LordLokai

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Everything posted by LordLokai

  1. I'm just going to start by saying, this is a basic and VERY shadey tactic used by mmo companies to squeeze pennies out of players. First, you limit there inventory space, then you make as many little items as you can that they need, pick axes, unsealing charms, keys, oh better make 2 kinds of keys and charms, vases for jars, potions, food, transfomation stones, every little conceivable item to fill up that inventory space as MUCH as possible so they have NO space and then... you design a system that requires REAL cash to unlock more space. so if you need 8 pouches and are 11 spaces in your basic inventory+store house, thats only like what... 50-60 dollars to open up all of your inventory on ONE character? I'm starting to question the motorization of the game between the shoddy rng, untradeable purples, and selling of basic quality of life things its got my in a tough situation.... On the one hand i like the game... on the other? i'm not so keen on supporting these kinds of practices... i'm ok with buying account bound costumes even if they are expensive, boosters? sure! character slots? why certainly! but when you are telling me its going to cost me 60 bucks per character just to have an inventory? its kind of where i draw the line... are little things in this game that are piling up into big things... and as much as i enjoy the theme, story, and game play... you are testing my patience with perfect world like practices. Everything hinges on currency exchange and hongmoon coins... if i cant earn ncoin for simple necessities that'll be it for me, as someone that gladly throws money at warframes because its a good game and i dont mind paying for potatoes and skins... this game... has me beating my head against the wall in frustration... anyone else feel that way? or am i alone...i dont want this game to end up like SWTOR... a game has done everything wrong on there item shop possible...
  2. So my friend and i are fighting him basic stuff has 2 adds and the boss himself. Run in, kill the adds start burning the boss, staying INSIDE the room and kiting ect. He drops aggro runs back to center of the room, heals to full and resummons his 2 adds. I'm pretty sure thats not a boss mechanic, whole thing looks like a broken reset, if you keep fight to the glowing circle it works as intended but moment you leave that circle and try kiting around the room he breaks and resets its a pretty glaring issue for any of the ranged classes have to kite when they take aggro.
  3. Getting the Siren Sword

    If you blew moonwater key like i did, just do this Step 1: farm dailys to get gold, acquire around 10-12 gold ( it depends on exchange rates) Step 2: exchange the gold for hongmoon coins Step 3: buy moonwater key with coins Step 4: acquire chest Step 5: use key on chest, get weapon for your class I've been using this process since exchange was added and its made my life alot easier... i don't worry about RNG anymore i just toss a little gold at the chest and get my weapon 100% of the time.
  4. Well i'd rather be a casual then an elitist ass hole =3 look you have to understand something, people play the game for FUN and enjoyment. Its not a job, its not some task that we should spend half our lives to do. Its about enjoyment sitting down for a few hours having FUN with our friends. Am i a casual? Probably i'm still trying to move into Siren, but on that note i haven't once bought tokens, and have FARMED all that i have myself. No Guild, no allies, JUST me on my lonesome, playing a game i enjoy. Have i played the Korean version? no you played city of heroes? how about Vanguard Online? how about Dragonball Online? how about Ultima Online? should i sit here and list the many many many many MMO's i've played over my 20+ years of mmo gaming? I've played so many MMO's so many different genre's and types i can safely tell you THIS ISN'T A NEW PRACTICE! But bigger point is... How is someone else getting something ruining YOUR fun? what can't strut your (edited) around like a boss anymore? boo *cricket*ing who cry me a river =P just because there are other people capable of getting same stuff you have a little easier now? (edited)
  5. Its an Event things like this are given out as part of said event its also random. Example in Warframes you normally cant buy certain items but during events often given out such as the supercharge items, or even special mods.
  6. I like grind but...

    I find grind is annoying do to insane gold sinks more then anything else. In games like WoW or EQ its more or less about doing a dungeon for the right drop, and that drop is your upgrade. In BnS its more about a giant ass collection of a ton of items OH and then 100's of gold on top of that, its made worse when the MAIN ingrediant for most items is from PvP only. I LOVE this games lore, and its combat but that grind? its annoying as all sin, i just basically log in do a few dailys and slowly build up gold for the next upgrade... but its kind of a letdown... especially since i do enjoy the intense speed of combat, and all of the complexity it has. Iframes, and combos and all the CC combinations. Its interesting and fun! But like most MMO's always that one thing that annoys the shit out of me... still its my go to mmo for the moment.
  7. or we could add a dice roll system and get through these windows in half the time >> just saying...
  8. Droprate owerhaul - we need it!

    The drops are purposely weighted in a way to promote farming because " korea " i really wish was a better explanation but there really isn't... fact of the matter is Korean players and asians typically (but not always) love farming, is only so much they can change for the states. Good news is we have keys to alleviate some of that grind and with currency exchange its a bit easier then before. As for costumes i think only thing i'd like is the costumes added in for marks, even if its a high amount, that way we can get those rare costumes if we play often enough. Or just add them to hongmoon store... are some costumes i'd love but i dont have the drive to farm them...
  9. ah wow i didnt realize they were ncoin only, oh well its still not a big deal... been doing 24 mans every day and i already have all accessories... and its a nice chunk of change its not that big a deal. They didn't nerf the drop rates what they did was added MORE items to the drop table, which causes the problem. Grinding marks isn't hard it only takes an hour or so a day to do the 2x 24 mans PLUS the bosses in 24 mans can drop the accessories... still not a big deal.
  10. always people doing it in my server... also is an alternative step 1: grind god step 2: sell gold for hongmoon coins step 3: buy pirate tokens step 4: buy accessories with tokens
  11. Why everyone is quiting

    Are a number of reasons people are dropping the game 1: Lagging during Soul Field, Lagging when are to many people on the screen... really no excuse for it for a game this old 2: Hackers, Bots, and cheating in general can really ruin an experience, its no fun to be pvping or running an area and run slap dab into a wall of bots who ruin your enjoyment of the game... 3: Faction Imbalance: i know for me at least its impossible to do pvp dailys on my server as one faction VASTLY lout numbers the other, creating a situation where all channels are dominated by one faction and only one faction its pretty disheartening its either swap over or feed the enemy... 4: Upgrade Wall: alot of people and i mean alot of people are hitting the upgrade wall where they need 600 or more gold JUST to upgrade to next tier, and that's a daunting task, even if you do every daily that's only what 30-40 gold a day? getting 600 is crazy i mean its kind of nuts... 5: Realization that this game isn't what they hoped and loss of interest These seem to be the big ones, of course game guard and bugs also rank up there... i think anyone that plays this casually is going to get a rude awakening once they hit true profane rank 10 and realize amount of gold and farming required... alot of issues that need resolved and it'll probably be awhile before things balance out.
  12. Junghado... i'm sort of confused

    So i took a break decided to wait for the 50 content, before i really got into the game, and coming back i have had alot of fun, but today i decided to take a crack at Mushin's tower for the first time. first 6 floors went fine, no issues.... but Junghado... i'm confused by this boss and a bit bewildered because it seems like no matter what i do he just spam CC's and kills me inside of a couple of seconds with almost no way to avoid or do anything to stop it. dash, root, slash combo: i have no idea how to avoid this, he dashes at me, roots me in place, ice blasts me and then slashes me in the back. If i backstep break this he simply dashes at me again and repeats the combo endlessly. Doesn't matter if i stay close to him, or get far away, he roots me and just murders me in seconds. If i stay clock his slashing arcs seem to hit me even if i am standing behind him... or at the side. So all advice i read was to keep close and run circles around him while i dps, but none of that seems to work, eventually he back steps and then does the slash combo yet again. So how heck do you avoid this root combo he does? i'm sure i could probably do better if i could simply figure out how to avoid this damn thing... I play an FM as my current main and i like it just wow... i dont understand the mechanics of this boss, he feels just super cheesey.
  13. Night Luna and Lyn

    Honestly they are trying to sexualize a very non-sexual species which i don't really care i will just avoid costumes that add boobs to my summoner. That said options are always good, i'm not against the costume adding boobs, but i personally don't want my lyn to have breasts because...they arent human. They aren't mean to be human... and from everything i've saw so far females don't have boobs, its a really weird design change... But as i said, more choice is always good as long as its not force.
  14. Surviving Solo as a BD?

    So on all my other characters i manage to solo most of the regular dungeons solo, but trying to play a BD i'm immediately hitting a wall now i'm level 30 and, using mostly a wind spec as i really like omni slash. But i'm noticing a distinct problem regarding ranged adds. Now melee not a big deal grouping up enemies and using sunder to kill them in a couple slashes is easy. But what i've noticed the issue is actually specifically ranged adds during boss fights. They spawn in, and immediately rip half my life away in moments. Is the BD just not able to Solo early on? or is there some trick i'm missing? Class seems excessively squishie compared to all other classes i've played ( FM 45 and KFM 37 ) everyone kept saying the KFM was such a difficult class but comparatively? i solo so easy on that class this is only class i've picked up and felt kind of weak with not alot of ways to offset that weakness. So i'm just curious is some trick to surviving solo as a BD or are they reliant on a group? Spec 3 points in rush for multi-slash/omni-slash 3 points in sunder(T2 stage 2 for attack speed) 2 points in rolling typhoon 2 points in vortex for parry 3 points in soaring falcon for energy regen 2 points in five point strike for damage resist 3 points in dual strike for damage resist and healing 1 point in wind focus I don't really want to use lighting as i dislike relying on a 30 second cooldown... i'm sure i am not using an optimal build but it was working ok for awhile...
  15. As a fellow Casual you need to stop thinking you can have it all now... basically, i hate the insane costs to... part of that problem is that other crafts are nigh pointless since game drops food and health pots like candy... so earning a steady income is kind of difficult... but i digress... main point here is this. Dont feel pressured into farming gold non-stop all day what i've been doing since pvp is so unbalanced on my server is just doing my dailys buying what i can, logging off and enjoying other things or playing on my alt. Take it one upgrade at a time... one thing alot of people will agree on is that amount of gold required is bloody insane... but i dont see them changing it anytime soon way i figure it the intent is to stall alot of players from reaching endgame content. Otherwise people would be all " but i reached end game already " and leave... or you could just buy gold... i mean whole game encourages it might as well just cave at this point...
  16. 10th class hints...

    big hint seems to be linked to " fans have been asking for " which is why i said gunners... but if its not in game or seen? literally rules out alot of classes people have been asking for... spears gunner archer sword and board all of these appear in game already... and its not a hybrid? so question is whats been asked for thats not in the game yet... i dont know i think might be some miscommunication in the translation or something. Either way its exciting to think about =3
  17. Upgrades are wayyyyyyy to expensive

    i think they just need to tone back the cost of upgrading past level 45... other then that it probably needs to be expensive... but i also hate that whole game is a giant gold grind...
  18. Junghado... i'm sort of confused

    Well not really touching 50 content just yet i want to get my weapon past the 45 stage, plus kind of waiting on my friend to finish the storyline. ONLY thing really making me lose atm is this When he hits 30% or so, he starts using his " ultimate " no idea what name is, BUT first time its easily ice sheathed to counter. The problem is that, he will ALWAYS do it again before the cooldown is gone... usually it has 3-5 seconds left in that situation, its pretty much game over scenario and i have zero clues how to stop him from doing that, i dont know if i can iframe that it seems to be a grab, and i believe he's completely immune to damage during the wind up so cant stun him or grab him or anything so... i have zero clues on what to do in that scenario when ice sheath and statue are on cooldown... worse he quite often spams his root back to back on me in those cases i either pop statue or die... i dont hate the boss but i think his ulti-spam needs to go away... it needs an extended cooldown to give classes that rely on a cooldown to avoid it a chance to beat him
  19. Junghado... i'm sort of confused

    So FEW more days of attempting i can get him to 30% here is what i know and what i still don't get 1: root him: pointless... utterly pointless, junghado can ignore CC depending on what move he is in the middle of doing, certain stances such as his knock up WILL ignore/cancel any CC and he will dash and preform it anyway. The root also DOESN'T do anything beyond apply frozen which boosts damage, it doesnt stop him from running at you, dashing at you, or anything else. The chill also doesn't effect him... so everyone saying spam chill/root please stop suggesting that it does more then boost damage. 2: Junghado seems to be able to apply his root almost at will... certain attacks apply chill HOWEVER i've noticed i can have no chill stacks and he will suddenly root you FURTHER i've removed the root via backstep only to have him IMMEDIATELY reapply it. In these situations you simply die, no way to constantly remove the root also for some reason my fully ranked up tab cc remove doesn't seem to work vs the roots... least not consistently. 3: Junghado has 2 or 3 attacks can and will instantly kill me at 32k hp i believe one attack at 30% does well over 40-50k damage if you cant avoid it specifically this attack is suppose to be blocked, countered, as it CANT be dodged. The problem? force master has ONE way to avoid this and that is ice sheath... the issue? junghado SPAMS this move, every 5-10% life lost he will use it again. In my one attempt i dropped him to to below 30% he immediatly used it again but ice sheath was on cooldown. This is game set and match, unless you still have your ice statue... you are boned... 4: his ice AOE can be iframed i do it consistently to avoid the damage which makes that section a bit easier... The problem? main issue vs jung and why destroyers. kfm and even assassins have a much easier time? Block/counter i can already tell you from fighting him you are EXPECTED to block and counter certain moves. The Reason the FM has so many issues is that he has a variety of moves to close the gap, he cant be rooted or slowed, and you NEED a counter or block to deflect certain attacks. This is why he is so difficult... in essence he's VERY ANTI-FM he's practically built to frustrate and infuriate anyone that doesn't have a block or counter move. The fact that FM's ONLY defense against his one shot kill has a long cooldown sort of puts me off even caring about him... in a situation you have no cooldowns available you just have to start over because is NO WAY TO AVOID IT! Rage timer isn't my issue, never has been its all his attacks you CANT avoid, he will hit you, he will damage you, and he has several ways to root you in place... and his ice coil seems to trigger even if he's CC'd. I'm sorry but this guy's not fun or enjoyable, not even that he's hard its that he is basically difficult do to cheese. Most enemies have clear cut patterns to avoid, or ways to deflect things that always feel fair. The problem with jung is that he OFTEN feels super unfair. Those times he roots you, and you back step only to have him dash root you again, forcing you to blow your statue or die. Those times he does his insta gib twice in a row... people that say he's easy are full of shit. He's not easy... he's cheap and full of cheese... i have not seen ANY bosses are as cheap and full of cheap moves are nigh unavoidable as this guy. Iframes don't matter, he simply has attacks will always hit you no matter how fast your reflexes are... Junghado is simply an anti-FM boss... and untill you are sporting 40-50k hp you probably dont stand a chance, he can also resist and ignore some attacks entirely thought his may be lack of accuracy not really sure.
  20. 10th class hints...

    I assumed he meant not seen used by the players... but if its not been seen in game this rules out Archery Spear gunner/gunslinger So question becomes what would it be? nunchucku? Kurisigama? Kama's? Dual Swords?( assassin uses daggers) or The Cudgel/Staff? Are still lots of martial arts schools aren't accounted for... however i took that comment more to imply that it wouldn't have anything to do with ANY weapon that players currently have. So no swords, knuckles, ect... but it was kind of vague...
  21. 10th class hints...

    only suggesting the gunner because its already an established class in game, Soha, the gunner school in silverfrost mountains... and the files that were data mined...and the hint. All seems to point in that direction. PERSONALLY i'd like to see a Spear Wielding class added... but i suspect we'll get a gunslinger evidence just points there.
  22. Suggestion to balance faction PVP

    Actually i'm all for the balancing idea, but the real issue is that soulstones are tied to pvp... just need to make it so there are equivalent pve dailys and simply code it so you can do one or the other...and you arent forced into pvp.
  23. 10th class hints...

    Gunner at long last? seems logical are already gunners in game, a school for it, and Soha is a hongmoon student unless the translation is off... that would fit the bill in all acounts. Also been data mines that said was data for the gunner class for ages... so are they gonna finally finish it? who knows... but what i really want? Spear Class....
  24. P2w or not?

    no i'm not wrong... the item shop is not pay 2 win, the currency exchange is a neccsary evil... do the math if a player is seriously willing to throw 200-300 dollars at the game for ONE tier level... more power to them. yep pay2win specifically assumes that you can buy additional power from the item shop itself, which you cant... though above poster is correct YOU could technically buy your way past a tier if you were filthy stinking rich...
  25. P2w or not?

    Lets Analyze it Pay= money to Win=victory, dominance, Ok let's look back in history when this term is used its almost ALWAYS refering to some item on the item shop that directly buys power, ie an armor set only available in the item shop that gives direct stat boosts. Example, a helmet that gives +200 to all stats. How does BNS handle it? well they have done a few things but essentially... they make money selling the following 1: consumeables: exp boost, and health regen and food 2: Cosmetics: costumes 3: Services: name changes, appearance change ect 4: Tokens: tokens to buy old 45 stuff 5: keys, these help you skip the RNG on weapon boxes What i can tell you is that #4 is a bit shadey, but i think its to help players skip past the 45 gear level and jump to current levels...however this said... is a big issue with this because 1: you need soulstones only available in game 2: you need transformation stones only available from crafters So with all of that analyzed... can you buy power? sort of you can use cash shop to " skip " over some of the tedious grind, such as buying pirate/siren gear with tokens or skipping the RNG farm with keys. Can you DIRECTLY purchase items with stats? no the answer is no you can't. Despite people spouting P2W it simply not true, the break down is simple. This game is more Pay to Skip over some stuff, or make your grind less tedious. But you cant diectly buy power, even if YOU did buy the Siren Weapon... you still require soulstones, gold, and trans stones to upgrade... most it does is skip over some of the box grinding but that is it. Verdict: no it isn't pay 2 win and people need to stop saying it is Is the item shop shadey? damn right it is! forcing players to pay 20 dollars for a costume and to BREAK it down into cloth, for a CHANCE to get a random costume only to have the game laugh at you as it fails? you could spend 100 bucks and get nothing... fact they WEIGHTED the drop rates to force key sales? and sure i even am against the tokens BUT none of this makes it pay to win just annoying and greedy as *cricket*.