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wardenlynftw

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Posts posted by wardenlynftw

  1. On 7/5/2022 at 1:31 PM, chilegamerz said:

    the game works with an RNG system as you think you can calculate the cost that each of you made with this system so that you can return the gold to each one and the materials I think the game system does not have to make such a calculation, apart doing it for each one of us the same way I think it's too much work even if it seems unfair they won't be able to recover the gold invested I also spent a lot of gold even though I think not as much as some.

     

    psd: cry in silence and accept the change even if it seems unfair because ncsoft I don't think they will do anything about it, even though it would be nice if they at least gave a bonus of gold and materials even though I don't think it will happen hahahahaha

    No, but mathematically means by having such rng, devs know perfectly that you are in average going to try 10 times to go for example stage5 to stage6 and you will fail 15 times from 6 to 7 and 20 times from 7 to 8 and so on, so they could just do an average and if you had for example +13 accs or +14 instead of being FORCED to go +15 so you can safely get StarCross at +11 just return an average on what we invested, no? Logics.

     

    Instead they make fixed costs when 99% of the playerbase that is interested already WASTED gold and materials. Feels like a middlefinger as usual.

  2. @Green StormThe guys at support are telling us they don't have the tools to revert starcross to Skystealer, so we can't take any advantage of the cost reduction. This is happening to everyone who already upgraded. Any solution for the problem so we can get back a part of what we sinked for nothing? As previously stated on the official post the situation is unfair to everyone, both players that played activelly the game and upgraded their accs as to players who didnt contribute or play at all and now will be able to upgrade with much less efford. Giving the choice to revert our accessories is the only viable solution

  3.  

    19 hours ago, Jinusama said:

    well then what happens to people who spends millions of gold maintain top tier ? what happens to their 3-6 month of efforts ? if company gonna make changes and screw one side ~ atleast show some efforts to reimburse them 

    lets be honest here, no matter how "hardcore" you consider yourself or what do you understand by hardcore, the reality is the whales of the games throws in thousands of euros in one sit and no matter how much of your time invest or waste in the game it never compensated for their economical efford, if this changes screw anyone is 0.10% of the population who pay insanely amounts of money for the game, so can't even understand your complain in your comment, are you 0.10%? or you implying 99.90% is lesser than 0.10% ? Please explain yourself

  4. 3 hours ago, Green Storm said:

     

    First, I want to thank you @Gengar and others here who posted respectful and well-thought-out feedback on this news. We wanted to present it to the community before it goes live next week. What you say above is correct: players should continue to give us feedback here (on the forums), and we'll continue to listen.

     

    As you may remember, when I joined a few months ago, I asked for the community's patience in bringing about some changes. These changes, and those to Treasure Trove and the Costume Rotation, are the results of the work we've been doing to improve the game based on what the community is saying. Now we start another cycle of listening to the community's feedback and trying to find answers to the concerns players share.

     

    One last thing: not everyone will agree on what is a good or bad change. Please be respectful of other players and the staff. You can disagree, but you cannot do it in a way that breaks the Forum's Code of Conduct. Thank you!

    very beautifully done, however I have a complaint, all my accesories were +15 and did this in purpose to go starcross +11, I played hardcore (a lot of time invested) since ever, specially skystealer patch, and now I can only see how one of my accessories will go +20 by even using more gold that is very hard to find. Meantime some users that didn't even play or took a hiatus from the game can comeback and make their accessories +20 if they have enough pouches and gold (there are whales who bought literally dozen thousands of the tradable ones, just in case something like this would happen) so as a very exceptional occasion, could you do something about the support helping us reverting to skystealer and giving a lot of crystals and gold back? because lets be fair, us playing the game whole day to get only fails and sink gold and materials now have to look at the situation and can't do anything about it, meantime people who saved their resources and didn't even play can have the upgrades, its not fair for anyone no matter how you look at it.

    • Like 1
  5. 1 minute ago, Rhiakath said:

     

    IMO this, too, would be much less annoying if the upgrade was guaranteed and there was a way to obtain the necessary material either as quest rewards or through currency exchange (perhaps for the starcross stones), which is more in line with how upgrades used to work: finite costs with obtainable (guaranteed, although slow) upgrade materials.

    Yes, the currency is impossible, already weapon cost in gold is not assumable by a majority of players and behind a paywall, but not even giving the essences that are in need for reroll or upgrade is just unacceptable.

    • Like 1
  6. A complaint here, upsurge essence that is needed to both reroll weapon, upgrade it, and purchase it from the merchant, is almost unexistant. After 800 runs combined Trials and Namdo I had dropped weapon finally, but only 200 upsurge essences to play around. Didn't get the stat I wanted and only went +14 with it. According to loss of stats from going SF9 -> Upsurge, at least we should be able to +- easily go +14 on the weapon to not notice this difference. I'm wondring if you guys can't add upgsurge essence more often like in dynamic quests.

  7. On 5/21/2022 at 1:24 PM, Aonie said:

    Blade and Soul has one of the greatest PvP gameplay in all MMOs, but since all rewards are cancelled, noone plays it.

    I really miss it to play some battlegrounds or arena, and there are many people who miss it too.

    It would be pretty easy to make this game mode alive. Last week, where arena was needed for Sould Boost 7 daily challenge,

    it was pretty alive for a short time, even tag team via random queue was avaiable.

    Obviously we need some good rewards for weekly and seoson rewards. It should be something account bound, which is not tradable for gold,

    so gold sellers dont have a reason to abuse it.
    For example: just add some Sterling Scales or Vials as rewards, and this game mode would be alive again.

    And arena need ranking requirements like BG, so you got ranked at 1400, because 1600 is too high for most of the players.

    BG and Arena boxes should need some rework too for better rewards.

     

    @Greenstorm please tell the developers they have to do something.

     

    and everyone who think the same can push this post too pls. 

     

    No one needs this, no thank you, instead fix blade dancer 😘

  8. 13 hours ago, Kicsiduda said:

    If we talk about rng, I really liked the old upgrade system with no rng in it. You gathered materials and upgraded our stuff. 
    Now upgrading an accessory to +11 may take 10-30k gold, depending on luck. Soul/heart/pet/talisman upgrades are even worse, because it can break down.

    Farming the new accs is kind of underwhelming too. I kept all the accs that dropped for me and this is my inventory now. Atm I have my class specific earring and gloves (which are ofc not class specific). Also a full compound page. 
    unknown.png

     

    I understand that the npc will be available after the 3rd demonsbane drops.

    Why should the player be tortured by these rngs? RNG drop, RNG upgrade, RNG extra stats which are expensive to reroll.

    Will not discourage you if I say first days of patch I had two rows in my inventory of rings and earrings, none for my class ofc.

  9. 1 hour ago, chilegamerz said:

    I can't do solo dungeons with my alts so I can never do the 7 daily dungeons.

    7/7 is impossible, you have to do dragon and pvp which unreliable for 99% of popuplation.

     

    Thanks for those 4750 points they added are the same as 21 days of 7 daily quest +50 extra points for level 1 CSC, at least according to my math.

     

    TL;DR if you want to do soulboost for the days they're left, you can do whole train of dungeons, ignore how much daily challenge you have, and do 21 eva, mao and hong, that should save you, god bless ncwest for such awesome game, don't you think?

  10. On 6/15/2022 at 12:43 PM, Walex said:

    And then you have to RNG upgrade it, and RNG reroll the bonus stat. Oh, I would forget about RNG psyches. Enjoy!

    BTW did you finish your THOUSANDS of CSC runs for shield set?

     

    On 6/15/2022 at 1:16 PM, Rhiakath said:

     

    I lost the count on my thousands of CSC runs for the shield set (simply because no achievement measures it that far), and I am happy to report that 2/8 pieces are still garbage.

     

    I have a suggestion, though, to make it more exciting! What if we made soulshields randomly break when you try to fuse them? Add a little bit more RNG, since getting the right box from a right box and then rolling the right stat (which has random quantity of each stat in it) and then fusing it with a random range of extra stats and primers is not enough RNG for this one place. It should also make it RNG reduce the stats when you try to fuse other pieces. And the psyches being fused having RNG value needing anywhere between 2 and 5 per piece is kinda meh. You should make psyches also RNG fail and RNG decrease, because we aren't suffering enough as is.

     

    Did I mention I did thousands (plural) of that place and a quarter of my soulshields are still garbage?

    here not counting as well but easily 5000 to 10.000 runs done since dungeon came out. Piece #7 is still not good, and almost never drops (maybe once every 15 days?) on stage5 which is what people play, sadly. On the other hand was extremely lucky with my #8 and after it dropped couple of times I got it perfect, but could be now saying im still missing #8 too due to this really bad rng system. Stats couldn't be rolled on shields? We asked for this decades now

  11. Current Soulboost offers 5x Snowspire Weapon Evolution Stone, menatime 6 of them are needed to go Silversteel Weapon Stage3 to Silversteel Weapon Stage 9, when SoulBoost was introduced there was 6 of this stones, now only 5 because mostlikely with the level 33 change to garnet/obsidian something was screwed over. Guess who didn't care at all and who pays for the error, the playerbase as usual. Congratulations again.

  12. 33 minutes ago, Draknalor said:

    I'm sure i am extremly lucky with this.

     

    But all the starcross stuff and upsurge weapon got mystic on them within 1-3 rerolls for me.

     

    I think earring even had Mystic as first stat, no reroll needed

     

     

    ring and earring was relatively fine for me, however gloves took around 30 trys to get the stat I wanted and necklace 20 or so, I wouldn't call this a good system regardless if I was lucky or not, because anyway can be the non-lucky person one day

  13. 3 hours ago, Hated said:

    And whats the reason this is not released with patch its intended to?
    Same reason you guys didnt release the merchant for 2 patches?

     

    3 hours ago, Green Storm said:

    I just heard the confirmation that we'll be adding the Gildstones to dungeons in July. Look out for more information next month!

    Explain yourselves, we are paying each month for his game yet we don't know what is the direction of the same. Merchant unavailable, guildstones unavailable, what is going on? Why all this lack of transparency? Why previous post from a well known gunner was deleted? Do you guys like in here treating your customers like if they were childs to express themselves, but adults to pay? Something has to change or you will kill this industry with your attitudes.

    • Like 1
  14. 1 hour ago, Radiant Neon said:

    This is simply not true. My group isn't even close to being the "whalest" but we still have the damage to clear 11 without the damage increase from the gildstones. I'm certain that groups with actual max gear/stat players can clear these floors without them.

     

    That being said, however, there is surely no way that this can be an intentional change and has to be just some kind of oversight/lazy implementation for our region. You need additional gildstones of the same type in order to upgrade the base gildstone past +3 on top of the fact that they were farmable in Korea from Aerodrome and Ebondrake Lair on release. It makes no sense why they would be deliberately removed from our version, but then again, you never know with this company.

    Because a bunch of groups could do it, doesn't mean for a MAJORITY of players its doable, its just unacceptable this stones drop only from 6 11 and 13, period

     

    My group tried S10 and we're also well geared, over 4200 AP here, and have someone with 4600 etc, all have good gear and we couldn't finish S10 by a bit, not to mention S11 and S13 are gonna be impossible for us, even with said stats.

  15. 6 minutes ago, Rhiakath said:

    Are you absolutely SURE that this is intended? Are you seriously telling us that we get 6 LIFETIME chances to roll anything usable on one of the more RNG heavy pieces of equipment, which can not be rerolled? Are you absolutely sure about this, even though the previous two stones drop from other dungeons (just like KR)?

    absolotely right

    44 minutes ago, Green Storm said:

    The Gildstones can be obtained from the Namdo Shrine Gildstone Chest you get from clearing the Namdo Shrine dungeon first clear at stages 6, 11 and 13.

    no comment, will soon cancel my subscription, each step this company takes is another mistake over and over

  16. Sorry dont want to be rude and call out someone from the staff some adjectives but does someone look at the game and know what we are given and what we need ? This is unsustainable, according to basic mathematics you need 90 Solar Energy per week and 630 Honing oils, we are being given 5 Solar energy per day with random chance to get 1 more, and 40 Honing oils per day. That makes a total of 35 Solar Energy per week, if you are extremely lucky you would get 42 per week, and 280 Honing Oils per week, how it is supposed we can sustain this system long term, we will just burn every Solar Energy we have and all the Honing oils. Next week I don't even have enough Honing to do it, neither I have Solar Energy on alts to buy anything. The solution to the problem adds another problem on top of it and we are paying premium to be able to buy it like this, without Premium its even worse because you have to spend even more game currencies.

     

    Also Feedback you gave @Green Stormabout floors 41-80 in demonsbane, those doesn't exist anymore but seems like you deafing it till the end, just silence, and about getting rewards for clearing Floor 19 in Hall of Trials good luck with that, 99% of the community gives you their account to go and try do it, its just literally impossible with the gears we are given in our version, poor adaptation of KR with less drops, less gear, less of everything in general but same values on bosses or even worse, this challenge is not even for whales, not going to discuss in public forum how you clear Floor 19 but everybody already knows its about Cheating

  17. The game is not rewarding enough to cover for the costs we need.

    If we have to do it via cash shop there are no options that would help actually.

    The only solution is to access the black market, crowded with turks, moroccans, etc.

     

    I don't intend to be racist here, its a demographical fact that this countries with very low wages do see an opportunity while they play this game as a money making system, unfortunatelly BnS is not a cripto currency and shouldn't be an especulative place, a quick reminder a game is made to entertain. People with all kind of different progress in their game said its enough for them and quitted. Any official statement @Green Stormabout this ?IE : cost reductions in materials and gold. Can we expect the game to turn for a better place in a near future? Also Merchant still not working (the new one for weapon, ring, earring). Russia said its in purpose, so a 2nd question here, any official statement about this @Green Stormwill we get a fix soon or got to wait for July's patch to obtain whatever is left for us?

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