Belicari Posted March 31, 2016 Share Posted March 31, 2016 Hello, It seems that from time to time I suffer from a random FPS drop that seems to be capped at 20 when I usually play at around 40-60 FPS during fights, etc. There are no software changes that are made between the two points in time. I tried re-installing my graphics driver, unpacked my packed CPU cores, changed my power plan to full performance. It seems that it just happens once a week and not sure where it's coming from. Is it only me? I seem to be able to play other games just fine. If anyone has any suggestions or are experiencing the same thing, I would appreciate a response! :) Link to comment Share on other sites More sharing options...
HailNKill Posted March 31, 2016 Share Posted March 31, 2016 For me it was opposite. I had 20 fps capped in general with lots of drops(yeah lol) and once a week everything runs butter smooth with not dropping below 40-50 fps in combats.then poof 20 fps again. Link to comment Share on other sites More sharing options...
Fiberstaden Posted March 31, 2016 Share Posted March 31, 2016 I have the same problem one day i keep stable 62 fps the next it can be as low as 20 and i never changed any settings. Belive this is due to the 12 year old unreal 3 engine since its not my side. Link to comment Share on other sites More sharing options...
Belicari Posted April 1, 2016 Author Share Posted April 1, 2016 It's so frustrating :X. Can't really find any solutions or reasons. It's not like my GPU is overheating and my CPU usage is completely fine. Link to comment Share on other sites More sharing options...
SayianPrince Posted April 1, 2016 Share Posted April 1, 2016 Have you guys found any solution to this problem? Its really annoying and really don't feel like playing wit this fps drop happening all the time. Link to comment Share on other sites More sharing options...
Vyky Posted April 1, 2016 Share Posted April 1, 2016 I think it is more a server issue. After Silverfrost came out and open world lagfests started the whole server park started to heavily laging in normal questing zones too. Soulstone farm has a very heavy fps drop, and this the same with Grand Harvest Square raid. My other problem is that the game does not put you into a group automaticly in this zones, like in Rift does in an open world event which is pretty cool and comfortable. Another thing that I did not ever see more than 6 players in a group, why? Why it can not expand to 24? Is it a huge advantage against the game or why? I can not understand this. Link to comment Share on other sites More sharing options...
Vyky Posted April 1, 2016 Share Posted April 1, 2016 12 hours ago, Fiberstaden said: I have the same problem one day i keep stable 62 fps the next it can be as low as 20 and i never changed any settings. Belive this is due to the 12 year old unreal 3 engine since its not my side. Probably because the server is not full with online players. Other things that the farming bots also slows down the server with their presence and actions. It is very very said... and frustrating. The Unreal engine works pretty well anyway. Other question is the optimization for different vga drivers. I think it is more the net code and server scripting and the server side hardware which can be critical to serve millions of requests at the same time. Your PC and your connection is just the tip of the iceberg. Link to comment Share on other sites More sharing options...
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