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Idea for a new Dungeon:


Arohk

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A straight corridor you have to run through for 5 minutes, this ensures people can't do 100 runs too quickly.

 

The boss is simply a log of wood with 3 billion HP that does nothing in Easy mode, so everyone can kill it without dieing, there is no hard mode of it because barely anyone runs hardmode anyway.

 

Sorry, but dumbing down all the bosses is boring, if you can't wipe at them whats the point?

I want to run them in hard mode but it doesn't count for daily challenge anymore, why?

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I could almost feel the dungeon come alive with this level of sarcasm o.o

 

I totally agree, on one side, ok cause farming teh bracelet is a breeze now, but on the other...100 runs itself were a drag, now 100 runs of a boring pos is even worse lol

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