This topic turned into several topics, so let's try and take em one at a time, and I'll input my personal responses with them.
"Why keep nerfing KFM"
Honestly, I don't know. 3rd spec got a decent buff, but nerfing triple kick is just a dumdum move. Is it game breaking? No. In the first place how many classes are theres that can't even be cced while using an attack animation? A lot really. It might matter in 1v1, not so much 3v3, and most certainly not 6v6. But unfortunately with certain "buffs" thrown out, a lot of ccs have become...difficult to execute. You could argue that's why you need more. You could also argue you need to focus on damage. After all, Warden is all about being unccable without taking x amount of damage. I feel like this is a topic you can really delve into and it'd be hard to argue each side due to playstyles being different.
"FM is trash tier now" eh 3rd spec needed the shaft. So do others. Being able to dumdum and not do a damn thing and still win cause you chose a class is terrible, and honestly FM 3rd was worse than BM 3rd for some time. Hell you can arguably still get away with pvping 3rd spec, it just won't be a cakewalk, which is what everybody looks for.
"Just learn your class 4head"
In this game it's not about learning your class, it's about learning all classes. For example, a KFM that counter spams. It was viable, and still is to an extent. Yes, it is great for many moves. But one defense pierce and it's over. Which funny enough, a lot of wl 3rd can be blocked, yet people don't do so. You have to learn your class and your opponents, not just know what's meta and what's not.
"Take away the gear and you're nothing"
Um, no? That is not how this works at all. Gear gives an overbearing advantage against no gear, yes, but uh....do you know how many people have maxed PvP gear? ❤ ❤ ❤ ❤ even bronze is filled with a fair number. But wait, bronze? Nonono, can't be. After all, gear is what makes a person in 6s right? Here's a fun fact for ya, even before shadow wl spec buff I used it with low gear. Why? It had a 20m wide aoe that made opponent take 30% more damage, have 30% less ap, and decreased move speed by 20%. Unblockable instacast by the way. As long I iframed, popped it, then started getting out of the way, it gave my team a major damage boost and more survivability. And people said it was a worthless trash spec back then with 0 viability and no functionality. As opposed to the spec that could just qq then die without getting a kill. That's an example of knowledge > gear. Of course there's still a difference between no gear and max gear that knowledge cannot surpass but...why are you going in then? Which brings me to the final topic.
"Skipping mechs and dungeons in PvE by cheating gives you an advantage in PvP"
Uh...what the ❤ ❤ ❤ ❤? Prior to UE4, the only dungeons that gave PvP gear you wanted had no xmls or anything that would give you an advantage. They were Spectral Shrine and House of Idols. And post UE4, it's still the same! The only one you can skip is TC and why run that when you can run FoE Normal Mode, get 2 chances at Best in Slot PvP accessories, and be on your merry way? The other dungeons now btw are Circle of Sundering for the second best in slot weapon, M'ao for the Best in slot gloves and bracelet, and both for the second best in slot soul shield. This also ties into the gear in that this puts you one tier behind gear wise, except for accessories which are Best In Slot.
Now, you can argue oh pet, and oh soul, or whatever. Keep in mind, dungeons don't help ya upgrade those at a decent rate at all, even with xmls. What's more, keep in mind Pet was made specifically for PvP after it was changed from Gusty, Loyal, and Hangry, then it got a PvE boost later on. So...I mean, take away what you're meant to work on for 6s and you won't be as good at 6s...yeah I guess? But it doesn't mean you'll be bottom of the barrel.
As for any "examples" or "dissing" or what not, I won't take part in any of the defamation or what not other than this - so you know them means they're good? Cause to me it means I run into them. Which normally means they're not good enough, or they're not geared enough. How can you sit here and say these higher ranked people are not better than lower ranked people when you've neither fought them nor seen them fight? I've seen these peeps fight in stuff like clan battles, and at the very least they are organized, they have priorities, they know what to save, what to use. They don't ever go overkill with skills so they have fill uptime on something. That's not something gear does, unless gear gives you experience. That's not to say there aren't some boosted bucks, but there will always be boosted bucks in the ladder. My advice? Run Mao and Hong for a week, and some Normal Modes, you'll have near max pvp gear in a month. If you're truly better than everyone that's ranked, you can win with that gear easily.