• Content count

  • Joined

  • Last visited

About Manaci

  1. Locksmith's Bundle

    There will also be a Stage 7-->Stage 12 bundle called "Master Locksmith's Bundle". They will probably release it sometime this week or at next reset after the event is actually done but you can still open the chests.
  2. So with the next raid coming this patch, it seems to be the perfect time to update the out-dated prices of the older raid currency transmutes. Like why does it still cost 5 GOLD to turn a Raven King's Soul into 3 Raven Feathers? Same with Hive Queen Hearts into 3 Hive Queen Feathers etc. One would even say that there should be no cost since the Weapon --> Soul Shield currency ratio is so low anyways, but to be fair, it should look like this. Raven King's Soul --> 3 Raven Feathers should cost 1g to transmute Hive Queen Heart --> 3 Hive Queen Feathers should cost 2g to transmute Grand Celestial Steel --> 3 Grand Celestial Feathers should cost 3g to transmute Blood Rose --> 3 Scarlet Bloom should cost 4g to transmute New Raid Weapon Currency --> 3 New Raid Soul Shield Currency should cost 5g to transmute
  3. Armory chest(s) - missing stuff!

    @Cyan Can we just get a yes/no already? Just say they're not gonna be in there instead of not saying anything for 9 days now......this is getting ridiculous now.
  4. Armory chest(s) - missing stuff!

    @Cyan Any news about this? Opened 6/12 Armory Chests so far and 0 Jewels and there are 0 Jewels in the tooltips of the 7-12 Armoy Chests too. Hopefully they won't just get added into the chests after and people miss out cause they have opened them already, just notifying to make sure that doesn't happen since I really need these Jewels right now. Maybe add some vendor that opens up the more chest you've opened already or just mail them out. I could buy them myself but then I would just be annoyed getting 130 extra that I would have no use for at that point
  5. Nice quick response, now we just gotta locate the missing 130 Legendary Jewels from the Armory Chests
  6. Armory chest(s) - missing stuff!

    These are pretty important for upgrading the accessories so hopefully it will be fixed fast.
  7. It was moved to the Cold Storage vendor and now require the Lesser Demon Spirit Stones to convert instead of Solar Energies.
  8. UPDATE: Still hasn't been fixed even after the Awakening uodate This is a collection of stat bugs and visual bugs I've noticed recently. Would be nice if there could be made some better consistency here. The Inheritor's Ring does not have "Stage 1-3" in the Awakened name, as seen here VS The Skyshatter Ring has too much Evasion compared to the Inheritor's Ring, as seen here VS Elevation Necklace and Skysunder Necklace have too much Piercing compared to the Rings, Earring and Gloves of their Summit's Call or Ancestral Blessing sets as seen here VS VS (Here we can see the wrong stats on the Skyshatter Ring again) It is supposed to be that the Summit's Call/Ancestral Blessing Accessories all have 874 maximum of their main stat (Evasion(Ring), Accuracy(Earring), Piercing(Necklace) and Critical Damage(glove) with the Belt and Bracelet having their own) Then in the next tier of Accessories they all have up to 947 maximum of their main stat like for example _______________________________________________________________________________________________________________________________________________________________________________________ ̶T̶h̶e̶ ̶u̶p̶c̶o̶m̶i̶n̶g̶ ̶s̶t̶u̶f̶f̶ ̶n̶o̶w̶ ̶c̶a̶n̶ ̶b̶e̶ ̶d̶i̶s̶r̶e̶g̶a̶r̶d̶e̶d̶ ̶a̶s̶ ̶w̶e̶ ̶a̶r̶e̶ ̶n̶e̶a̶r̶i̶n̶g̶ ̶t̶h̶e̶ ̶A̶w̶a̶k̶e̶n̶i̶n̶g̶ ̶S̶k̶i̶l̶l̶ ̶P̶a̶t̶c̶h̶ ̶b̶u̶t̶ ̶I̶ ̶j̶u̶s̶t̶ ̶w̶a̶n̶t̶e̶d̶ ̶t̶o̶ ̶s̶h̶o̶w̶c̶a̶s̶e̶ ̶i̶t̶ ̶f̶o̶r̶ ̶g̶o̶o̶d̶ ̶m̶e̶a̶s̶u̶r̶e̶ Still wrong stats after Awakening patch Skybreak Spire Rings have too much Evasion and the Earrings have too much Accuracy, going maximum 947 like the Nightfall Sanctuary Rings and Earrings and going to 974 when Awakening them (this will just be fixed when we get Awakening Skill Patch as they all get new versions that should be with lower Evasion and Accuracy) Ring now Earring now Awakening Skill Patch Skybreak Spire Ring Stage 10 Example촉마반지 Awakening Skill Patch Skybreak Spire Ring Awakening Stage 1-3 Example각성 촉마반지 (paste link here since there is a space in link) Awakening Skill Patch Skybreak Spire Earring Stage 10 Example촉마귀걸이 Awakening Skill Patch Skybreak Spire Earring Awakening Stage 1-3 Example각성 촉마귀걸이 (paste link here since there is a space in link) Temple of Eluvium and Scion's Keep Necklace have too much Piercing, going maximum 947 and even 974 when Awakening them (this will just be fixed when we get Awakening Skill Patch as they all get new versions that should be with lower Piercing) Necklace now Awakening Skill Patch Temple of Eluvium/Scion's Keep Necklace Stage 10 Example흑풍목걸이 Awakening Skill Patch Temple of Eluvium/Scion's Keep Necklace Awakening Stage 1-3 Example각성 흑풍목걸이 (paste link here since there is a space in link)
  9. Idea: Red Dragon Crux Event

    They most likely won't do this. HOWEVER, whenever a new Tier 3 Dungeon legendary accessory releases, the Tier 2 unrefined version will be discontinued and replaced with a box giving either the Stage 1 PvE version or the Stage 1 PvP version. So with the earlier 12th September release, the Inheritor's/Skyshatter unrefined ring drop got replaced with a box giving either a Stage 1 Inheritor's/Skyshatter ring with no Red Crux cost, same will happen next dungeon release for the Tier 2 Apex/Skypearl Earring and the dungeon + solo dungeon release after that for Tier 2 Necklace and Glove. (Do note that the Divinity/Starbreaker Bracelet is considered Tier 3)
  10. Hoizon belt is listed as pvp, but isn't pvp

    There's a really easy fix for this. Just have the PvE version be on the other side of the PvP version, putting it under the PvE section instead of to the side of the PvP section. Old version New version (Sick Paint skills) Wasn't at home so grabbed a screenshot so they're missing the awakened versions but you get the idea.
  11. F2 (show nothing)

    It is a known bug and affects only Gunners, might be fixed with today's maintenance.
  12. DD, Warden and Know thy enemy part 2

    Pretty sure DD Hm isn't removed....that would be really stupid cause then it would mean SSM and HH too aren't HM anymore. They almost just removed NS, IF and EL from HM in late August so if they already removed the HM on these....that's would just be ridiculous. Why they are even removing HM from Naryu Sanctum and up is beyond me, feels stupid to remove the actual version of the dungeons with mechanics for no reason at all. Proof from a recent stream on KR Top to bottom: Hatchery Phantom Troupe The Shadowmoor Sandstorm Temple Ransacked Treasury Drowning Deeps Hollow's Heart Starstone Mines
  13. NCwest (and possibly NCsoft as a whole) has a habit of never nerfing accessory material upgrade prices. This is likely because of the fact that the Blue/Red Cruxes exist. So for example, the BT ring/earring costs the same to upgrade still, but that's because they can be salvaged for a Blue Crux that will bypass the 4 PTS + 500 MSC + 500 EC price that it'll take to make an unrefined TT ring/earring into a stage 1 version. There will most likely be a unrefined version of the next raid necklace that KR will soon get, which then also will require a Blue Crux to upgrade to stage 1 for free. You probably won't see a nerf to its material price until then, even though the tier 3 dungeon necklace will be better. Best bet is for the to reevaluate the price of it to be closer to the BT ones or them just copypasting the VT necklace standard material requirements onto the upcoming new raid necklace, like they did with BT --> TT.
  14. Missing characters in F2 search

    Don't use the F2 search for character searching but use the social/friend menu search instead, much more precise and dosn't factor in account names.
  15. Windwalk 40secs skill not working

    Guess I shouldn't upgrade it yet then