Nicolyh Posted February 4, 2016 Share Posted February 4, 2016 Posted this on reddit but guess i will post it here as well/ This is what I think would be a better (and more worthwhile) compromise regarding the rngboxes for players. Introduce costume boxes which only drops costumes. Such as a series of costumes per box set for seasons like halloween, summer, xmas etc. Maybe each box has 10 or so such seasonal costume items including headgears/capes etc. So each specific costume has now a 10% chance to drop instead of the shitty drop rates of current rngboxes. And maybe make each item become unavailable once you get it. So players know that they eventually get the costume item that they want. This solves several issues. 1. The scummy cashgrab/greed/unfair feels 2. Stuff don't flood the economy and screw it up. No p2w feels. 3. Players can buy the boxes knowing that eventually they will get the costume they want. This makes it fair. Link to comment Share on other sites More sharing options...
Eternalx Posted February 4, 2016 Share Posted February 4, 2016 So like, common ugly costumes and rare pretty/popular ones? Link to comment Share on other sites More sharing options...
Nicolyh Posted February 4, 2016 Author Share Posted February 4, 2016 Something like that. Maybe they can include some hats/capes that kind of stuff too. Link to comment Share on other sites More sharing options...
Yahni Posted February 4, 2016 Share Posted February 4, 2016 Idk. If I want clothes, I'd rather just straight up buy it. I could just imagine how expensive the boxes would be too... Link to comment Share on other sites More sharing options...
Nicolyh Posted February 4, 2016 Author Share Posted February 4, 2016 well I would rather that too. but its a compromise solution im proposing. Since I doubt ncsoft would bother giving us that. Link to comment Share on other sites More sharing options...
Sylvaeril Posted February 4, 2016 Share Posted February 4, 2016 29 minutes ago, Nicolyh said: Posted this on reddit but guess i will post it here as well/ This is what I think would be a better (and more worthwhile) compromise regarding the rngboxes for players. Introduce costume boxes which only drops costumes. Such as a series of costumes per box set for seasons like halloween, summer, xmas etc. Maybe each box has 10 or so such seasonal costume items including headgears/capes etc. So each specific costume has now a 10% chance to drop instead of the shitty drop rates of current rngboxes. And maybe make each item become unavailable once you get it. So players know that they eventually get the costume item that they want. This solves several issues. 1. The scummy cashgrab/greed/unfair feels 2. Stuff don't flood the economy and screw it up. No p2w feels. 3. Players can buy the boxes knowing that eventually they will get the costume they want. This makes it fair. How does it screw up the economy? I decided to see what the odds of getting stuff is. So i bought 11 boxes, opened them all, and out of 11 boxes i got about 11 total soulstones. along with a couple of elements/jewel thingy's. No outfit, some dumplings and pots, and some premium pots. That was about it. Now tell me how an average of 1 stone a box will *cricket* up the economy? Link to comment Share on other sites More sharing options...
Madmidori Posted February 4, 2016 Share Posted February 4, 2016 1 minute ago, Sylvaeril said: How does it screw up the economy? I decided to see what the odds of getting stuff is. So i bought 11 boxes, opened them all, and out of 11 boxes i got about 11 total soulstones. along with a couple of elements/jewel thingy's. No outfit, some dumplings and pots, and some premium pots. That was about it. Now tell me how an average of 1 stone a box will *cricket* up the economy? It has the possibility to mess it up when people with loads of money use it and get loads of moonwater stone and sell then etc. Link to comment Share on other sites More sharing options...
Nicolyh Posted February 4, 2016 Author Share Posted February 4, 2016 @Sylvaeril Okay I may be exaggerating here but the main point is about the rngboxes. Im no expert on in game economy but many were talking about how the price of soulstones has fallen. Link to comment Share on other sites More sharing options...
364Tomorrows Posted February 4, 2016 Share Posted February 4, 2016 2 minutes ago, Madmidori said: It has the possibility to mess it up when people with loads of money use it and get loads of moonwater stone and sell then etc. People with loads of money can just sell their money thru gifting. And they'd get more profit from it. Link to comment Share on other sites More sharing options...
Madmidori Posted February 4, 2016 Share Posted February 4, 2016 @364Tomorrows True, just was saying its a possibility. Link to comment Share on other sites More sharing options...
Sylvaeril Posted February 4, 2016 Share Posted February 4, 2016 4 minutes ago, Nicolyh said: @Sylvaeril Okay I may be exaggerating here but the main point is about the rngboxes. Im no expert on in game economy but many were talking about how the price of soulstones has fallen. That's been happening since before the boxes... it happens as supply goes up and undercutting begins. Link to comment Share on other sites More sharing options...
364Tomorrows Posted February 4, 2016 Share Posted February 4, 2016 Just now, Madmidori said: @364Tomorrows True, just was saying its a possibility. And you have to think that people only buy Moonwater stones if there's a demand for them. Most people don't just buy them on storage or something. So a lot of them are immediately used upon buying them. Sooo there's probably not gonna be a Moonwater trans stone inflation or whatever. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.