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healiha

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  1. What I meant to say is that, we can complain all we want here, I hardly doubt nckr gives a damn about what we can say. I'm pretty sure Hope has to ask countless times for things to be answered and/or done. Kr is milking the cows until they run dry, though it's not that surprising I guess.
  2. Although I understand where this is all coming from, I guess some people are still in the process of understanding that everything is decided by NCsoft and not NCwest. If the pet gems didn't get an hotfix it is because it was down the list of important bugs to fix as it didn't have any hard impact on the game. The pot that was dropping from the current event was related to a past event. It should have never dropped in the first place. Sure it sucks since some of us did bid on it as 10m exp was gucci, but in the end it wasn't intended. We should be glad they didn't remove the acquired exp from those. We can rant all we want, it probably won't change anything, that's the sad truth. Oh and don't get me wrong, I'm not trying to defend NCsoft/west. The strict ban policy hasn't been enforced for months if not years, can't even remember when was the last person I knew that got the ban hammer. @Hime, I would like to add that the management department in charge of tickets really need to see that people who're actually hacking in any way and get reported ARE taken mesure against. Don't tell us to contact support, each time we do it with actual proof (video, or anything else) weeks later the same player is still blatantly cheating the exact same way. This can't keep going, you have access to logs which should be enough to ban most of cheaters. Anticheat will help but this must also be done.
  3. Sadly, I hardly doubt there is any real QA team on NCwest side. Don't forget that all dev related things are handled by KR and the team handling our version is just given a patch with a slap on the back to tell them to apply it. That being said, @Hime and @Sunshinethis needs to be addressed asap.
  4. Next patch should come around november and hopefully it'll contain the next part of the story quest. If I'm not wrong, I believe this part of the storyline will give player TB3-9 (I believe it's TB9 but can't confirm) and accessories, all those should be roughly equivalent to the gear we have by the end off the CtA. Hopefully, we will also get the battle pass and there won't be any issue for new/returnee players going for the dungeons. On a side note, if we don't get those, the game will probably be breathing his last...
  5. I'm using an AZERTY keyboard and the mapping is working fine now. The only thing that might cause confusion is that & é " ' and so on as numbers when you bind them, but that was already the case back when the game was running using UE3 and it wasn't a problem. Not sure, what's your issue here. Check that you're using the corrent keyboard layout when ingame (just write something in the chat), you might still be using some qwerty layout, thus the confusion.
  6. Sorry if my message made you feel like this, but I still stand on my PoV, even if you don't agree with me. I'm in no way the best player here but can still manage to do easy mode with people having the currently attainable CtA gear. Sure it takes more time than before, but it doesn't necessarily makes it harder - my opinion though. You'll always have people having different takes on things, it's the two sides of the same coin. The only thing that currently triggers me is when people don't take the time to learn the basics of the game and the skills of there own classe. It takes time learning bosses patterns, and I can understand the frustration this can cause when you can't stay alive during a boss. When that happens, the logical thing to do it learn from the errors we made so it doesn't happen again. (and it's the same with WoW since you decided to use this as a compareason) Have your made some groups through F8, be it LFP or making announces? Most of the time, people don't really bother staying after you enter the dungeon if there isn't someone with 3k+ AP to clear the content fast (which is fine, but those people shouldn't expect the same to happen later on when they want to tackle harder content). Eveyrthing aside, if this has never happened to you, kuddos then, you're quite lucky and I'm envious. 😕 Don't get me wrong here, I don't believe things should stay as they are. NM/HM might be fine but for new people or undergeared ones, EM do feel too hard. There will always be people like me who enjoy having content scaled the way it currently is but yes, it's an issue when you join for the first time and you don't know the strat. None of us want to feel like a carpet during a boss fight. Not sure the compareason with mythic keys is right here since those are timed content (iirc, most keys have a 35min limit for it to be timed), but I do get your point here. But once again, before going for M+, usually you go through normal/heroic/mythic (at least, that's how it goes at the start of an extension) and learn the mechs of the bosses. Even then, I'm not sure comparing games that are drastically different in terms of gameplay is the best here, but we have to start with something. Where does BnS currently stands in terms of difficulty? Again, I agree that HPs should be downscaled for EM content. In my opinion, which I never asked you to agree to, if people take time to ask what they should know before a boss fight - though they might not get an answer... -, even a 120s long fight isn't hard per say. Shouldn't we all strive to learn something while having fun? I never ever said I knew everything, so calm down instead of rampaging against someone who's sharing his opinion on the current state of things and which has seen the game deteriorate through the years for differents reasons - and I can only speak of what I've seen. I do like to learn things when running dungeons, this is what I can agree on, and I also like sharing what I know to new players so they can advance with a better understanding of the dungeons they just ran through. I don't mind people making mistakes, it's how we learn. If you think that's being "the worst type of person", I don't know what you expect the average player to be then... As for the last part of your message, I do agree I might have gone overboard with the way I wrote my message but don't try to make me say things I didn't. Also, since you don't know anything about me or what my work actually is, assuming I don't have enough brain cells to reflect on things is quite far fetched. On a side note, judging from the way you answered my message, you don't seem to want to learn things by playing a game - which is fine -, it should be fun before anything. It's just that I still feel kind of sad seeing people mentality changing through the years over how a game should be. I'm not saying it's wrong in any way, it's just that making things "(too) easy" is in my opinion, detrimental to a game as it makes it harder for the devs to increase difficulty on later content without having to downscale it afterward. Games are made to target specific kind of players, there is no "all including" style as everyone is different and will be attracted to different gameplay. Edit: forgot to mention that current content should have been released with the next part of the story as it gives you enough gear to clear EM content. Sadly, something went wrong there as always and we didn't get everything we should have gotten to make it enjoyable for everyone.
  7. I kind of agree on this but... If people just took 2 min to read the mechs of both bosses (it's not that lengthy), it goes without any issue. Though I agree, it's the worst dungeon at the moment.
  8. I don't understand why the NC team feel that this was an issue. I've returned on an old character, playing with the gear we're being given through the CtA and easy mode feel totally fine. Seriously people, it seems that you always want someone to carry your ass even in lower difficulty. I've run easy mode dungeons with parties full of ungeared players and we just managed fine. Take the opportunity to learn both how to play your character and the dungeon mechs instead of whining about content being "too hard" for new people. The idea being easy mode should be to learn mechs, proper positioning and of course, learning how to use your fingers. A boss fight which is 120s long isn't hard, it's just what it should be. As an example: I had no idea how TC mechs worked, we spent 1 hours doing the same fight against the 1st boss again and again until everyone managed to do it properly. What's so hard about this? Don't you want to feel some sense of accomplishment? Is being hard carried by geared people so fun? I would really be ashamed if I was asking for such a thing. If you can't even do it right in easy where mechs do not wipe your party, do you really think people will give you the time to learn mechs in normal/hard mode? Sorry, but I really don't get it. Most people can't even follow on a CC when you get a FREAKING HUGE alert telling you what skill to use when someone has used a CC before you. You can even, in most cases, just press "space". ////// Edit Beside, there is no point running easy mode for too long as the rewards are poor. You get the accessories (well, not the Silversteel ones) that we'll receive from the CtA. Get them and start doing NM.
  9. Well, as stated in the error message, this is caused because one or many files from the bns directory are being accessed by another process on your computer. One of the things you can do is use Process Explorer when the error happen to see which process is using the file at the moment. You can find some explanation on how to use Process Explorer on this link. Let us know (hide any sensible data beforehand) what you found out.
  10. I have the exact same problem. I can't get fishing to work in the Dasari Palace Gardens' zone whereas it works perfectly well in the other 2 zones. Another friend have the same issue.
  11. This is probably the best 3 star crit that you can get https://media.discordapp.net/attachments/335276671810666496/591009190927925269/unknown.png
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