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Gem Clarification


skyy

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Perhaps an experienced player can help with these gem descriptions...

 

On Amethyst, what is the difference between "Instant Recovery" and "Life Drain"?

On Citrine, why get the additional damage on CC rather than 50 drain? (20 damage less, but life stolen?)

On Sapphire, 1 critical hit when enemy block/evade - does that mean your next hit will 100% critical if not blocked/evaded or will give you a buff until a skill goes through?

On Peridot, what exactly is "3 second immune" and what is the internal CD or is it RNG proc?

 

I did some research and best gems for end game are:

 

Amethyst = +X Life Drain on crit

Diamond = +X Attack Power

Ruby = +X Additional Damage on attack

 

4th is always a toss up between:

 

Citrine = +X Additional Damage on CC

Peridot = 3 sec. Immune, Crit+120 on evasion

 

Why not the Sparkling Hexagonal Sapphire w/ 200 Instant Recovery and 1 Critical hit when enemy block or evades?

 

End game I would think would be the 3 blackwyrm gems + diamond?

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Different between Life drain and Instant HP recovery.

Life drain will proc on every critical attack even your HP is 100% also do x damage to target.

Instant HP recovery on critical attack will proc when your char has less than 100% HP and no damage deal to target.

this game is all about damage so Life drain is better than Instant recovery.

 

Citrine more damage is better.

 

Sapphire yes

if target block/evade your attack you will get a gem buff "100% critical hit for your next attack" if enemy block/evade this critical attack you will get gem buff again no any cooldown on this gem but it has a condition

it will not proc on Block skill (like BM/FKM block skill) or Evade skill.

Only proc on system block/evade.

System Block/Evade

- If your character has a lot of Block status your character will use weapon to block incoming damage by it self same to Evading any damage.

This gem is optional/situation gem.

 

Peridot has 30 sec cooldown iirc

3 second immune to any CC. Basically resist any CC for that period of time.

increase x critical rate for 30 sec . Gem will not proc again until this buff is gone.

This gem is optional gem.

 

List of end game gem you should use.

Diamond

- X attack power.

 

Amethyst

- x life drain.

- x attack power and x Life drain (Blackwyrm gem). (Optional since it's hard to get).

 

Ruby

- 100% Critical hit for next x attack within 3 second.

- x attack power and 100% Critical hit for next x attack within 3 second (Optional since it's hard to get).
- x additional damage (Optional).

if they don't change it you can get Sparking Hexagon Ruby (Critical) from Mushin 8th floor 2nd clone gem box.

- 100% Critical hit for next 2 attack within 3 second. (Unmarketable)

 

Citrine any with more damage

- x additional damage on stun/knockdown target.

- x life drain on stun/knockdown target.

- x attack power, life drain on stun/knockdown target(Blackwyrm gem). (Optional since it's hard to get).

 

This take 4 gem slot now below this is an optional gem for 5th-6th gem slot.

 

Sapphire

- Instant hp recovery, 100% Critical hit on Block/Evade target.

 

Peridot

- Immune any CC for x second and increase x critical rate for 30 second.

- Has a chance to recovery x focus on evade. (Rare unmarketable)

 

Jade

- Has a chance to recovery x focus on block. (Rare unmarketable)

 

Event gem

Aquamarine

- x attack power and has a chance to recovery x focus when taking damage.

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