dqhp8507 Posted February 13, 2016 Share Posted February 13, 2016 Dungeons need a system that auto kicks people if they have not entered combat for more than 3 - 5 minutes maybe even shorter. We have a problem with leechers in cross server dungeons that sit and camp at the entrance waiting for free loot. Another thing to note are the party leaders that setup Master Loot and take everything for themselves, not that i have encountered those yet. Link to comment Share on other sites More sharing options...
Nutrient Posted February 13, 2016 Share Posted February 13, 2016 It wouldn't work. Those players would just auto-attack a wall or something to stay in combat. Link to comment Share on other sites More sharing options...
dqhp8507 Posted February 13, 2016 Author Share Posted February 13, 2016 True true, we still need some kind of system that prevents people from doing those things... we need a working vote-kick system too. Link to comment Share on other sites More sharing options...
PhantomKill Posted March 20, 2016 Share Posted March 20, 2016 Yes I agree. The last MMO I played (DC Universe Online) has a Auto kick feature implemented. If you stayed afk for 5 minutes, next to your name will appear AFK. It looked like this (AFK)Name. After 10 minutes it kicked you out completely out of the game. It didn't matter if you were in a dungeon/open world/pvp. This will help reduce lag and bots afking. One more thing, you should do something similar to what Counter-Strike had. When admins banned hackers they could screw up their entire game, even computer.There were commands like Destroy( this would have completely screw up their game and they could not play the game anymore). Only if they reinstalled it. This should scare botters and make them think twice before botting, and this thing should only be used by staff. It is alot of work for the dev team to implement this but i'm pretty sure this would work. P.S: Sorry for my english(not my primary language). Link to comment Share on other sites More sharing options...
Tsuchiryu Posted March 21, 2016 Share Posted March 21, 2016 I think what would work is the following: as we progress, the AFKers' health bars get a darker shade and shows them in a different location as the others progress, yes? Then how about making the AFKers elegible to be vote kicked 1-3 minutes after that? Link to comment Share on other sites More sharing options...
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