GodofWrath Posted March 17, 2016 Share Posted March 17, 2016 It is really ridiculous when cat can literally teleport you constantly. You can't outrun it thus makes it harder to fight summoners. Instead of nerfing summoner's skills i think they should change cat's grap and its movement patterns. Link to comment Share on other sites More sharing options...
Windy Posted March 18, 2016 Share Posted March 18, 2016 Do not touch ma cat.I'm warning you ! Then you will get the angry summoner taking you. *narrows eyes* Link to comment Share on other sites More sharing options...
HUnewearl Posted March 18, 2016 Share Posted March 18, 2016 As an FYI, charge attacks are generally done the same way. The creature using the charge attack is placed at the landing spot directly in front of his target, and then the animation is displayed, with damage and effect applied at the ending spot for the animation. This means you can also intercept opponents mid-charge. Rear charges are the same, except that the landing spot is behind the target rather than directly in front. If you (inhumanly quickly) rotate 180 degrees or use a PBAoE CC (such as BM's Flock of Blades), you can hit the Assassin before his attack lands. Link to comment Share on other sites More sharing options...
Mishi Posted March 18, 2016 Share Posted March 18, 2016 Well the "normal" run isn't very quick. The tab skill (Yes for Summoner's it's tab) Will rush the cat to the opponent. The "tab" can also be spec'd into to increase the movement speed of the cat to target, as well as other things. Link to comment Share on other sites More sharing options...
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