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  1. If you currently check North American rankings, there are players that have time stamps of their games around 3:49 PM CST. These are players who are win trading early in the afternoon before anyone logs on. They multiclient about 6 characters and get others to do the same and win trade to a higher ranking. If you make queue times later, for example, peak 6s battleground queue time is at 8:30 PM CST, it would fix this issue of win traders. Also, please fix win trading in arena. It's impossible to get to 2000+ and you see players at that rank near season conclusion all the time. Thanks.
  2. We got Korea's enhancement system boys. 7 Eth Vials per attempt. If you fail, it goes into the %, and get a pity system, guaranteed upgrade after. Good luck to us all. This was the RNG we were afraid of, next step is soul/heart/talisman/pet upgrading based off probability.
  3. Suggestions for producer of Blade and Soul and NC West team: A. Give us the Korean client. We no longer have a desire to have our own NA client as we can not continue playing this game without modding the client infinitely to obtain better FPS and smoother gameplay. The vanilla client as it stands at the moment is giving us 15 fps in combat with all graphics turned down and on Low end PC mode. Hopefully with UE4 around the corner, we will have the Korean client so that we will no longer have this unoptimized client with stutters, freezes, and delays in fixing even the smallest issu
  4. Hi, I’ve played this game for 5 years, and I believe these issues or improvements will help stabilize/grow the player base. Positives: Fast Action-Paced MMORPG that is not offered anywhere else. I will say it from release and now; you won’t find any game that is as fast paced with the unique fighting style as Blade and Soul. This is perhaps the only true redemption that this game has, as over the years, the production and development team has increasingly lost players due to poor decision making which I will elaborate on later. Graphics / Vanity - Not many games can com
  5. https://strawpoll.com/pegvpu16f What would you suggest to NC West to improve the current situation? Do you feel like the game will feel an imminent hit in player base? If you quit, what was the main reason? What would make you come back?
  6. Currently, there is a passive, global 25% damage reduction buff called Formidable in 6v6 battlegrounds. When Korea got these nerfs to PvP damage, there was no such buff available in battlegrounds. This buff was solely made for NA/EU region. The current state of 6v6 battlegrounds is horrendous in that this passive battleground buff is causing WAR, BM, DES to be nearly unkillable as it stacks with their skills/bracelet abilities causing damage reduction for nearly 75% up time. Please remove this global damage reduction buff as it is causing certain classes to be almost invulnerable a
  7. NC West has successfully nerfed boss 2 HP and boss 2 legs. However, the adds that spawn in the room have not been nerfed and has been causing many difficulties between all raids across the NA/EU region. NA HP adds - Maintenance Drone: 94,800,000 Steel Butcher: 537,000,000 Grand Overseer: 285,000,000 Military Engineer (BM): 44,800,000 Engineer (DES): 32,400,000 Engineer (FM): 32,400,000 Spider Drill: 37,000,000 KR HP adds - Maintenance Drone: 94,800,000 Type 91 Titan Unit (Steel Butcher NA): 537,000,000 Type 38 Brawler
  8. Gunner SS and whipline bug still not under known issues. RIP
  9. I haven't bought an oil or pet pack because I do weeklies on 12 alts. Just takes time and farm. Don't want to grind? Pay. Put your time into figuring out raids, eventually everyone will have their gear and you can start selling runs (TT/ET). 500-1500 per week per raid.
  10. You're saying that the "above issues are looked into at the respective team levels." Do you know what the GM's responses are? They are telling us that they are unable to reproduce getting crowd controlled during our hook AND ricochet skills. Ricochet is mentioned on the Known Issues thread; however, with all the evidence that streamers from NA and EU Both are sending in and tickets, how is NC Soft UNABLE to reproduce the hook iframe issue? Have you guys even played this game on the real server? This bug is happening at least 8-15 times in a 5 hour stream window every night. File Repair was sug
  11. I don't understand how a class breaking bug with gunners (SS and hook) is being so actively ignored. GM's say they can't reproduce it but how can EU and NA reproduce being CC'd through hook ON STREAM with clips/videos, being sent to GM's multiple times, and still not make the list of bugs on the general discussion page. Let's face it; NO GM LOOKS AT Bugs section on forums.
  12. Whipline bug: https://www.twitch.tv/videos/522558833 01:59:40 02:41:41 02:48:57 03:09:19 03:10:21
  13. I sent a ticket in with video evidence of Choi’s stream against a gunner. Gunner hooked and still got CC’d. This was the response I got: GM RJ (Blade and Soul) Dec 18, 05:40 CST Hello, I have investigated your inquiry. Unfortunately, I'am unable to replicate the issue that your character is experiencing, once we have used the Whipline skill, we are able to resist crowd controlled skill. For this situation, you may need to do a file repair on the game client. Please do the following: 1) Start the NC Launcher 2.0 2) Sign in with your account details. 3) Sc
  14. I didn't see this on the known bugs thread, but Gunslingers are being CC'd through hook (in PvE and PvP) and SS, and during the cast of getting up to Skystone. Is this an intended feature of the new patch? You will see the hook animation come out, you will also end up losing a hook, but you will still get CC'd during the hook animation. I'm not sure if I'm allowed to post these here, but it's proof that SS/Q are bugged. https://streamable.com/348qe https://cdn.discordapp.com/attachments/196540242801459200/655491653964136459/Blade__Soul_2019-12-12_10-25-01_Trim.mp4
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