DarkNebula Posted February 4, 2016 Share Posted February 4, 2016 I would suggest if there is a Level reduction "and Attack power Limit" to dungeons when a High level player joins to a lower level dungeon. Therefore dungeons would be more competitive, but skills remains for those whom are higher in level. (This would Only Apply through Cross-Server Dungeon ) Link to comment Share on other sites More sharing options...
Hitokiri Posted February 4, 2016 Share Posted February 4, 2016 Lol what? Most noobs are just waiting to get in pt with 45. I go time to time to first purple dungeon collect in pt 18-20 lvls and bring them through the whole dungeon. They just collect drops and even learn something. Link to comment Share on other sites More sharing options...
DarkNebula Posted February 4, 2016 Author Share Posted February 4, 2016 2 minutes ago, Hitokiri said: Lol what? Most noobs are just waiting to get in pt with 45. I go time to time to first purple dungeon collect in pt 18-20 lvls and bring them through the whole dungeon. They just collect drops and even learn something. Thats why i Said ( Attack power Limit ) there would be still an Advance for high lvl's Attack power. For example a Max damage in a Blackram Epic danguen would be 200 or 150 For those who exceed the attack limit it would be reduced to that. Link to comment Share on other sites More sharing options...
Demiosu Posted February 4, 2016 Share Posted February 4, 2016 If that would be implemented it would just make high lvl players solo the dungeon by avoiding the cross-server dungeon system. The high lvl players don't lose out on anything, the low lvl players lose out on a free carry through. Link to comment Share on other sites More sharing options...
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