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KFM problem


Emil Lindis

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So when do you actually tab escape from a kfm? I dont play it and it seems like all of their attacks has some sort of knockdown/stun/daze, so when i escape a 3-4 second stunlock, and continue to fight, they will make another stunlock while taking most of my hp.

 

Do they have really low cds or is there a way to see when you should tab?

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I guess that is a bit situational. One rule of thumb is to not go for the first opportunity, simply because the KFM will still be lookin for your escape and will immediately ramp up pressure if they see you "wasting" your tab.

Other than that the V (the stomp animation) is a good one to TAB out of, as it is the longest (3 seconds).

 

There's only many stuns and dazes for KFMs if specced for it, though almost all KFM are specced that way. All of those skills have pretty long cooldowns, except for triple kick which depends on iframing and/or block skills to be available.

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