Alysha Hawkeye Posted January 21, 2017 Share Posted January 21, 2017 The current buff/debuff display is pretty much a cluster-fest. Take a look at this (credit to grc93 on reddit): On the same row, you might cooldown of fighting spirit/soulburn/various party protection (I don't know why they are in your buff row), weapon buff (3 of them if you use Baleful/Separth), accessory buff (belt + oath necklace), soul buff, Summoner/Soul Fighting's healing-over-time buff, Inspiration buff, then your own buff. These buffs just jump in and out without any kind of priority, making it hard to track what is important. I think it needs a rework. It should have: -Item bar: any buff that procs by your items. -Skill bar: your own buff. -Party skill bar: party buff/protection. -Skill cooldown bar: your own cooldown, including soul coolodwn -Party cooldown bar: global cooldown of party buff/protection Link to comment Share on other sites More sharing options...
tehs Posted January 21, 2017 Share Posted January 21, 2017 the entire ui in general needs to have more options like the ability to move icons where u want, not an entire row. Also change the size and transparency of icons, show/hide timer/stack number etc. i don't get why this game doesn't have any AddOns. Link to comment Share on other sites More sharing options...
MushinKFM Posted January 21, 2017 Share Posted January 21, 2017 They should also let us put unnessessary icons aside kinda like semi deleting icons that you don't wanna see. The UI is killing the immersion and a rework would do the game a favor Link to comment Share on other sites More sharing options...
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