Othinus Posted February 18, 2016 Share Posted February 18, 2016 Is inferno tier 5 stage 1 good? or bad? 13k for 2.5s cast seems OP for me in pve http://imgur.com/azbeyxn Link to comment Share on other sites More sharing options...
Dlacik Posted February 18, 2016 Share Posted February 18, 2016 Well, that extra instant inferno with additional dmg is the only thing that makes stage 1 inferno viable for PvE. Link to comment Share on other sites More sharing options...
painkillers Posted February 19, 2016 Share Posted February 19, 2016 I don't have this skill yet, but it's not worth it, I think. All because >Casts instantly without Focus once on accurate hit AFAIR Inferno T5S1 used to reset its cd every time on critical hit before Feb.10, but the recent patch not olny introduced T5 Infernos, but also killed the usefulness of good old Hongmoon S1 Fireball. I hope to see these changes reverted, though. Link to comment Share on other sites More sharing options...
KamijoTouma Posted February 20, 2016 Share Posted February 20, 2016 I don't think so. 2.5 is too long. in 2.5 sec I can do 2 "fire fury + dragonblaze" combos which may deal even higher damage. It also requires you to stand still, makes you vulnerable to many attacks. Link to comment Share on other sites More sharing options...
dmoe33 Posted February 20, 2016 Share Posted February 20, 2016 No the HM skills this patch for FM are useless your better off using those points elsewere Link to comment Share on other sites More sharing options...
painkillers Posted April 30, 2016 Share Posted April 30, 2016 On 19.02.2016 at 4:33 PM, painkillers said: I don't have this skill yet, but it's not worth it, I think. I should take my words back :) The T5S1 Inferno is quite useful in boss fights when used alongside T5S2 Flame Palm (LMB), Dragonblaze, and Flame Soul. The cast time is quite high, yes, but you can start casting your Inferno when the boss fight hasn't begun, or when boss is invulnerable or blocking attacks for a short time (Yeti backstepping, Fujin of Naryu Lab warping etc). The combo I'm talking about is: Flame Stance – X – LMB – F – LMB – X – LMB – F. It takes ~ 5,5 s to perform, but can deal up to 100k damage with proper gear and if all attacks connect and crit. Do try it! You might like it. Link to comment Share on other sites More sharing options...
Zedonia Posted April 30, 2016 Share Posted April 30, 2016 Casting Inferno is only good if - you definitely don't wanna have aggro (it does not generate threat so it's very good) - you don't have the LMB HM skill - you are not tanking Let's imagine all attacks crit: If I use double Inferno, I will do around 70k damage. While I cast it I could also use 3x LMB, 3xRMB, 2x 2 and 1x Inferno which would be 3x 6500, 3x 1500, 2x 13000 and 1x 23000. (numbers may vary of course). That together would be 73k. Sure, not all attacks crit always and if double Inferno crits 2 times it might be better than using other skills but if it doesn't crit, it not good at all. Also more attacks are more chances to crit so Overall, double Inferno shouldn't be better. And: you lose movement. If you have to move or get interrupted you lose much damage. In some cases it's not that bad but I prefer instant Inferno. Link to comment Share on other sites More sharing options...
Teffy Posted May 1, 2016 Share Posted May 1, 2016 If you want burst use it,if you don't want burst don't. It's very usefull when you`re in SSP for example and in mushin. Link to comment Share on other sites More sharing options...
Malign Posted May 1, 2016 Share Posted May 1, 2016 T5S1 is very good if youre trying to get the last hit on something like BW. Otherwise I don't see much use for it or any of the hongmoon inferno skills. Waste of points imo. Link to comment Share on other sites More sharing options...
SoWutBruh Posted May 1, 2016 Share Posted May 1, 2016 or you can animation cancel it by having dual dragons ready, then X , F (dual dragons) slightly before cast ends), X , F (dragonblaze) Link to comment Share on other sites More sharing options...
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