swpz Posted August 26, 2017 Share Posted August 26, 2017 Does this stat actually work or is it simply there for show as I'm not seeing any discernible difference between someone with a PVP weapon vs someone with a PVE weapon. Take a Galaxy vs Baleful, generally speaking, the Baleful seems to still hit harder. If it doesn't work, does it work in South Korea? If so, when can we expect the patch that activates the stat here? Link to comment Share on other sites More sharing options...
xtclikeafox Posted August 26, 2017 Share Posted August 26, 2017 arena all stats are equalized. Only advantage you can get from build is hm skills. the people you fight doing obscene dmg and having no cd's are simply running scripts/exploits. Link to comment Share on other sites More sharing options...
swpz Posted August 27, 2017 Author Share Posted August 27, 2017 This question is for open world, not arena. Link to comment Share on other sites More sharing options...
Shuchin Posted October 31, 2017 Share Posted October 31, 2017 PvP attack, PvP defense, Boss attack power are all stats that have been newly introduced. Items that existed before they were introduced do not have these stats. There will be items coming to West that are already live in KR that boost them, though, like the Galaxy Soul Shields. We also already have Boss AP affecting consumables. PvP stat affecting ones are probably available too at some point. Link to comment Share on other sites More sharing options...
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