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GnatB

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  1. AFAIK, Pinchy is max essences 2+1. That said, I *highly* suspect his burrowing messes up the % damage calculation, so if you let him tunnel for any length of time it'll become really hard/impossible to get the extra from doing a high % of damage. (FYI: If you're paying attention when you throw the grenade, you'll notice you get a resist message the times he doesn't pop up. (assuming you don't somehow actually miss). AFAIK there isn't anything you can do about it other than throw another grenade. Not sure what affects resists, but it'd be nice if the devs would have made him 100% vulnerable to the grenades.)
  2. I'm inclined to disagree. Most games nowadays wardrobe systems seem to be account wide. Rift, GW2, Wildstar. It's mostly cheap nickle/dime you to death nexon games that aren't. (or older games, which is admittedly a category BnS probably falls into.)
  3. I'm not at all surprised that the extra bank slots that is the wardrobe is behind a paywall. However I am surprised that paywall is premium, and not a slot by slot unlock. I'm also becoming less and less convinced it's a big enough feature to make premium "worth it". I can easily think of one feature I'd rather have for premium. Free windstride. As it is the reduced cooldown from premium feels completely pointless. Seems like for most of the game it costs too much to use at all, much less in rapid succession. (P.S. AFAIK wardrobe only requires premium to put stuff in. So if your inventory is getting full of outfits, spend the $5 (or w/e) for a weeks worth of premium, and put all your outfits in that you aren't planning on using soon. I actually suspect they'd make more money off the wardrobe if they DID make it a slot by slot unlock than by packing it in with Premium.)
  4. *shrug* Create 2nd account. Use inventory slots to store all the mats/etc. your little heart desires. Mules have been around in MMO's forever.
  5. The Korean version is pay to play (subscription) So yes, effectively the wardrobe is premium only. (along with everything else)
  6. Wardrobe is just bank slots, except even MORE restrictive. If you're fine with bank slots being behind a paywall, (and you don't get nearly enough dragon pouches free to fully unlock), then what's the big deal about wardrobe?
  7. I have to disagree. Currently, the only reasons I see to go premium are the wardrobe, and (at least for now) the queue priority. The latter is probably only going to be important for the next week or three. 90% of most modern MMO's (Including this one) you level ridiculously fast in anyways. Getting an xp bonus is absolutely no incentive at all. (Heck, half the MMO's I play I'd almost be willing to pay more for an xp reduction. Playing GW2, I'm almost lvl 40 after finishing the lvl 15 areas. I strongly suspect I'll be level capped by the time I finish the lvl 25 ones.) That said, I definitely agree you should be able to individually purchase wardrobe slot unlocks, and buying an outfit from the cashshop should automatically unlock it's slot.
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