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About Ludicium

  1. Warlock Guide

    Hello. For soul badges, you'd ideally want to go either Magnum or Alluvion (most go Alluvion first), the choice is yours as you will need to get both in the long run for the Invincible Soul Badge (Magnum + Alluvion fused). As for mystic badge, go Skyrift Mystic badge until you're geared enough to pick up the Aransu Mystic Badge. As for Soul Shield, stick with full BT (Skybreak Spire) Soul shield (Nefarious Soul Shield) until you can pick up 3 piece VT (Temple of Eluvium) Soul Shield (Nefarious Soul Shield), you'll want to then use 5 BT/3 VT then 3 BT/5 VT and eventually end up at 8 VT. If you do not have any BT Soul Shields, then stick with MSP Soul Shield (Dark Reaver) for now. Seeing as Warlock is a crit-dependent build, you'll want to immediately (or as soon as possible) get those crit primers onto your SS and it does not hurt to splurge a bit. So with your MSP Soul Shield, grab the Crit primers from your Dragon Express. Your BT Soul Shield, grab the ones from the vendor "Wei Ido" (your right as soon as you windstride in) from Shrine of the Ascendant in Khanda Vihar. For your VT Soul Shield, grab the crit primers from the vendor "Suh Seyun" from Dasari Gardens Trading Post in Dasari Palace Gardens. As for your accessories, maybe share with us what kind of gear you have or just PM me and I'll help you out as best as I can. Hope this helps ^^
  2. Taking steps back.

    Can we just.. take a step back away from the upgrade tree and focus on breathing life back into the game? I'm sure that I'm not the only one here who feels as if the game is nothing but repetition. Each event is "run daily dungeons and weeklies" -> Exchange for event items. Our progression is "farm materials" -> "upgrade". Done upgrading? *releases more tiers to upgrade*. That's basically the core of the game. For people who aren't in it for the progression, these sorts of things might not matter as much to them. For example, people who enjoy the social aspect of the game, or the mechanics of the bosses - guys manage to kill, somehow. I'm sure that it's well-known that one of the popular features of BnS is its mechanics to the bosses, and yet, you guys nerfed the dungeons to the ground. Why? To help/let more players run the dungeons and catch up/gear up faster? No. No no. Wrong way of approaching it. I was wondering, from a personal and somewhat selfish stand point, just leave the upgrades alone for a bit? Stop including new tiers and give the newer players some breathing room to actually catch up instead of focusing on squeezing more money out of the whales. I certainly understand that you have to give the whales and maxed out players something to work towards, to spend their resources on, the desire to trove, to make more profit, etc. But there are so many untapped potential to the game that will allow you to do just that! Stop turning our gear into a gold and material sink and focus on.. something like fishing (that was promised a few months back). Or something that will bring the community together, that will allow better geared players to help lesser geared players. And who knows.. if fishing goes well, introduce more leisurely skills into the game! Some people play BnS for the social aspect of the game, some play for the mechanics, some - a lot, for a sense of progression and achievement. There' many things you could do to make players feel that sense of accomplishment, that sense of progression. The longer the game continues to run, the more money you will earn. Try.. not to focus on lasting for the next decade or so just to milk whatever is left of the community, focus on creating a game that will last for the next couple of decades and players will eagerly spend their hard earn money on the game because they feel like the 'devs deserve it'...rather than making them feel like 'I need to spend to catch up'. Just.. some thought. Idek if my voice will be heard as I am one person, but I just had to get it out there. Edit: Nvm. They're probably just playing a catch-up game to KR. Probably have their hands tied/told to rush out content. You guys have 4 years to catch up. I can see why this game is dying. Squeezing 4 years worth of gearing into 2 years.. because logic always works when we are spending money to join you in that catch-up game. I really do feel sorry for the hardcore players who don't have the luxury of being able to spend what little money they have on the game just to board your "catch-up to KR" game.
  3. Hongmoon Training Room.

    I can bet you that not many players, majority in fact, who are running TT, VT or any raids can say that they're dealing as much damage as they are parsing in raids. So what we actually parse on matters very little as long as the during of the combat is long enough so that we have gotten a few rotations in or enough to know what they're potentially capable of in a 'perfect' scenario. Just a simple google will show you that most players pick the bosses that they parse on, based on how much - or rather how little - mech a boss has. But then again, you may a point for those few certain players who do pick the bosses based off of stats, buffs, etc. however, a test dummy is still a nice option for us to have. For those who just want to practice rotations on instead of parsing, etc. But yeah, you do have a point in terms of the Simplified Combat Mode. I never thought of it that way before, still though, I think it'd be a nice option for us to have, or rather the players who want to use that setting (ie. just make it readily avaiable). I have seen a few TT raid recruitments on discord saying that they'll take extra consideration for classes like Gunslinger, etc. who often use Simple Combat Mode in game.
  4. Hongmoon Training Room.

    It's been a while since the release of the Simplified Combat Controls, I was wondering if we could finally have that system implemented into the Hongmoon Training Room? On the topic of the Hongmoon Training Room, I was also curious if we could have some QoLs stuff implemented too? I am sure a large majority of players would enjoy things such as a dummy or a group of dummies (like in Mushin's Tower) to practice or parse on instead of raid/dungeon bosses, or to be able to practice certain raid and dungeon mechanics like orb blocking (like in SJF or Temple of Eluvium), just for those players who don't feel like being carried or actually want to learn, practice, try out, etc. different mechanics? Hongmoon Training Room, in my opinion has a lot of potential, but it is left untouched. (Main focus of this post is just to see if we can get Simplified Combat Controls into the Hongmoon Training Room)
  5. Please don't argue/fight about PvE vs/and PvP content here I know you're able to gain the outfits via the PvP method. I was just simply curious as it if there was a PvE way after this patch. I choose to avoid the PvP content/path due to the fact that I do not find it enjoyable and well.. a game is meant to be enjoyed. So I was just simply curious, that's all.
  6. Yeah, that's what I heard as well, and was looking for a response/hoping that someone found a different way to farm these.. non-pvp obtainable outfits.
  7. Hello, As the header says, I was wondering if anyone knows of any way to certain set of outfit (specifically: Obsidian Serpent, Obsidian Headpiece and Black Veil) via a PvE method? I know you can purchase it from a Zen Bean trader, however I do not PvP. I was in the midst of farming it for the past week or so, now that the quest is gone (due to this patch/update/them removing everything in the earlier zones), I'm looking for another PvE method to obtain this item. I have yet to start farming the Secret Agent outfit, but I do plan it sometime in the near future, so if anyone knows a response to that as well, please do help. Thank you.
  8. Hello, I was wondering if someone who has tried using the Race Gender Change Voucher could help me with a question (I'm unable to find it on Google). What happens to our cosmetics which are gender specific? For example if a Jin changed it to a Lyn, what would happen to all my Jin-only cosmetics? I know that they don't automatically turn into the Lyn-version of the cosmetic (or at least that's what support says), but I just don't want it to absolutely fill my inventory with cosmetics which I can no longer store in my wardrobe. Thank you greatly for taking the time to read this and/or respond to it.
  9. A group of friends and I have been having a fun discussion about the current state of each classes in the game thus far and their related DPS. I figured I'd ask you guys, just for fun - and to see what you guys think: What is your ranking for each class in terms of DPS for this year so far? From best to worse, 1 to 10, A to D, etc. use whatever ranking you want ^^ It'd be interesting to see what you guys think, imo, when you're playing with other classes in the game. Please remember, everyone is entitled to their own opinion, there's no 'right or wrong', just let your rankings do the talking ^^ if you want to state why you ranked them that way, then go ahead, but try not to dis other player's rankings.
  10. is this neccessary

    This is no different that whales setting the prices on the market imo. If players have the money, they should be able to spend it however they like. Just be glad that you got 1.2k out of that dungeon XD
  11. Faction quest problems

    Make sure you have the "Show low-level quest on minimap" option ticked. It should be your settings > Game tab > Interface.
  12. emeperors treasure chest?

    It's actually not a Nigthfall sanctuary drop at all. You get it if you're a returning player and haven't played for a long time. However, there have been reports where players who have been playing from the start up until now who have also received it. It's just a small package to help returning players along.
  13. Starter Pack - need help ! :)

    The premium membership automatically gets added onto your account - if you hit "P", there's a premium membership icon as one of the tabs, click on that. As for what to spend, aside from what SkyStorm has already said, outfits, Mastery and the Duelist bundles are all good choices and will get you your bang for your buck.
  14. Storage space.. again

    Things to keep: - The two gems. - The keys & anything with the word "charm" in it. - The outfits (store them in F3/Showroom). - Potions & dumplings. - Naryu Silver and Coin. - Repair Tool (all of them). - Stalker Essence. - Dragon Trade Pouch. And that's about it. You really shouldn't worry about your gear, or what to craft until you're Level 55 HM 7 (or 8). But, you should unseal at your blue accessories (ring, earring, necklace) and equip them as they provide a nice stat boost to your character. Along with that you'll want to also equip your gems too. The rest you can discard. I'd keep the Training weapon as it's unique, but that's up to you, it has no use.
  15. Daily Dash doesn't show up [closed]

    Daily dash won't be available during trove ^^ (Not sure if closed due to you finding your answer, but, hope that helps)