Airelin Posted December 9, 2022 Share Posted December 9, 2022 Hello, I have been neglecting recently the quest "Howl of the Hound" because it's just unfair how rewards are 1-2 years outdated but the quest is still in the game. Did they realize it would be better to have rewards for the quest or they're just neglecting it? This should be fixed in my opinion, anyone agrees? Thanks for reading this. 5 Link to comment Share on other sites More sharing options...
oMoon Posted December 9, 2022 Share Posted December 9, 2022 i agree that the rewards are completely outdated. Would be nice if they were updated to reflect the current needs of players. 3 Link to comment Share on other sites More sharing options...
aLjoX5 Posted December 9, 2022 Share Posted December 9, 2022 Agreed, please update them ☺️ 1 Link to comment Share on other sites More sharing options...
uwuKrash Posted December 10, 2022 Share Posted December 10, 2022 You have good point sir i agree with you 1 Link to comment Share on other sites More sharing options...
Rhiakath Posted December 11, 2022 Share Posted December 11, 2022 I agree entirely. It used to be a way to slowly get one of the upgrade materials otherwise available from either PvP ranking or Challenge Mode, and was a way to incentivize players to do Hard Mode when they could get everything else they needed from easy mode and daily quests. Now it is no incentive whatsoever. It still gives one fusion stones, one old scale that only returning players who don't do hardmode need, and cores that not even new players need (utter trash). How about putting something actually relevant and actually limited there? *cough* soulstones *cough* (not crystals, don't those work in transmute/crafting recipe we all need) Link to comment Share on other sites More sharing options...
Airelin Posted December 14, 2022 Author Share Posted December 14, 2022 @Green Storm Sorry for the tag; but it's been 5 days and I was waiting for an answer, is this even taken into consideration? Link to comment Share on other sites More sharing options...
Backstabpuss Posted December 18, 2022 Share Posted December 18, 2022 I would add that weekly quest rewards are outdated also. I mean, sure there are useful things, but endgame players surely are not incentivized to do weeklies by any means. Link to comment Share on other sites More sharing options...
Nicolee Posted December 26, 2022 Share Posted December 26, 2022 It seems reasonable if the dungeons and bosses are considerably more difficult to fight, rewards should be proportionately increased. I was a bit surprised trying to kill a faction boss in Celestial Basin, to find it so difficult when I used to be able to 1-hit kill them. Then I find when I kill them they don't give any treasure -- even though the weekly wants you to kill the boss 3 times to get some reward to make it count as a weekly. So why aren't the rewards increased proportionately to the increase in dungeon / boss difficult? Link to comment Share on other sites More sharing options...
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