Roxes1990 Posted July 28, 2017 Share Posted July 28, 2017 Meinen die jetzt wirklich die 6 VS 6 oder die emaligen 24iger Instanzen? Link to comment Share on other sites More sharing options...
USER X986 Posted July 28, 2017 Share Posted July 28, 2017 Gemeint sind die Raids - Black Tower - Zulia - MSP - Khanda Vihar Das PvP ist davon nicht betroffen, soweit ich informiert bin. Link to comment Share on other sites More sharing options...
Roxes1990 Posted July 28, 2017 Author Share Posted July 28, 2017 Also erst mit dem großen Update richtig? Link to comment Share on other sites More sharing options...
USER X986 Posted July 28, 2017 Share Posted July 28, 2017 Genau Link to comment Share on other sites More sharing options...
nyn Posted July 29, 2017 Share Posted July 29, 2017 Link to comment Share on other sites More sharing options...
TinyStranger Posted July 29, 2017 Share Posted July 29, 2017 Jepp, so etwas erfährt man immer erst bim englishen Forum oder auf reddit. Anyway, bin mal gespannt wie sie die Mech für die 12er Raids in BT usw. anpassen werden und ob es dann überhaupt noch eine mech geben wird ;) Link to comment Share on other sites More sharing options...
Ryukj Posted July 29, 2017 Share Posted July 29, 2017 Midnight Skypetal Plains: HP Nerf (idk the specifics) Infinite Windwalk added Horned and Shambling Woodfiends now trigger the lightning storm alongside Thrasher Dawn of Khanda Vihar: HP Nerf (idk the specifics) Soul Shackling Apostles no longer enter Soul Link state and remain at 1 HP until all four die simultaneously; they will now die immediately at 0 HP individually. Corrupted Shaman CC: 4x -> 2x Black Tower/Skybreak Spire: Venomsky Drake: HP: 252,700,000 -> 126,400,000 CC: 8x -> 6x Corrupted Shaman add count: 60%: 5 -> 4 30%: 6 -> 4 Corrupted Shaman CC: 4x -> 2x Nightfall Imperators: Imperator HP: 37,100,000 -> 12,400,000 Imperator CC: 4x -> 2x Annihilation damage: 5,600 -> 4,465 Phantom still has 32,000,000 HP and 4x CC, and 6 people are still being sent inside Soul Separation Bak Taisun HP: 25,200,000 -> 12,600,000 (still has 4x CC) Corridors HP Nerf Generals Moyun and Shuna: General Moyun HP: 189,600,000 -> 94,800,000 General Shuna HP: 231,100,000 -> 115,600,000 Flame/Frost debuffs removed entirely, completely negating the need to cross outside of the 50 lever pressing achievement. DoT from standing on the boss pads without the debuffs is removed as well. Raven King: Raven King HP: 430,500,000 -> 215,300,000 Raven King CC: 8x -> 6x Dark Ghost HP: 11,900,000 -> 6,000,000 Lusung's Phantom HP: 3,410,000 -> 1,710,000 Mechanic HP Threshold: 86% -> 80% 56% removed; there are a total of two pizza phases instead of three 26% -> 30% 80% Soul Separation sends 3 farthest in instead of 6 farthest Demonic Energy stacking from Phantoms is significantly slower EDIT: Pizza is NOT slower - If there's any speed difference it's barely 0.5 of a second Link to comment Share on other sites More sharing options...
TinyStranger Posted July 29, 2017 Share Posted July 29, 2017 danke @Ryukj Link to comment Share on other sites More sharing options...
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