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[Suggestion] Bring back content like Naksun, Soulstone Plains and even F20


WhisSama

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I am sure alot of people loved to grind Naksun or Soulstone Plains back then when it was rewarding in comparison to any other pve content. Right now doing HM dungeons is by far the most rewarding thing to do but having a solo alternative maybe with another new refreshing map or some new boss that is just as rewarding if not even more rewarding than hm dungeons is key to alot of people that just love solo content and or dont feel like grouping up right now for hard mode dungeons.

Having an alternative way of farming in this game gives players a choice without sacrificing efficiency of gaining stuff like bound materials and gold. Right now if you want to do some solo content to farm materials and gold you lose out on alot by not doing hard mode multiruns instead.

I know alot of people that absolutely loved Soulstone plains especially (back when it gave big amouth of soulstones and was way more worth it than it is right now) and some people do it to this day only to a small extend farming battle bosses only which is still worth it considering that you can stay afk the whole time.

 

So please bring back old like farming content that is worth doing it either solo (Naksun) or with few people (like killing Ak Bul in Soulstone Plains).

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Ya, they should bring it back for sure... but ncsoft ain't gonna listen anyway... all they care about is milking the whales.. 
And they aren't smart enough to understand they would sell more if people actually enjoy the game and don't quit the moment they reach max lvl..

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I'd even argue that they could update the older dungeons like Naryu Labyrinth, Bloodshade Harbor, Supply Chain and the 4 moonwater blues with currently relevant rewards, updating the boss HP/level/damage and adding new mechanics to them. It's good content, which no one gets to see anymore, and it has better music than any dungeon after IF. 

 

And make the overworld somewhat relevant. There's this huge (and very beautiful) world which you only get to run through for the story or a screenshot session. Put overworld bosses like in Basin everywhere (off of the story path though, so newbies don't run into them and die by accident), make their rewards good enough that people would want to go out of their way to beat them (evolved stones cough, moonstones cough), and limit the amount of people per channel to 12 to prevent lag (feels Blackwyrm man). The game has so much unused content lying around which would take minimal effort to make something from, it's a waste honestly. 

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