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Making Money From Crafting?


xTwistedDx

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Quick money from crafting is more or less impossible unless you count the lottery called crafting AP diamonds. You will earn a few hundred gold with each of them but the other diamonds are often worth less than the materials. If you are lucky, you'll get rich. If not, you can be broke in a few crafts.

 

Other "high" income crafts are blue Soulshield Primers and Silverfrost Transformation Stones.

You gain about 15-20g per craft but you have to invest into some recipes and lots of materials first.

Crafting diamond pouches and selling them unopened might give you a similar amount of gold per craft.

 

If you have the time to farm the materials for these crafts, the quicker money comes from selling them to a crafter.

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If by quick you might mean a craft that pays off from very early on, I would say pick pottery and earthseers (charms). The Unsealing charms can be crafted from trust level 1 (only the output per time increases with higher levels) and can always be sold on marketplace for guaranteed high prices. Additionally, pottery is easily the most lucrative of all the crafts also in the long run, but requires more gold to get going (recipes, materials).

 

So I recommend combining Pottery with some other craft, but pick Earthseers if you want / need very early income (e.g. because you have no time or inclination to farm quests or items for money).

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Not sure if that is possible, really, if you are referring to your 2 Gatherer Guilds and your 2 Crafter Guilds. BUT look at the window for your 2 Crafters' Guilds and check every item that they can make-including the ones you may not have advanced to yet-in the marketplace. How much are they selling for and how much are the materials to make those end-items. If there is no profit and you do not see any benefit to yourself of just keeping the items made, check out the other Gatherers' and Crafters' Guilds. You can change them.

 

As an example, some time back Silverfrost Pickaxes were going for 2 Gold each. You need 5 Soulstones at 16-20-24 Silver each and one Sequoia Sap at about 20-25-33 Silver each, so it costs around 1 Gold 25 Silver to make, using the median cost I mention, so you would get 75 Silver. Minus a small fee from the Crafters for making the Silverfrost Axe. 4 Silver? Fairly small, in any case, oh , and also the fee for selling the item. So, if prices worked for you, you might have gotten something in return. Lately, I have seen Silverfrost Axes for less then 1 Gold, 25 Silver, so some people are selling them at below cost. And yes, I know that you can farm Soulstones, but why not just sell those Soulstones straight to the marketplace for 20 Silver each, skipping the fee for making the Axe and also the 24 hour wait time for the Crafters to make the Pickaxe?

 

Good luck, but I think that REAL Gold-earning is done by purchasing TRADEABLE Items at the store and selling them in-game. Or, by buying NCCoin or whatever it is called and exchanging your NCCoin for in-game Gold being sold. 

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Soul Warden:

 

At the present, the only that has low production costs but can sell for hefty prices are Mamuso Bones, gathered by Trappers' Alliance. The cost is like 23s, while they are always sold for at least 2.5 gold. They are hot items, due to the long time to gather (20 hours per item). and Soul Warden always need to get at least 5 bones to make Blue Primer Chest.

 

Theoretically, Blue Primer Chest look like a big money-maker. However, your profit is gated by RNG. If you buy all materials to make a chest, and you only get 5 Primers, then you are making loss instead of profits due to undercutting - People love selling below production cost, since they make these items from their own unemployed resources, or are that depressed. Only when you get the one or two extra, it is when you make 5-10g profit.  Even so, you may need to re-post your items a lot to make your items sellable. Y Our profit will get cut until it becomes loss due to market fees, and you might even hit your posted-item limit in that day,

 

Provided you craft expensive materials by yourself, the profit is still not too big if you only get 5 Primers per chest.

 

If you have unemployed materials and use them to make Blue Primers, it is just a way to convert your materials into gold, maybe with some profits. Once you run out of unemployed materials, then you will hit two cases above.

 

Piercing and Reflex Soulshields is more expensive than Critical ones, cuz not many people craft them. However, they are also harder to sell, especially when the 6v6 event, which needs critical.defense and piercing, has passed.

 

Transformation Stones are not good as sellable wares. The profits are minimal or even at loss. Only craft them if you have unemployed material for self-use.

 

So, instead of crafting  Blue Primers and Transformation Stones, it would be better to just gather Mamuso Bones and craft Silvefrost Green Primers instead. Both require no recipes, and the latter can make three times per day.

 

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Merry Potter:

 

You don't actually need recipes to make profits from Merry Potters. Just craft Tempered Clay Refiner and Kaolin Clay Refiner to sell on the market. The latter has less supply due to being 6 hours craft, while the first is spamable for having 50 -minute crafting time for small and quick profits.

 

If you have Moonwater recipes, craft Premium Tempered Clay Refiner. They can be crafted twice per day, and provide better profits than than the 24-hour Premium Kaolin Clay Refiners.

 

Additionally, Premium Tempered Clay Refiner can be also provided to Radiant Ring for gem-pouch crafting


You can also craft Bowls, but it is harder to sell.

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Radiant Ring:

 

You have to have Moonwater recipes to make profit, which are expensive. However, you can craft 25-AP and 28-AP Diamond without recipes.

 

25-AP Diamond gives is small profit, but it is a good way to make use of your abundant Pentagonal fragments.

 

28-AP Diamond Pouch gives so-so profits, especially when have a Merry Potter to craft Premium Tempered Clay Refiner for you, and you have spare Hexagonal fragments.

 

35-AP Diamond Pouch gives strongest profit among crafting guild. However, it requires a super-rare recipes that can cost you 500-600g. The recipe drops in Skittering Tunnel, if you interest.

 

You can also gamble for the diamond, with 20% chance to get the right one.

 

Only AP, Defense and achievement-related gems can fetch good prices.

 

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Other guilds:

 

-Tree Fellers: Their saps are sellable, thanks to players with Merry Potters.

 

-The rest of gathering guilds: their 20-hour items can be sold for very small profits.

 

-Earth Seer: you can craft Silverfrost Escape Charm with very low cost. For some reason, it is super rare in the market now. I'm not sure if it makes good profit or not. You can also make Unsealing Charms and Mass Revival Charm.

 

-Silver Cauldron: their Silverfrost Antidotes are easy to sell and spamable. You gain like 60-70s per 50 minutes.

 

-Forgekeeper: Field Repair Tools gives some small profits like Silver Cauldron. Except that it is a 12-hour craft. Weapon skins can be sold too, but they are often a pain to make.

 

-Acquired Taste: seem not very profitable. You can try to craft Achievement food items, but I don't think they sell well enough.

 

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In any case, unless you gamble with 35-AP Diamond Pouches, it is hard to become rich, just with crafting and gathering.

 

However, they can act as an extra sources of income, cuz you only need to prepare materials and click a button to begin.

 

The golden combo at the present is still Trappers + Tree Feelers + Merry Potter + Soul Warden. The more alts you have, the better income you get.

 

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Editted: Got mistake about Radiant Ring 25- and 28- AP pounces. No, they require no recipes. Only 35-AP one needs it.

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