Sorry if my message made you feel like this, but I still stand on my PoV, even if you don't agree with me.
I'm in no way the best player here but can still manage to do easy mode with people having the currently attainable CtA gear. Sure it takes more time than before, but it doesn't necessarily makes it harder - my opinion though. You'll always have people having different takes on things, it's the two sides of the same coin.
The only thing that currently triggers me is when people don't take the time to learn the basics of the game and the skills of there own classe. It takes time learning bosses patterns, and I can understand the frustration this can cause when you can't stay alive during a boss. When that happens, the logical thing to do it learn from the errors we made so it doesn't happen again. (and it's the same with WoW since you decided to use this as a compareason)
Have your made some groups through F8, be it LFP or making announces? Most of the time, people don't really bother staying after you enter the dungeon if there isn't someone with 3k+ AP to clear the content fast (which is fine, but those people shouldn't expect the same to happen later on when they want to tackle harder content). Eveyrthing aside, if this has never happened to you, kuddos then, you're quite lucky and I'm envious. 😕
Don't get me wrong here, I don't believe things should stay as they are. NM/HM might be fine but for new people or undergeared ones, EM do feel too hard.
There will always be people like me who enjoy having content scaled the way it currently is but yes, it's an issue when you join for the first time and you don't know the strat. None of us want to feel like a carpet during a boss fight.
Not sure the compareason with mythic keys is right here since those are timed content (iirc, most keys have a 35min limit for it to be timed), but I do get your point here. But once again, before going for M+, usually you go through normal/heroic/mythic (at least, that's how it goes at the start of an extension) and learn the mechs of the bosses. Even then, I'm not sure comparing games that are drastically different in terms of gameplay is the best here, but we have to start with something.
Where does BnS currently stands in terms of difficulty? Again, I agree that HPs should be downscaled for EM content.
In my opinion, which I never asked you to agree to, if people take time to ask what they should know before a boss fight - though they might not get an answer... -, even a 120s long fight isn't hard per say. Shouldn't we all strive to learn something while having fun?
I never ever said I knew everything, so calm down instead of rampaging against someone who's sharing his opinion on the current state of things and which has seen the game deteriorate through the years for differents reasons - and I can only speak of what I've seen. I do like to learn things when running dungeons, this is what I can agree on, and I also like sharing what I know to new players so they can advance with a better understanding of the dungeons they just ran through. I don't mind people making mistakes, it's how we learn. If you think that's being "the worst type of person", I don't know what you expect the average player to be then...
As for the last part of your message, I do agree I might have gone overboard with the way I wrote my message but don't try to make me say things I didn't. Also, since you don't know anything about me or what my work actually is, assuming I don't have enough brain cells to reflect on things is quite far fetched.
On a side note, judging from the way you answered my message, you don't seem to want to learn things by playing a game - which is fine -, it should be fun before anything. It's just that I still feel kind of sad seeing people mentality changing through the years over how a game should be. I'm not saying it's wrong in any way, it's just that making things "(too) easy" is in my opinion, detrimental to a game as it makes it harder for the devs to increase difficulty on later content without having to downscale it afterward. Games are made to target specific kind of players, there is no "all including" style as everyone is different and will be attracted to different gameplay.
Edit: forgot to mention that current content should have been released with the next part of the story as it gives you enough gear to clear EM content. Sadly, something went wrong there as always and we didn't get everything we should have gotten to make it enjoyable for everyone.