So, i've play since a moment with that 3rd path.
its sure very effective once you enable the phantom and spam all skill to have a big burst, but in a way its also a bit desapointing
the phantom stance last so little time, meaning you will only use it fto spam all skills, -once- for somes, and go back to the waiting room during the next 40ish sec
It has a new resource management which is nice, but at the same time that resource ( twilight stack & phatom mark ) turn to be pretty useless as the time it last vs the reload ( even if twilight strike reduce the reload ) make the usage very very limited
You are left with a half kit, since all skills during stealth break it, so you have also less -options- compare to the others kit, as the phantom stance is far less accessible than stealth.
I understand why phantom stance is "so limited" given so huge skills damage
But wouldnt it be more fun to use to have a phantom stance with damage "really" reduced, but far more accessible to have an extended kit to play with a bit ( so still have the resources to manage ) like the BM and the blade swarm stance ?
imho that path could use somes adjustement.