mean lack of playerbase." <-- this is exactly what it means, when ur profits are down by 25% each quarter. this is a sign of lack of popularity in ur game especially when its f2p. ppl are unwilling to pay for ❤ ❤ ❤ ❤ and along with many other sites showing downward trend of playeractivity. piece 2 and 2 together and u can see for what it means. Ask the devs or the @Hime is player activity going down? its pretty obvious its gonna be yes. This game has been on rollercoaster trends for the past 2 years in a downward spiral. bro my post is essentially outlining the problems existing right now, ppl want to do the content but dont have the gear to do so, but u need get the gear from the content itself. this the current problem. the devs want ppl to do normal and hard modes, but how can ppl do it when the gear drops in these modes and not in easy mode to get to that point to be able to do normals and hard modes. an example is have done c2a get u to 1.9k ap. u need at least 2k let alone 2.2k to even clear it comfortably or take forever let alone not get kicked. NOBODY IS GONNA LET U GO INTO NORMALS WITH 1.9K AP unless there is heavy carries. use ur brain a little and think about it, they put the gear u need to do the harder modes on the harder modes but to do the harder modes u need the gear in the first place. this a double entendre and the current issue in the game system right now. not about ppl asking for max silversteel weapon genius, we need a more fair system to obtain gear that is needed to run the dungeons itself. not this current system of internal dmg lockouts due to missing gear. its like climbing a ladder but missing a rung in the middle. back when it was normal and hard modes only at least you could get the same legendary bracelet or what not from normal by lesser chance but now u cant even get it on easy what u can get on normal let alone most newer ppl cant run normals on their c2a gear at least in a feasible clear time without getting carried.
  18. If everything was as easy as u say it is, then this game would have way more players and other ppl wouldnt posting issues like this. IA recruitment is dead for a reason, no matter how much u try say it is alive its plain not!. not because of ppl but there is no point in doing the content, besides sell for gold. and doing the weekly my god lols. u get 10 ores every 10 coins and u need at least 40 per weapon stage. lmao enjoy ur next year stuck in silversteel weap because the lack of ores. nobody is gonna play this game for that long bro to grind out ores. this game would have long finished by then when a better mmorpg comes out. i would have thought after 6000+ posts u would have recognised the issues at hand but i was wrong i guess. then again it seems sus when all your posts show a lack of clear vision on the problems at hand. veiling the issue doesnt make your point true. "ïnternal" Gear requirements will always also be an issue regardless of how much u deny it. so far ur points: 1. dead raid no one even runs it and the few ppl who want to have timezone issues/differences that cannot be matches and missing specific classes let alone some dps requirements. 2. yeah take u 1 year to get ur weapon stages good luck farming it this way. 3 ores a week from the weeklies haha 3. internal gear requirement here, pleb c2a gear isnt gonna cut it here without carries and even then ur not be able to get in with c2a gear unless ppl willing to carry u. 4. u want to bet RNG on daily dash to get ur ores? r u kidding me? RNG in a bns game? its one thing we know RNG is pretty horrible this game and ive played this game for a long time just like u. here's how u can prove ur right, go gear a new character instead of ur main from 2015 maybe then u will see the problems and wall that exist right now. instead of making it look so simple when its all the more complex than what u list here. Regardless of stats questionability, some stats is betta than no stats and the stats do clearly represent the trends like the spike on 08/09-09/09. so u cant say its not true because u urself dont know but sum1 else has put in the work to at least measure seemingly the average stats. BNS profits going down is also an indicator of the lack of playerbase. people would not be here writing in this thread if these problems did not exist internally in this game. the devs know this, other ppl know this and im pretty sure u do too. i know u want to support the game but hiding the issue doesn't solve anything regardless of how much u deny or simplify the problem. you playing on ur main now can never understand the problems suffered by those who started a new character recently or did c2a for a new character.
  19. https://mmo-population.com/r/bladeandsoul game is mostly dead. barely 2 years ago was 250k+ players per day now its barely 20k per day. funny how it spiked on new update UE4 and DB to 120k and now the hype is cooling and playerbase is one again at dead level. 20k players from a 2mill playerbase is nowhere even near high. and BNS revenue in the past quarter has dropped by over 60% lels. "not dead". u dont go from 120k players a day on new update and drop instantly like BNS did recently by over 70-80k players in 1-2 days and not think why. its pretty clear because the ppl who came back or experienced the game saw the internal issues which still plagued this game but is now even worse. 1. bro have even checked the recent game systems and mechs or leveled a new character? its legit like IA walled. How as a new character can u get silversteel ores without an active raid sir? when most IA raids are now dead or sellers only. kek and the dev put ur c2a stuff right at that entry doorway thornbreaker 9 because they dont want new players to even have a chance to catch up. even now silversteel ores no where even bound to acc or sellable. therefore progression is stopped for all new players. Bro explain how u can get ur silversteel ores without paying anything gold or $$$? can u get it by doing dailies? nope. Doesnt count the weekly that gives 3 ores. cause thats barely anything when u need 40+ ores for each stage. 20k/2mill playerbase is 1%. 1% active playerbase and u say not dead game 🤣 hahaha 2. doesnt matter what mentality his playing, doesnt change the fact that its alot harder to gear now than it was be4 let alone finish the dungeons. reality doesnt change with mentality.
  20. Can i ask what ur gear is, cause im sure after 2 years u shuld be near the end of the gear spectrum. its hard to suggest u know how it feels like now to level and gear up a new character now than it was be4 unless u recently geared a new character. back when u started in 2019 these dungeons were like 5 mins clears tops. now its 10-15 depending on ur gear in this recent few updates. the problem isnt just whether its easy or not but rather it takes longer to clear now than be4. sure u can recruit in dungeon, but honestly at the end of the day whether ur undergeared or not. ur either the carry or the getting carried. its one or the other. or else ur spending at leasst 5-10 mins longer than previously. making it harder and longer to gear up. and the important crap thing is easy dungeon barely gives anything useful now. the only thing u need is the sanctum breakthu chest which barely even pops up but u cant do normals (unless ur god tier pro) let alone see any ppl doing normals. trying to clear norms on a thornbreaker lvl gear kek its the way they changed the game mechanics and systems recently that make it harder to gear up new characters at least reach a state where doing the dg is more easily clearable.
  21. Hate to say it but what u said is pretty much true. Initially you look at the stuff C2A gives u but even after u finish c2A barely gets you to 1.9k ap. U need 2k+ ap for easy mode dg to run it easily, 2.5k for normals. all the crap that drop in easy is almost useless and you need to do normals to get any sort of good gear drops. They clearly imposed an "internal" requirement now after buffing the dungeons for UE4, and at least 2.5k for normals either that or at least a whale to complete it comfortably. otherwise it takes for ever even if u survive the mechs. These devs even put the min gear requirements on the dungeon descrip for easy as Grand celestial when clearly u cannot do it with GC weapon lmao. even thornbreaker is already pretty hard to do. Upcoming dungeons seem to be all 4 man now probs because it getting harder to recruit the right geared players with less playerbase but it wont really fix the internal gear requirements.
  22. Yeah, pretty much game community died after ET or so and with the release of "pleb BM" most late gamers, pretty much log in for raid and thats its. There is too much of a separation in gear between new players and old players. even after c2A gear ur basic at 1.7k-1.9k ap. every normal needs 2k+, 2.2-2.5k for easier time. IA is dead and BM needs at least Uzume and 2.7k+ ap with parse of 20Mill +. The worst thing is they put the basic core box in trove on those really common 1 star rolls with no other good items and these cores right now are literally useless and do nothing. even support admits that devs currently dont have a clear plan on what to do with them, despite their clearly selling them in trove. What do u call selling a game item that does not work at all? scam. And the worst thing is support refuse to refund ppl who even got the core box because there was nothing else better in the 1 star roll to get. lmao They copied the game from the KR version for UE4 but didnt work on the core game mechanics to improve it for player QOL. they would rather ignore the basic problems that new players have go for the quick cash grab(look at the amount of bundles in the shop, theres like 10+ bundles, trying to bait ppl in which can only be bought with NCOIN) then tell others they will fix the problems "later" which is when they run low on profits and try to tempt players back lols which will be a couple of months down the road.
  23. Its doable but nobody is doing it, thats the problem. IA is definitely 100% dead except for sellers. Enter any clan who says they have IA raids running but their already full with older and more higher geared players and most will tell u their not recruiting for IA raids atm. The point is the problem with this game currently is there, THERE IS NO INCENTIVE FOR HIGHER GEARED PLAYERS TO HELP NEWER PLAYERS WITH HIGHER End raids like IA. Even MMORPG games like SOLO and FFXIV have incentives for older more geared players to help newbies by like mentor tickets/buffs, or additional late game currency to make it so that older players are more likely to help newer players run these end tier raids. BNS has nothing like this at all, this is the reason why no end game players are willing to carry/help newer players gear up by doing IA. There is no incentive at all for these later players to help newer players or characters to level up their gear. Community currently is like 0 on this game in helping new players besides chatting. Honestly if u look at the BNS Raid discord, the last LFP raid request for IA was 1 year ago+ lols. Honestly why the devs chose to give u silversteel access and only a thornbreaker weapon astounds me. They shuld just given u both silversteel since the whole point of C2A is to catch ppl up and Silversteel is pretty much minimum for most dgs now to clear comfortably let alone do normals. everyone late game is already doing BM let alone have Uzume access so silversteel weap doesnt seem like much for new players anyways. without any active raid, there is literally no way to earn silversteel ores besides sellers for new players and therefore no way to progress no matter how many dailies u do and not everyone lives in the correct timezone or time to run the raids at specific times.
  24. I would be amazed if anyone even believed u, honestly at this point. It is pretty clear to anyone nothing you say here is true in any of your posts, those who even plays this game a few weeks to a month can clearly see that IA is clearly dead except for sellers. Having a shitton of sellers and no recruiting for actual prog group is never a good thing. all the ppl who can do it easily, are either selling IA or on BM. Why anyone who is even at BM gear would do IA besides selling for gold, not like they need the drops even if they do it bro? There is only clearly one thing they after which is gold. The fact the c2A puts u at right before pre-IA gear is pretty apparent why they did that, especially your weapon. Why do you think they gave you thornbreaker instead of silversteel when they gave u the silversteel access already?. even silversteel 1-3 is better at helping crossing the void which is IA than thornbreaker 9. Using your brain a little, its quite obvious they know this is the wall that normal and new plays will find it hard to cross at least for the next few months even if u do active dailies. Sure u can buy the weapon mat, but where do u get the gold and mats from especially as a new player. its because they know this the point where you gonna be stuck at least for the next year trying to upgrade your weapon past silversteel. A-you need weapon mat and B-you need the hearts. Unless u got lots of gold or an actual active weekly raid, if ur new player your not gonna be able to get far at least within the next 6 months. Especially when Silversteel ores are neither sellable on market or bound to account yet and no active way to earn them outside of raid besides Lab for measly 3 hearts a week when weapon needs like 20-30 each level. 1 year to even get like 3 stages worth of hearts from lab alone. raid doesnt work like that. u need at least a certain classes for group blocks and buffs and finding them and coordinating a group time to run isnt easy. no1 is willing anymore to carry newer players, especially older players who are long past IA. Almost no clans or groups are even actively recruiting for IA anymore, the ones they do have IA raids are already just ppl who dont need any of the drops and are just there to sell. Because with BM out, IA has lost its value let alone ET (ET is pretty much dead lols Nobody even recruits for this at all anymore) TT, VT and SK are now just like weeklies since basic gear is already long past this 3 years ago. Your posts in denying reality doesnt make it true, the fact that devs give C2A up to thornbreaker 9 is a clear reason why, because this is the level they believe that new players or characters will be stuck at least for the next 6 months to keep them coming and playing/farming. let alone they know their other content at ET level and before is practically dead, at the same time, they dropped a rock on their own foot, knowing that this Pre-IA is a huge dead wall and will most likely turn off players once the hype of UE4 or DB is over and reality sinks in that people start seeing that they cannot cross this wall either through the need for the weapon mat or hearts. sure you can buy your way through but this doesnt fix the problem for the playerbase, your avoiding the problem by gold/paywall. New players have no access to this and are forced to paywall to keep up, the devs have a crap ton of stuff to fix in this UE4 update like reliable source of farming scales etc.... but even then im pretty sure their gonna mess up somehow due to their greed before need for the playerbase. Recent mushin events <--- u call this an event lmao. more like compensation to keep players playing since they know they messed up stuff in UE4 launch. probs took them like 5 mins to come up with this event tbh. once they see the game population dying most likely they will try to rush the SF 3rd spec or class change voucher updates to maybe try to bring back players. at the end unless they can fix this wall. Just gonna be the same thing of rollercoaster playerbase levels with devs trying to keep it alive but at the end falling to their greed, then again thats just human nature aint it?🤣
  25. Doubt she will, she probs knows these problems are here and getting worse and nothing has been really done to address this. but because the devs control the game and the devs want more profits than community playerbase. she cant really do anything, nor acknowledge it publicly that these problems exists to this present day in the game because she is working for this game lol. Pity for Jonathan i guess, he left most likely because he knew this problem would occur due to devs needing more profits. especially now the game is making less and less money. at the end of the day its their own fault really, Short term profits for shareholders instead of long term gains to keep game alive. You know those breakthough items u get to breakthrough, its now trapped behind a 50 sanctum core wall. that clearly c2A gear cant break. lols. the breakthough box is even more rare drop than the Legendary sun access chest. all to get u run the dungeons more and more despite previously it dropped so much nobody even wanted the breakthough items. C2A was pretty much to bring some returning players to give the game a chance again but now with IA raids dead except people only selling the raid drops for loot and not progression and the C2A cucks u by putting pre-IA you can see how its a trap. well i guess many players will at least coming back probs play for a few months then quit again.
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