I have a few moans about this game, but there is not another closely resembling the format and I have yet to find a better combat interface that is both intuitive and user friendly. Most players complain because they enjoy the game but there are areas that are deteriorating. This game does need more staff to run through as a player to see just what they have done. Latest side story, the Silversteel? 20 minutes game play. If you rush you can maybe do this in 10-15 minutes. My beef with that is the attention given to, and the very well made video cuts. They are really good, but some of them ( 2 I can think of now) take away from the game any enjoyment of discovery. Unnecessary. Same as happened with previous side story. When the team was "refreshed", was it more animators and less programmers? Because the game play deteriorated and parts are held together with bandaids! Players want to enjoy the game not spend so much time interrupted by videos!
I really enjoyed the story behind the game, as I suspect did a lot of the original players. Newer players will not have had the same feeling after the majority of the game was chopped. I miss Blues Clues! lol
Now it is rush the players through the game with no thought to the artists behind the awesome landscapes and majestic structures, towards the current end of the game. But what is this?!
A Roadblock!
Crafting and upgrades just got a serious knock down! Material prices and availability just became most unfavourable! Anybody out there who is a solo player without being premium will never under the current system get Rare Elements! NEVER!
What has happened??
None premium players who do not party are being carefully driven out of the game?
This is sad...
We will miss them....