Thanks for responding everyone and also thanks for pretty much proving my point. The point was that it is a really good game and I've been enjoying it for years now. I have taken a break here and there but for the most part, I've stuck with it. Buuuuuuut there needs to be a huge overhaul on how some of these items are earned. I don't care if you PvP or PvE and I especially don't care at all if you're F2P. If you are F2P and never spend anything on the game to support it then I don't think you really have much of a say in anything. (BTW this isn't me trying to attack anyone. It's just my opinion in general about f2p because if none of us paid no game would ever survive.)
I would think a company would somewhat cater to the consumer if they want to succeed. This shouldn't be about nickel and diming us if we are paying a monthly subscription and supporting the company. I don't expect something for nothing, but if you pay your monthly/yearly subscription. You should be able to login and just play how you want and earn the items you need. If you're always making adjustments to squeeze a little more out of the players, you're going to lose a lot of them and limit your income. It seems dumb to rely on a few mega spenders vs just making it better and having more players subscribe.
I don't think telling people to "just buy them off of f5" or "wait for the devs to give you freebies in your rewards" or "it's the only way for PvP people to make gold" (hell half the people selling them on the market are probably gold farmers anyway) is a good argument to make for nothing needs to change. I do think it's complete bs that the PvP stuff has been put behind a timed window even more than it was before. It is horrible for those that are in different parts of the world but play on the NA servers. Also having a bit of PvP mixed in that you have to do if you're PvE is whatever as well. You need your skill books? Go do some arena. You want some of the older outfits and not farming a dungeon 1000 times with no luck? Go spend a day in arena as well. Who knows you may end up really liking it.
But to have certain mats on complete lockdown for it is ridiculous. Especially when if you don't PvP or care to upgrade that stuff, you are going to get destroyed in either SSP or BG's. There are what 8-10 trash mobs in SSP that actually give you prestige points and they are all dead 99.9% of the time bc someone else is already farming them. The mobs you need for the quests are all timed and good luck trying to kill them depending on what faction you are. Oh and if you do happen to be the right faction that has it on lockdown. Good luck getting a hit on the mob you need since its damage based and you won't get credit for it anyway.
The same goes for if you want to PvP and not do dungeons. Just put them all in bg or arena vendors and let them buy them with pvp currency and upgrade with bloodstones. But letting anyone rule the market for items needed to upgrade is idiotic.
Let's look at this only way for PvP people to earn money for a minute. Battlegrounds are legit the one and only way to earn Moonstones and you can earn what 100s per box depending on your ranking there (same goes for ss in arena btw). If I do your party/solo dungeons you're walking away with what 150+ gold a day and with the market prices always being overpriced (ms are currently 10g apiece) on literally everything. You'll never be able to earn even close to what you need by buying them. Why lock materials behind this kind of content when it really serves no purpose. I'm all about play how you want and earn everything except raid content with how you want to play because it's supposed to be fun.
Again this is NOT me saying waaaaahhhhh I want more in the game for free give me give me give me. This is me saying if they would quit limiting materials everyone needs in the game and making people do content they don't want to do then they would have more subscribes and would make more money. It's all about having fun and being rewarded for the time you are putting in. If players, whether it's PVP or PvE, feel screwed for an extended period of time they are just all going to quit so why not make it fun for both playstyles.
What I think would be the easiest fix
Add dungeon gear in PvP vendors purchased with PvP currency (which I think they have started doing this with the past couple updates. At least some pvp accessories anyway.)
Let PvP players upgrade with bloodstones like some of the older gear vs the elder scales.
Make the refined mats (i.e. crystals) be converted to unrefined with a 5 or 10 to 1 ratio. This would allow pve players to earn their unrefined mats they need while also letting the pvp players sell the ones they earn. This would more than likely lower the prices in the market and make it somewhat reasonable as well.
Honestly, these could even be a subscription perk.
Thanks ladies/gents and see you in-game!!!