Laura099

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About Laura099

  1. I don't mean to stick up for anyone here, but honestly, what you said is a bit...ridiculous. This game is meant for people 18+ right? Recently however it was promoted as a teen game or something. But let's forget that for a moment. If you're age recommendation is 18+, there's a good chance you will get people who go to school. School, is by no means cheap. You can't sit there and work a well-paying full time job very easily depending on what you're taking. And the internet service may not be optimal wherever you live. If you take into account upgrading internet, your hard drive, graphics card, cpu, and ram, it comes out well beyond a thousand dollars, especially internet which is not a one time payment. That would be rough on people trying to progress in life, support their family, or that just wanna play this ❤ ❤ ❤ ❤ game for what it should be, a G.A.M.E. Now back to the teen topic. "Oh well just buy a new graphics card monka" what 15 year old is gonna have that kind of money to just blow? I don't know about you, but when I was in high school, my main concern was how i was gonna feed myself tonight, not whether I should upgrade to a 1080 or upgrade to a 2 terrabite solid state drive Edit: Forgot to mention, you can't "upgrade" your internet providers, simply what they're giving you. If you don't have a good set of providers, then what. You gonna tell em to move to Dallas before you pick up the game?
  2. Arena/BG times...

    I can't understand this. The frenzy bonus before was the major restriction. If you missed the time frame, you wouldn't get a 50% bonus. Pretty big deal, and that made people play more during those hours. But people do play beyond that and before that. The two reasons being Clan 6s. It runs for 2 hours during a 3 hour period for frenzy. The second being raids. A lot of people host their raids at 9pm-12am EST, which is pretty much the entirety of frenzy time. From the looks of the schedule, it'll be a good amount of simply just pvp, and will make it highly difficult. What's more this can become pretty restricting for people trying to get their pvp gear up, or trying to get basic mats cause we didn't get anything new to get them. All this will do will make players choose between pvp gear, or materials. Instances, or 6v6. None of which are bad but I mean, the pve in this game isn't exactly all that immersive, and only 6 man dungeons give you gear needed for pvp. I feel like the major problem with this isn't "can you pvp" it's can you pvp AND meet 11 other people's schedules. Cause if not, one or the other is going.
  3. Is it Time to Cut the Cord?

    Actually, there's likely a reason behind this event being farmable, and this does create a minute problem. The highest tier gem we can now get without the aid of events is a hepta gem. Prior to the Legacy of the Hongmoon update, you could obtain the lowest tier, hexa gems, by doing daily challenge, and then salvage it to get gem powder. Albeit a long route, it made upgrading gems possible. Now not only did they remove the ability to salvage hexas (I find this fair as the cost was reduced, and they're given out for free, so kudos), but you can no longer salvage heptas either. This being the highest tier means there is NO SOURCE of GEM POWDERS. So, yes, boo-hoo, the market on gem powders is crashing unless there's someone geared enough AND crazy enough to farm the living ❤ ❤ ❤ ❤ out of turtle. I feel this needed to be addressed at least before you go saying "who cares, it's just gems." The people who will kick you for being 2 ap under their requirement care, and yes, those people still exist. Now since mostly everyone is saying the same thing, I believe it is time to address another topic. People hate. Hate hate hate the story to this game. They despise running through it, taking the time to complete it, it is something they can not stand. But yknow what? Story was arguably the second best thing about this game, prior to a certain update that god rid of every damn weapon and accessory to upgrade. "Oh but it saves so much time and money" That's not the point of a game. You don't sit there and assblast through the game itself to sit there contemplating how to get gold to upgrade your gear to meet the stupidly high standards people have now set for dungeons (aransu 3 for HH and up, monkachrist. I cleared TT with A6, you saying HH is near as hard as TT?). The point of an mmo is to progressively play through the game and story, with this games concepts of raids being "side stories" which i DO like, whilst interacting with other players. Nowadays the only interaction you get is "whos 2? Im 2. You're 2? Where tf was 2". Of course that doesn't apply to all people, I've had plenty of nice chit chats and memes during raids and dungeons, but usually that requires prior connections. Another issue with removing the previous weapon upgrade path and accessory, of course, is that it remove well over 70% of this game's content. Field Bosses are avoided like the plague, there's no point in doing green dungeons, only achievement farmers do blue dungeons, and even many purple dungeons are now skipped over because they are useless, and that is a fact. And as a result? No more blue dungeons, no more field bosses, no more open world content. Is this an mmo or a dungeon crawler? ❤ ❤ ❤ ❤, elsword has more openworld content, and THAT is saying something. While, yes, many changes that people are displeased with are unpreventable and perhaps necessary, albeit not the best, you have to ask yourself. Is an mmo that removes it's own content then denies new content a good mmo? Say the dev teams are working hard as much as you want. Stupid is still stupid.
  4. Premium events

    Honestly I thought the new storage was a bonus, what would have been nice for premiums is if they gave back chi recovery tbh. But they do get hongmoon coins as is, double hm coins from venture token, increased gold rewards, increased sales amount (I've actually hit cap quite a few times), instant windstride (bt btw, still no quests at the location). A lot of the benefits premium has are taken for granted because people have had them for a while, then when one non-premium comes along. "Oh jesus they're running, kick them" Honestly I'd have no complaints for the event currency if it wasn't so damn annoying to get last event. Not many people would willingly take a raven 3 pleb alt on a moml, unless it was theirs, so I paid a lot for their souls. And it may not be the best argument for some, but when you have a mortgaged house, several family members, medical bills, and more, albeit it is cheap, premium is not something I can willingly invest in. Tbh a month for premium is about a week of lunch, all things considered. Edit: I said punishment because I didn't really know what else to say. Perhaps Repercussion would be better? Events are my main source of items, and what i have as a main concern is that it'll come to the point where you get next to nothing unless you pay for premium, seeing as it's quickly moving in that direction. It'd be one thing to add in one benefit at a time, but they shoved so much in there in one patch it's not even funny.
  5. Premium events

    So it came to my attention last event, however I let it bypass assuming it was a one-time thing Now the majority of event currency you get is from daily login rewards. Premium of course get 2 more. What is the purpose of these events anymore? Am I gonna have to pay just to play the ❤ ❤ ❤ ❤ game? I have responsibilities as an adult now, with many bills to pay, a family I'd like to take care of, and food to buy in order to feed people. Why is there now a punishment for EVENTS for not being premium?
  6. Raid Nerfs

    In all honesty, mechanically raids were almost never difficult in this game. Arguably the most annoying raid, and I say this with a grain of salt, was the sudden move to 12-man for BT and VT. The main reason being, especially for BT boss 2, it really ❤ ❤ ❤ ❤ed with mechanics. It became a bit more class dependent, requiring certain double ccs. But that was about it. TT used to be fun, and normally I wouldn't agree with the nerfs, especially on boss 1. But now they've taken away warlocks rescuing capabilities, and honestly, I wouldn't be surprised if they did this with the rest. Boss 2 is a joke with almost nothing that can kill you, while boss 3 is literally just know when to cuddle and you good. As for VT, I appreciate the sentiment, but why would they only just NOW force you to learn mechs for boss 2? That nerf should have been added long ago, to force people to actually learn how to do the raid. The lack of conduction for boss 3 is useless, simply making it a dps boss and nothing. And the orb eating for boss 1...well I have mixed feelings on that as someone who's colourblind. All in all this game is pathetically easy, the hard part about is it disabilities. So no, I do not agree with these nerfs save for VT 2 and perhaps TT 1 now that they're going around messing with kbs,
  7. New patch issues

    It's not a bug, vampiric drain honestly is just a skill you would never go to and as such was not put in simple mode. I can use it perfectly fine, but would I? Nooo, not really. It's pretty bad, and requires you to use quell then hit v while it's still up Also requires a target
  8. Rest in peace FM

    For the most part it's less that they nerfed fm and more that they buffed other classes. Basically before FM had everything. HP, stall, healing, 10 second iframes, and many many many instakill cheeses. Now you can either spec big damage or big stall. Big damage, or fire spec, no longer get's that 10 sec iframe, but they get either a 5 sec iframe that allows them to be mobile, or an insanely busted move that requires no target but pops a lotta damage (i did 300k on general moyun on a raven 3 with no gems or procs using that move) Ice fm meanwhile gets the majority of the healing iframes, but don't get as big damage as fire would. They have to be in a hittable range in order to hit others which is....only fair really. Fm still has nothing to complain about Bd's and Destro's got a bit of a buff, merging their spin to deflect and reduce dmg i believe, as well as a few other things that aren't exactly all too casual friendly.
  9. How To Get Resurgence Emblems?

    Just like Sacred Longui, you need roughly 1.1mil finalized dps after consistently ccing, iframeing, and so forth in order to clear Burning Mausoleum (there are mechs but I can't understand them because asides from mark, he did nothing for 12 runs straight for me) This is per player, and you will barely meet the enrage timer. After CCing and iframes and dodging, you lose probably about 10% of your dps. This means you need roughly 1.3-1.4mil dps overall. It is not something the event weapon alone will get you. You will need TT gear in order to complete this, as well as a fairly upgraded soul. Tbh I'd like to encourage you to do this event, but currently I'm at an impasse myself, and we ran with a bunch of gc6 players--albeit my soul is only Awakened Tiger which is a large DPS loss for my class.
  10. New launcher

    https://support.bladeandsoul.com/hc/en-us/articles/207195856-How-to-re-install-only-the-NCSOFT-Game-Launcher So I deleted everything like a foo. When i went to reinstall the new launcher, it pulled that "run old launcher" shenanigans. After looking into it, I came here, downloaded the link attached to here. So far everything is going smoothly. I'll update as, unironically, my game does. but so far I have yet to meet any issues where I once did.
  11. Character Look up

    Not sure, but it seems to be a lot of players. Hopefully it gets adressed soon. Been persisting for too long as is
  12. Get gold

    Worst part is they're justified now. I 4manned NS, did 170k myself, and we barely met enrage timer though we were stunning. Though i had the highest gear, everyone there was likely pulling 60k+ since i had blackwing
  13. Right. Honestly I'm discourage to even gear up my summoner, who is already raven 6. Just getting to VT from BT is expensive as hell, i can only imagine baleful to TT. I initially planned to go stormdragon on my main and swap over to aransu immediately, but the sudden increase of blood pearls threw that off. Now that they're starting to settle, they too, alongside scales, seem to have a somewhat lower drop rate. And these are....3? of the 7 dungeons where you can get tradeable mats. Pretty sure NF down dont give them anymore, unsure about NS.
  14. Awakened Ascending Soul can't sealing again ?

    We'll just have to see what's stated in upcoming maintenance. There's a lot they have to fix with this update, so much it's not even moderately funny. Hopefully the soul will be addressed, if even to tell people why you can't seal it
  15. Awakened Ascending Soul can't sealing again ?

    Ahhh, i can't explain before. I can only make sense of why you can't now. Granted this was supposed to start May 2nd. There were a lot of errors with this patch, so i'm uncertain if that was one of them.