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Daliah

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  1. Just sharing this since i've seen quite a few missing out on this. Enchanting Heart/Soul/Pet atm to +14 before doing the final upgrade to "max stage" will save a lot of gold or time. You will obtain +16 max after the final upgrade doing it this way. It's 25% chance for 12-13 and 13-14 with old system and also lose 1-2 levels (depending how high + atm) if fail. But it's cheap to try it compared to using 13 or more sacred vials per attempt with 4% and later on 2% chance (+10-16). Even with the pity system. Only took soul as example heart and rest have different amount of mats and % chance. And reaching above +15 Max Heart/Soul is a huge advantage since you obtain extra stat. 3000 Debuff damage or less / 10% Mystic Damage or less / 1-3% crit rate (one of those you can obtain). Anyway i hope this can help ^^
  2. Well some adjustments for that race evo system. Instead of race specific it would be evo type/grade specific(effects/stats/perks for certain activities) Extra bonus % to those effects could be added during "Harmony"(added later on i guess) Harmony would be a "bonus" effect when joining a party with others that have unlocked an evo change. The bonus effect would depend on "Grade" + "Title"(If the evo has one). Title i guess it could be the "p2w" part here though instead of making it "p2w only" there would be 2nd option to obtain/upgrade title. Not much to add about p2w part except for not being able to "gift/trade". 2nd option would be obtained from "various ingame activities" the upgrade mat would be tradeable and not rare but to obtain/upgrade the title would require "Specific amount (idk much about balance)" ah and chance has to be 100%. (Title's bonus effect doesn't need to be "party" only bonus but yeah it's just an example and won't add more since i'm not good with "balance".) Well the last thing would be a change for Mobs/Bosses having "type and grade" and the "effects" from evo would be more or less effective based on those 2 (Type being main increase/decrease of effects effectiveness) (If the grade is lower than mob/boss has effect loses % and can be completely resisted if the grade is too low if it's higher than mob/boss gain bonus % for effect) Well there is something like this already in a different game (aion) and i do like it but it hasn't been "improved further" having stats and a different form is all there is for now. (Also for those that dislike "form" being changed can just add a show/hide option). Anyway instead of focusing on the small/big issues that aren't fixed fast enough or never get a proper fix. Just enjoy it for what it is. If that's not possible can always look for something else there are quite a lot of options out there. ^^
  3. And yeah here is a suggestion that i think would improve the game. Race evolution system - Gain exp from various activites and so on and after reaching certain lvls obtain "race specific extra effects/stats/perks for certain activities/race evolution change(unlock)". Basic race evo change would be available 1x from reaching a certain lvl rest of the race evo change would be obtained from collecting currency from in game activities and purchased from a merchant that offers some exclusive and old(Event/Shop race evo change) on rotation. Well idk how realistic it is for a game like bns to implement something like this but would be quite interesting and fun. And the race evo change would be something basic a demonic lyn a vampire gon a spirit yun an element form jin. Well those are just examples. And depending on what race evo change is being used the "extra effects/stats/perks for certain activities" would be adjusted. Well this is just an example. Though would be nice 😛 While i agree that balance of progression speed should be adjusted to be more achieveable and actually have more ways to do it with less rng. And gold income improved as well. And also updating the already existing shops that sell or more like sold useful items to help with gearing. (Dragon express and some npc shops that used to be nice but due to lack of updating to keep up with current gear/items they lose the purpose they were added for to begin with) But looking at how many years bns already has and the suggestions "to fix/adjust/same as kr" some of the things i mentioned above have been posted quite a lot over those years. Sure some parts of those suggestions get some attention now and then. But overall there's no progress made ^^ And so all i wanted to find out was if it's fun/worth(idk) to keep the suggestions posted. Well for me these things don't matter that much since i just come to play for a while and then leave for a while(and repeat). And about 2 (No socialising) Well sure dungeons are more fast paced and not 30-60min long or even more but that alone isn't enough to make the difference. Like if you want you can socialise but not sure why must it be inside a dungeon. And having disappointing experience when trying to socialise is more common now i guess. Though that's fine all you need to do is try again till it works. And i barely chat in dungeons faction/area chat. And have no issue with it at all. And yeah idk the exact reason for lack of interest compared to "how it was a long time ago". But it's clear there are ppl that are bothered by this even though they say they want to socialise. Like if you want to socialise all you gotta do is do it and continue.
  4. Well i never said it's a bad thing. Like i do agree it could be better and people do care about things others may not. But let's face it which side cares? Players care that much can be seen. But looking at the other side the people that can decide what happens for this game. Can you tell me that they care based on their actions taken so far? You said it yourself the game was fun at start and still is to some extent. But did the suggestions start appearing only recently? There were players that wanted the game to be "better" even then but look were that leads. Anyway it's true i'm not the least bit positive. Hmm the part about consequences. True i guess i don't understand sorry about that. Sadly knowing them or not won't help much anyway. I guess you think these consequences don't simply come for you as they please on their own.
  5. I wonder what's so fun in clinging to things that you already see as dead or near dead? Sure suggestions are welcome and can make things better. But if you already know they don't listen or care enough to apply these suggestion that you guys believe will bring back this so called "dead game" and let it see "glory". I just wonder if it's really worth to keep trying? For me this "dead game" is the same as it was since the start. A game that i can play and leave whenever. And even if these "Bring back life into it" suggestions get applied there's no difference for me. I mean in the end it's just a game not something "we" are stuck with doing till the end. Looking at all the topics and "massive" negativity attached almost to all of them. I guess you can't let go of it? As if you feel somehow forced to keep playing till the games end? Same with the "daily chores" in game. If you don't want to do them then don't even if you progress slower. This is the part i am most amazed of. And some extra info i barely finish dc and weekly stuff on 1 char during the times i play and now and then "mess" around with alts. And that doesn't stop me from having fun whenever i come here and play. ^^ And i do wonder what's the thing at this "top" that makes so many feel forced to play 10+ alts for "daily chore rewards" just to get closer to "top".
  6. Same here. It's def the best update i've seen so far for bns and can't wait to see where it all continues to go. The most notable thing of course is way smoother performance overall. Which i was worried about at first. Even though i know that's not the case for everyone as i've seen quite a few mentioning in faction chat their fps being lower than before and other issues as well. And yeah graphics are simply amazing that's for sure. My cute Lyns look even better now ^^ Thanks for making it all possible!
  7. @ Lunashiro That's true i guess. And no matter if i stay silent or speak up that won't change anything to begin with. And complaining about others complaining leads to "No rights" but the first to complain have them ^^
  8. @ Lunashiro Honestly i do agree with you and everyone. I have no rights to complain to begin with. Since i'm not in such a position nor will i ever be for various reasons. So with that out of the way. I guess i shouldn't speak/write what's on my mind. Simply because of that right? Well that's fine with me ^^
  9. Okay i'm starting to understand everything a bit better now. Some part of the players just find it better to complain about how things could and maybe would be better because (insert proof/reasons). Instead of having fun in bns or anything else simply for what it offers right now.
  10. @ Tufa I see. Thank you for sharing your thoughts. And about the question if everyone should get what they want with money. I can't say because it's their choice to spend or not. If someone who can and wants to spend money it's their choice to do it that's all there is to it. If it's not acceptable to someone else that's not the spenders issue but more like the one who thinks it's an issue. And i honestly wish there was anything fair to begin with but as i can see that's not the case.
  11. @ Reinmei Thank you for sharing your experience. It's truly wonderful reading these awesome experiences you and others have shared already. And that's the thing each mmo offers something different in the end. All of them are awesome. And there are plenty of choices around for us to pick from and find something that suits our taste.
  12. @ Kazh Ruzara That's honestly a lovely story ^^ Glad for you all being able to stay together despite the difference. I guess i still have lots to learn about that myself. Since i'm not so good with spiders and other such creatures.
  13. @Naramnarana That's great and thanks for sharing your experience ^^ And yes i do know about Last Chaos but didn't get too far as i was too young and found it too confusing at the time. But did try to return at some point and try it out but still wasn't sure about where to begin even. And instead during that time i was playing "Shaiya" also p2w game on a whole different lvl from bns even. Could buy almost anything you could desire with money. And that's also one of the games i played for a really long time and had lots of fun. Even if i can't have fun there anymore that's fine now it's time for bns xD. Making new characters lvling them up while being on "Ultimate Mode" and when i died i lost all my progress items and everything. But i still continued to make more characters on that said mode and repeating the process just because it was still fun for me at least. Then years later returned to that game got to endgame(lvl) had some gear close to endgame and then i moved on cause it wasn't fun at that point anymore.
  14. @Kazh Ruzara That was nice to read ^^ Glad to know that even as a solo player bns is a fun experience for you ^^ We all like different or same things and for our own reasons also but it's often difficult to find what it is that we seek. And not trying to ruin the experience for others while still looking for it ourselves would be great. And it would be nice if we could accept that much at least and not complain at every chance possible about how something that any of us can't enjoy is awful. Constant complaints about p2w was the reason why i even bothered to write anything even if it changes nothing.
  15. @LaVersus What i see is that from your view only when you and everyone can be at the top can there be any fun. While me with my tb3 main can still enjoy the game for what it is and still say i'm having fun when i do play. But what do other ppl including me know better than you or anyone else right? Someone can tell me it's not fun. But does that make the fun i had and am having now and then during the times i play "not fun"?
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