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About Trilioh

  1. Price for Gem Powders Next Patch?

    I stopped reading about half way through the thread, but it seems people are missing the point: 25 solar energies is way too much for a single gem powder. Max gem isn't necessary? ok. Adding drops somewhere is better? sure. Etc? probably.. But still, none of that changes the point: 25 solar energies is waaay too much for a single gem powder! No one seems to dispute that, and "counter" arguments here are just "yes, but" topic diversions. The only players I can imagine buying that are new players who don't know any better, making it kind of a tourist trap. Like oh so many other things in the game that chase the new people away. But that's another topic ;)
  2. I don't understand the reasoning of locking a bunch of unique items in a merchant you can only access, at most, once a day. To make it worse, it is the only place (as far as I know) to convert MSP stones to their higher tiers. Why? Why do I have to run between MSP and CS like that? Except I can't even do that since I'm locked out of CS after once a day there.. So let's say, for example, a player wants to buy a VT soul-shield piece with verdant stones. Since they have thousands of them; Go into MSP, check the price of the piece you need, leave and get (hopefully) what you need from vault. Now get a party and beat Cold Storage 1st boss. If they happen to do 2nd boss they may not wait for you, so you either give up on joining them and forfeit the reward, or join and wait another whole day to get access to the merchant, though the same Kaari Lord boss issue may happen again the next day. Once at the merchant, hope you have all you need to convert the currencies (solar energies? Demon spirit stones? Crystals?), because if you don't have it on you and you're not premium, you'll have to wait another whole day since you can't access vault there. Finally got what you need and got enough yellow stones. Go back to MSP, buy the piece and hope you got that good roll on it. No? better go back to Cold Storage.. oh wait, it's locked for the day… This problem applies for other stuff at that merchant, mainly, the unity stones and keys. I got a little petty here, but I think you get the point. It is just so silly, and I don't think it helps in selling resets, if that's the reason.
  3. In case it wasn't mentioned here yet, here is the response by NC's Cyan in a reddit post in the matter: In my humble opinion, this is no justification for such a drastic move. There are reasonable ways to inform new players. I think the path was clear enough and, frankly, players who lost their patience at that point would probably not have lasted long in this game anyway. The world of BnS is huge and beautiful, these quests are the only time players visit most of it before slamming into endgame where they will be doing the exact same few things day after day after day... so what's the rush? Generally speaking, the "scorched content" policy is hurting the game a lot in my opinion. So much content being "phased out" or outright deleted. It's sad. No content is "old" for a new player right? More than everything that^ is just a poor testament to NC's decision making process. Seems like a lazy overkill "solution" and lack of foresight and creativity. That, on the bigger picture, exemplifies NC's detachment from the game and the players. Should be noted that while I quoted a specific person in NCWest, the decision was most likely made by our Korean overlords.
  4. What do I do with leftover souls and pet auras?

    Agreed. Didn't read the whole thread but I concur on the general sentiment. Either give the old soul/pet some worth or announce officially it well never happen so we can dump it. More generally speaking, I think all gear should be salvageable for some(!) of what went into it. If I get the next tier accessory, the old one is trash unless it's level 10 and can be made into a crux. Tough even if it's just level 6, a lot of resources went into it. It feels really wasteful. That's why I loved that old Hongmoon gear system, where you just kept progressing the same piece.
  5. How about giving it a fail-safe bar like in the awakened soul event? For example, if you failed 4 times straight you get a guaranteed success on the 5th.
  6. Blade Dancer Simple Mode

    Around 180~200 ms and 20~30 fps usually. Can get worse on occasion. I did learn and practice my animation cancel. Simple mode does it way better than I ever could. Yes I have Courage badge, and I know how it works :) X being the trigger for both courage and bracelet effect is all the more reason for me to want control over it. For the vast majority of time I'm in draw stance, sure. But there are instances where I want to be in basic stance, like if I want to attack from further back, or do non single-target attacks. More importantly on that- basic stance exits, it's a whole thing. What could possibly be the reason for putting a skill that switches you to draw stance as the 1st skill in the basic stance combo? Why eliminate basic stance with its own combo? What is the logic here? Maybe? In the future? ...a bit off topic. And did you read the post above you? Seems it's problematic for wind as well. The greatest offender in all this though, as stated before, is the forced approach every 15 seconds (not counting resets). I don't think I have to elaborate how problematic and annoying that can be. PS- Since this issue seems deprived of either common sense or basic familiarity with the game, I contacted support .. "Working as intended" :D
  7. Agreed. I don't know if I should upgrade anything at this point since who knows next event will bring. Even without events, I believe gear should be salvageable for at least some of what went into it.
  8. BnS Gold 2018

    It's actually just a temporary cost reduction through event. If an actual permanent discount happens remains to be seen. and if you're already raven there's hardly any cost reduction for you, if at all. Those are for the crystal elements. No one ever complained about a shortage of those. The issue is gold, which you need a lot of to progress but is increasingly harder to get. You have it the wrong way around. you actually *used to* be able to farm raw materials, but now you can (almost) only buy them. The availability, droprate and requirements of everything is determined by the developers. to the decimal point. If you remove 95% of the ways to get raw materials without accordingly reducing the need for them, of course prices will blow up. Dailies aren't hard but they also aren't profitable. Especially if you're under 1100ap and may not be able to do dungeons above Sanctum without losing your mind in F8. Weeklies are better, but, they're weeklies.. 2 moonstones per week aren't going to pay for your pts, tons of legendary jewls/elements, etc.. Are you trolling at this point? Try knowing what you're talking about before going into a discussion.. .. Bottom line, that you seemed to have missed- all and all the gold income is absurdly low compared to the gold necessity in every step. Events are temporary, don't be fooled by trove induced price drops, a real permanent solution is required.
  9. Blade Dancer Simple Mode

    Title. do not abbreviate ( ͡° ͜ʖ ͡°) Personal feedback: Since my ping and fps are too shi**y to properly anicancel, simple mode is actually a nice increase in dps for me. Though it seems to do some odd pauses and skips sometimes, so if you do have decent performance you can probably do better without it. That's regarding the flicker-flash anicancel, the rest of the "rotation" done by simple mode is so baffling I'm not sure what was the thought process behind it. Mainly- X is used whenever it's up. Despite what it shows in the skill menu, whatever(!) the situation or the stance, if you have a target X will be used as soon as possible. This is problematic for several reasons; X is an approach skill. This^ makes you approach when you don't want to, and is on cooldown when you do want to. It is also what triggers (some) important bracelet and badge effects, which you maybe want some control over when they proc. aaand it switches to draw stance, so basic stance is essentially impossible in simple mode.. Another issue is the draw stance RMB skill, which is a short dash. During simple mode it's moved to F. the problem with that is it sort of collides with F-reflex. Meaning, if you used F to quickly reflex backwards it'll make you immediately dash forwards. Often right back into hit zone. In EbondrakeLair dance boss, for example, I have to disable that skill (or disable simple mode) or I can't escape the dance zone. In my humble opinion, simple mode would be great for BD if it just did flicker-flash for draw stance and sunder-typhoon for basic. That's it.
  10. New upgrade cost balance

    What is this change even supposed to achieve? At best- Moonstone prices will go down a bit and other materials will go up a bit. Pods, oils and transtones will stay the same ultrahigh price. More likely- Everything will keep going up. Moonstones will go up a tad slower. Why are they so vehemently against raising the supply for raw materials? Or taking any other (reasonable) action in the matter? The state of the economy for the past few months has been beyond dreadful and it's consistently getting worse. Call me crazy but this seems like a high priority issue that should've been (competently) dealt with weeks ago. But the developers either refuse to do anything in the matter or don't know how.
  11. I feel your pain op, was in the same situation until not long ago, when I finally made it to Raven 6. Having spent an absurd amount as punishment for choosing Riftwalk when it was the cheaper way to get to Raven6 and Stormdragon didn't exist. Rift/Dawn path should either be balanced in cost or eliminated. right now it's just a much more expensive path for a weaker weapon, that only leads into Stormdragon, which is the next tier of trap weapon. While Raven is not only stronger it is also cheaper and the only path leading to Aransu. Yes, it does cost much more. The numbers are right there for you to see. Huge difference on all materials (and gold) that both paths need and a ton of materials that are exclusive for Rift/Dawn path. I don't know what you were looking at but it's far from just a few moonstones and elysians. Even if you ignore the switch cost. which you shouldn't- It actually isn't wrong. You pretty much have to do that switch as soon as possible since Raven is superior on every aspect right now, and you can't go to Aransu from Rift/Dawn. You're right. Choosing the cheaper path.. how dare we.
  12. Sundered Nexus Chest Removal

    It doesn't really take long. and the 100-bundle may have been barely existent, but the 10 actually had a decent rate. Even 1 orb is good value, with today's prices, for such an easy dungeon. It's also nice to have a bit of variety some times. But that's not point. If "there are more efficient things to do" is reason for removal, then you can remove 90% of content in the game. Same goes for "It's kinda old and sorta being phased out". So why remove specifically this one thing? As said by posters above, this change is likely meant to deny a low level source for raw materials. They obviously won't admit that, so they're selling a story that no one is buying. uhm, allegedly..
  13. It was confirmed in another post that the Ghost In The Shell outfit will now drop from Be Ido. Is that also true for the rest of that chest’s content? Otherwise I don’t understand the rationale behind removing it. Out of the dozens of obsolete old items in the game. I mean, doesn’t the 10-piece chest still exist in Naryu Labyrinth? aka older shittier Sundered Nexus? Seems very oddly specific to “phase out” this one thing, that is actually relevant and useful to some players. Just.. why? Who’s it hurting?
  14. Sundered Nexus Chest Outfit

    I don't understand why it's being removed. There are sooo many outdated items and tokens in the game, why take out one that's actually good for some players?