Masqava Posted February 15, 2016 Share Posted February 15, 2016 What's the cooldown on it? I just see summoners spamming it 24/7 while their cat does all the work and then go into sunflower nuke mode. Link to comment Share on other sites More sharing options...
Ghobe Posted February 15, 2016 Share Posted February 15, 2016 8 second cooldown, hitting it gives them 6 seconds of stealth and it can be specced to last for 2 seconds(counter, not the stealth)...so potentially...it CAN always be up. Link to comment Share on other sites More sharing options...
Shuchin Posted February 15, 2016 Share Posted February 15, 2016 to elaborate, this means you have a 5-6 second time window to mange a CC-chain on them if you wait out the dandelion. Not plenty, but enough if you know what you are doing. Link to comment Share on other sites More sharing options...
Vexe Posted February 15, 2016 Share Posted February 15, 2016 Also, doesn't touching dandelion heal them? Yeah wait for them to drop it and stunlock the *cricket* out of them Link to comment Share on other sites More sharing options...
Magichan Posted February 15, 2016 Share Posted February 15, 2016 @Vexe Dandelion (Seed Shroud) can be spec'd to heal the user in two ways: 1) 2 points into Seed Shroud gives access to Enhanced Seed Shroud, a second dandelion can cast during the 2 second counter window of the first. On counter, provides 4% healing, immunity to one attack while stealthed, and immunity to Stun/Knockdown/Daze while stealthed. Enhanced has a 36 second cooldown. 2) 3 points (Form 1 Tier 4) gives 4% healing as well on a successful counter and 50% reduced damage while stealthed. Either way, it's not a huge heal, and as a Summoner I tend to go for Form 2 Tier 4. Gives a shield effect worth 25% of my health for 3 seconds if no attack is countered. Enhanced Seed Shroud doesn't proc this effect, though. The only other thing Seed Shroud heals is 4 Focus on successful counter, though True Friend, Doom 'n' Bloom and sometimes Tier 4 Crouching Tiger (if you have the points to spare) are better for that sorta thing if we're not being focused. @Masqava 8 second cooldown, which starts counting down on cast rather than on counter, meaning that by the end of that counter window we've only got 6 second to wait. If counter is successful, we've got a maximum of 6 seconds stealth time. That's a 2 second window you have to DPS us down before we can put Seed Shroud up again. This is why it's important to CC us *before* going into DPS mode. If you can't CC, but have a skill that penetrates counter, keep in mind that Seed Shroud will lower incoming damage of those attacks by 50% (requires 1 skill point, the same one that puts the counter time from 1.5 sec to 2. Expect all Summoners to have it). If mistakes were made, Summoner has gone stealthed and isn't protecting their cat? Fine, go PvE on the cat. Their fault for not protecting it. Link to comment Share on other sites More sharing options...
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