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Restraint Skill Issue


luzt

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Hello,

I've noticed that you do more damage when you crit in stealth when using your restraint skill on a grabbed target.

This is because you have 30% more Critdamage in stealth.

Was this intended or an oversight?

 

It can be a pretty big difference between the two, depending on your stats and buffs/dungeon boons etc.

 

example

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ya. thats what I said.

What I'm trying to figure out here is if it's intentional to make one form of the skill deal more damage eventhough they have the same modifiers in the skill info. So thats why I am asking if they forgot about the +30% crit damage in stealth when they released the skill or if that was their intention.

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  • 1 month later...
On 15/10/2016 at 5:18 PM, TJXX said:

You get a passive 30% crit damage bonus in stealth.

Daaaamn Daniel!

Never leaves stealth again

If you get 30% passive CD from being in stealth, then fighting spirit would make you +40% crit chance and +100% Critdamage?
And with WL +50% more? XD

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On 12/9/2016 at 5:01 PM, htdexhdfg said:

Daaaamn Daniel!

Never leaves stealth again

If you get 30% passive CD from being in stealth, then fighting spirit would make you +40% crit chance and +100% Critdamage?
And with WL +50% more? XD

You did notice that we are talking exclusively about the Doubletime skill's damage when an opponent is Restrained, right? :P

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