Overall a very good outlook to have. The main issue is the experience of BnS as a whole negates a lot of those things =( We have PvP in a lot of forms that for a while was necessary to progress and made players adversarial, we have a loot system that even when content wasn't insane made players adversarial because people would bid on things they didn't need just to drive prices up, etc. We also now have tons and tons of content yet a much smaller active population so everyone is spread out and there aren't any good social hubs like their used to be earlier in the game.
Lastly, the way the content is designed pretty much means you either need geared groups who can faceroll everything and dps through mechanics, or you have to go with an experienced group if you want to do things at level. It's definitely more difficult to find random groups that you can just hop into, play with, and have fun in most content. The mechanics are waaay too tight when most groups aren't a few kilometers from servers the way they are in KR. Higher pings mean damage lost and lots of extra hits taken by the mess of AoE and multi-linear attacks that go out from some bosses. The requirements are too tight to really be taken on correctly and it takes way too long for fixes to be put into place, if every. Usually when they finally are, the nerfs are not just to the design, but also to the rewards, so everyone abandons that content and it'sstill hard to find people to do it will.
I do agree with you, though, that taking this game overly seriously is just a path to pain. Best to stress less and enjoy more as possible.