Nachtdrache Posted January 23, 2016 Share Posted January 23, 2016 I thought their spin was only supposed to provide immunity to CC for the first .5 seconds? That doesn't seem to be the case at all from what I can tell. Can anyone confirm/deny if this is working right at all or am I missing something. Seems, daze, knockdown, and stun aren't affecting it. Any tips would be appreciated. Link to comment Share on other sites More sharing options...
Soi Posted January 23, 2016 Share Posted January 23, 2016 Same issue here. Seems they can spam it every 4 seconds until other CDs are off and rush back in. Link to comment Share on other sites More sharing options...
Skribble Posted January 23, 2016 Share Posted January 23, 2016 the spin will parry if hit within the first .5 seconds if they chose that skill path. The spin will resist stun and daze and knockback for the duration. knock down and knock up work fine to stop it. Link to comment Share on other sites More sharing options...
WADofMEAT Posted January 23, 2016 Share Posted January 23, 2016 Spin is useless Link to comment Share on other sites More sharing options...
Nachtdrache Posted January 23, 2016 Author Share Posted January 23, 2016 7 hours ago, Skribble said: the spin will parry if hit within the first .5 seconds if they chose that skill path. The spin will resist stun and daze and knockback for the duration. knock down and knock up work fine to stop it. Thanks had always heard that it was only for the first part of the spin they were supposed to have resistance to CC not sure if that changed or I had misinformation. This information helps a lot thank you. Link to comment Share on other sites More sharing options...
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