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X a k i

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  1. Would love a statement on this as it has been one maintenance day and two emergency maintenances since this issue was mentioned. Over a week of not being able to fully work on musician due to lack of soul boost.
  2. ticketed support about it and got the expected generic reply of: hopefully if enough people report it the development team will be forced to act makes me feel less motivated to play musician right now since i cant properly reap the rewards 😞
  3. There is already a way to hide the buffs from weapon stacks/soul cd, if you go into options > Status info > check use buff graph and the bar below it that says to not show buff graph stats on the status effect bar.
  4. Many people enjoy setting up savings for goals, as well as putting hard caps on the amount of gold they are physically carrying to prevent accidentally bidding over intended amounts. While I haven't seen it much lately, it had been very common to try and "trick" people into bidding accidentally, larger amounts than is reasonable for items, and quickly passing before that person had a chance to leave party. Having the ability to "store" excess gold would help prevent against situations like that. That being said, it's just their suggestion, you don't really have to agree or disagree with it. Plenty of other games have this as a general built in function, and given that we have things in game like clan depot for being a clan "bank" of resources, it wouldn't be that hard of a system to implement.
  5. DST "easy" mode still has instant death mechanics when the unclaimed puddles explode, this is different from the floor's DoT. While not a boss "enrage" I would submit that it falls under the same category as an enrage, and would love for it to be reduced to damage rather than one shot.
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