Samira Wu Posted September 20, 2021 Share Posted September 20, 2021 So, As the title says, the breaker skill what will be a MUST for the upcoming ancient dungeons is not even exist for madness warden. That's one thing that the "reparation" skill is a kind of one what no one will ever use in combat because it's just useless.. a warden will not use a breakable standard block skill in fight while he/she standing in the ward obviously. But I go further... as the skill description says we need to use the "reparation" skill DURING PRIMAL CALL. During that primal call what finally got fixed, giving us extra range, survivability, and extend the stance duration..- and we would need to use THIS in order activate breaker skill losing tons of millions of dps like that? If it was designed on purpose like this? I genuinely ask from that whoever figured this out - Did u ever play this game and the class?? Rework this mess what u created and made madness wardens absolutly useless in advance. I don't care rework it to "earth rend" or give the breaker effect during "primal call" or whatever but not for a skill what no one even use in PvE Link to comment Share on other sites More sharing options...
GenericNick Posted September 20, 2021 Share Posted September 20, 2021 Not all classes have access to same means of party support, if any at all. As a warden with soulburn you should be aware of that fact. Reparation is fine, learn to use it. Link to comment Share on other sites More sharing options...
Grimoir Posted September 20, 2021 Share Posted September 20, 2021 56 minutes ago, Samira Wu said: During that primal call what finally got fixed, giving us extra range, survivability, and extend the stance duration..- and we would need to use THIS in order activate breaker skill losing tons of millions of dps like that? This is your problem. It is not always about DPS. The breaker system will allow to skip certain mechs and will need to be timed in most cases. You will not be blindly spamming the skill each time its off cooldown. Your way of thinking "dps is everything" is what creates bad players. 2 Link to comment Share on other sites More sharing options...
Samira Wu Posted September 20, 2021 Author Share Posted September 20, 2021 7 hours ago, Grimoir said: This is your problem. It is not always about DPS. The breaker system will allow to skip certain mechs and will need to be timed in most cases. You will not be blindly spamming the skill each time its off cooldown. Your way of thinking "dps is everything" is what creates bad players. And this is why madness wardens will not be taken to the dungeon, because U need dps, its not my fault, its a community requirement xd Link to comment Share on other sites More sharing options...
Samira Wu Posted September 20, 2021 Author Share Posted September 20, 2021 I hoped for comments from those who at least play the game not just surfing on forums xd Link to comment Share on other sites More sharing options...
Yasu Posted September 20, 2021 Share Posted September 20, 2021 1 hour ago, Samira Wu said: I hoped for comments from those who at least play the game not just surfing on forums xd What because we can't do both? Get out of under your rock Link to comment Share on other sites More sharing options...
Grimoir Posted September 20, 2021 Share Posted September 20, 2021 2 hours ago, Samira Wu said: And this is why madness wardens will not be taken to the dungeon, because U need dps, its not my fault, its a community requirement xd So in your mindset, 2-3 million dps from you is better than breaking the boss at the right moment to avoid mechanics, potential wipe mechanics and giving the party a chance to do 3x more dps than you would have done? Link to comment Share on other sites More sharing options...
GenericNick Posted September 20, 2021 Share Posted September 20, 2021 3 hours ago, Samira Wu said: And this is why madness wardens will not be taken to the dungeon, because U need dps, its not my fault, its a community requirement xd Even destroyers can get parties for any piece of the pve content out there. If you can't, on a warden, rest assured the class you're playing isn't the issue here. Link to comment Share on other sites More sharing options...
Kurisu Posted September 20, 2021 Share Posted September 20, 2021 It's laughably obvious that you've never even pushed the Reparation button after the UE4 update because the skill is totally ❤ ❤ ❤ ❤ broken. It literally *adds* 10-15% to your dps (depending on gear level) to use Reparation on cooldown. On my Warden, Reparation literally does 2m dps all by itself. AND it adds to breaker bar? AND it's an iframe? The skill is completely busted OP. Link to comment Share on other sites More sharing options...
Samira Wu Posted September 21, 2021 Author Share Posted September 21, 2021 17 hours ago, Kurisu said: It's laughably obvious that you've never even pushed the Reparation button after the UE4 update because the skill is totally ❤ ❤ ❤ ❤ broken. It literally *adds* 10-15% to your dps (depending on gear level) to use Reparation on cooldown. On my Warden, Reparation literally does 2m dps all by itself. AND it adds to breaker bar? AND it's an iframe? The skill is completely busted OP. I will try this out, I can already bet on the result. Link to comment Share on other sites More sharing options...
Samira Wu Posted September 21, 2021 Author Share Posted September 21, 2021 21 hours ago, Grimoir said: So in your mindset, 2-3 million dps from you is better than breaking the boss at the right moment to avoid mechanics, potential wipe mechanics and giving the party a chance to do 3x more dps than you would have done? I love this toxicity, but let's see where will be you and then me kekw Link to comment Share on other sites More sharing options...
Samira Wu Posted September 21, 2021 Author Share Posted September 21, 2021 19 hours ago, Kurisu said: It's laughably obvious that you've never even pushed the Reparation button after the UE4 update because the skill is totally ❤ ❤ ❤ ❤ broken. It literally *adds* 10-15% to your dps (depending on gear level) to use Reparation on cooldown. On my Warden, Reparation literally does 2m dps all by itself. AND it adds to breaker bar? AND it's an iframe? The skill is completely busted OP. Aite, I admit that I disrespected the dmg on the skill, bcz its broken as u said, but the problem is still the skill depends on the boss and not every boss cast a blockable attack in the right time / or during mech to counter it, bcz its basically all about that, if the boss doesn't cast such attack u won't be able to use it Link to comment Share on other sites More sharing options...
Grimoir Posted September 21, 2021 Share Posted September 21, 2021 3 hours ago, Samira Wu said: I love this toxicity, but let's see where will be you and then me kekw I think you need to read what toxicity is. What I replied to you are straight up facts. Breaker skills will function the same way as the grab / moonfall combo we used to have where it was more beneficial for the entire party when destroyers / blade dancers grabbed the boss instead of dpsing so that the entire party got a huge dps boost. 1 Link to comment Share on other sites More sharing options...
Kurisu Posted September 21, 2021 Share Posted September 21, 2021 2 hours ago, Samira Wu said: Aite, I admit that I disrespected the dmg on the skill, bcz its broken as u said, but the problem is still the skill depends on the boss and not every boss cast a blockable attack in the right time / or during mech to counter it, bcz its basically all about that, if the boss doesn't cast such attack u won't be able to use it You're still misunderstanding it because all you have to do to proc Reparation is get hit during Primal Call. Link to comment Share on other sites More sharing options...
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