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  1. big hint seems to be linked to " fans have been asking for " which is why i said gunners... but if its not in game or seen? literally rules out alot of classes people have been asking for... spears gunner archer sword and board all of these appear in game already... and its not a hybrid? so question is whats been asked for thats not in the game yet... i dont know i think might be some miscommunication in the translation or something. Either way its exciting to think about =3
  2. I assumed he meant not seen used by the players... but if its not been seen in game this rules out Archery Spear gunner/gunslinger So question becomes what would it be? nunchucku? Kurisigama? Kama's? Dual Swords?( assassin uses daggers) or The Cudgel/Staff? Are still lots of martial arts schools aren't accounted for... however i took that comment more to imply that it wouldn't have anything to do with ANY weapon that players currently have. So no swords, knuckles, ect... but it was kind of vague...
  3. only suggesting the gunner because its already an established class in game, Soha, the gunner school in silverfrost mountains... and the files that were data mined...and the hint. All seems to point in that direction. PERSONALLY i'd like to see a Spear Wielding class added... but i suspect we'll get a gunslinger evidence just points there.
  4. Gunner at long last? seems logical are already gunners in game, a school for it, and Soha is a hongmoon student unless the translation is off... that would fit the bill in all acounts. Also been data mines that said was data for the gunner class for ages... so are they gonna finally finish it? who knows... but what i really want? Spear Class....
  5. Except it already exist in game a whole martial arts school dedicated to it... if you did the 45-50 story its right in there so YES i do think we need a gunslinger class similar to Soha.
  6. This game has alot of same issues i had with Neverwinter... least not quite that bad, but i'll keep playing until i am not having fun, i'd at least like to see level 50 stuff and the warlock. But i've said my peace in other posts, on what i dislike, my best advice is to come back in 6 months and see whats changed.
  7. I'm going to compare this to Tera since they were both older games released here in the west and... hate to say it but, Tera was way more polished, had far less bugs, and a MUCH better f2p model after it did go f2p... problems just keep mounting up... over all is it fun? sure... if you can deal with all the BS you have to put up with. Main issues i am having are... dailys being broken, bosses resetting during battle while still in there specified area/arena, not enough cash per mission... and items being stupidly over priced, along with the *cricket* poor crafting system... lets b
  8. like i said before... it just needs to be an unlockable for like 20 dollars or something, its a nice feature that many of us would pay for... i mean unless they dont want my money what ever....
  9. I'm just going to start by saying, this is a basic and VERY shadey tactic used by mmo companies to squeeze pennies out of players. First, you limit there inventory space, then you make as many little items as you can that they need, pick axes, unsealing charms, keys, oh better make 2 kinds of keys and charms, vases for jars, potions, food, transfomation stones, every little conceivable item to fill up that inventory space as MUCH as possible so they have NO space and then... you design a system that requires REAL cash to unlock more space. so if you need 8 pouches and are 11 spac
  10. just need to add it to the store as an unlockable for a price 20 bucks or something along those lines, i'd pay 20 to unlock it.
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