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blooash23

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Posts posted by blooash23

  1. 1 hour ago, blooash23 said:

    Is this true? I haven't watched the streaming.

    This doesn't make sense to me.

    Time to do 1 character and logout of the game. Not worth it to do Alts.

    Less playing time, more time to do real life stuff.

    Watched the stream, Justin @Cyan was saying that the purpose of this is so that the event is "simple" and don't require players to do Mushin's Tower or Candycloud park or whatever extra dungeons.

    I should say, the intention is good to make it simple, but it is making many people impossible to do this event.

    Having Mushin's Tower or Candycloud park or whatever extra dungeons are time-consuming yes, but at least they are do-able by *EVERYONE*

     

    6 Daily challenges -> you need to do Dreamsong Theater/Cathedra Cliffs / Warped Citadel/Hard mode every day:

    1. newbies definitely get kicked from those lobbies

    2. veterans will not be able to do with most of their Alts (pros and cons whether you support veterans to do events on Alts-> how they farm the Vials free, without spending $)

     

    For me personally, I will just skip this event, not worth *AT ALL* for 1 oil per week.

    Less login time this holiday season then.

  2. On 9/30/2019 at 6:40 PM, klibo said:

    Please don't misunderstand. The point and I'll use SSM as an example, used to give around 5 gold and was braindead and fast to run even with low dps team. Now it gives us like 2 gold and with low dps team you have to do things and know things and takes much longer. Inb4 whiteknights say "yeah but boss dies in like 2 seconds anyway", please run it with 6 man story gear. Yes it's not impossible but it's not easy either, and this is your third easiest DC dungeon now. Whereas before this SSM was a breeze 6 man story gear and gave decent rewards, and we still had basin, NS, ToI, F20, EL, IF to do DC as new player was much better to start getting geared up. 

     

    TL;DR More Work Less Reward is not cool

    Can't understand why some people still whiteknights by saying ''SSM boss dies in 2 sec anyway'' kind of stuff.

    It is obviously giving disadvantage to the community for giving less reward for more difficult dungeon.

    If you say it dies in 2sec, that means you are a near/max geared players and all 6 in the party are the same, do you think every party is like that?

     

    Those people who still defends this patch should check their brains.....SERIOUSLY! or probably defending and speaking for the company is their jobs anyway, that's why they don't side with most people in the community >>> which means it is useless to talk to them. waste of time.

  3. 9 hours ago, dena said:

     I have been playing quite a bit and I have some thoughts about this game

     

    - Gear which you get after completing the story isn't accurate to difficulty of daily challenge

     

    - Events with trashy rewards, item which reduce upgrade cost of solu? great, wait but what? you need 20 of them to upgrade 1 stage?  ? XD? KEKW

    -  What happened with events where just for doing event dungeon every day you can get basic soul, pet, hearth, weapon? THAT IS WHAT NEW PLAYERS NEEDS THE MOST

    - Pointless upgrading paths for older accessories (could you make it like you did with Oath Necklace? it’s so simple)

     

    - Insane costs of breakthrough, forcing players to upgrade older accessories to get crux

    - like Nightfall Sanctuary ring or earring - 2 PTS + 400 Moonstones + 400 Elysian Orbs why, why why why? Using crus, ofc but first you have to upgrade old accessory form BT, spending ~120 jeweler orbs and other mats. What is the point of upgrading ring form raid which was 3 years ago?

     

    - Too many upgrading stages for each item (weapon, soul, heart, talisman, pet)

    - 18 stages to get form Raven 1 to Grand Celestial Stage 1? its OVERWHELMING.   It would looks better if there will be 4 stages of weapon like Raven > Raven St.1/2/3

    Welcome to BnS.

    And with the reduction of materials (for same number of daily challenges) and the gold, it's even more difficult for new players to catch up now to the veteran players, unless you spend real $.

     

    Some people might try to encourage and give justification on your struggle, but my suggestion is don't listen to some people who don't understand your pain. Just ignore those people. They don't understand your hardships, and probably the company doesn't too.

    • Like 2
  4. 20 hours ago, Rysa said:

    You obviously lied on your Patch notes about Easy mode having reduced HP and difficulty compared to Normal Mode, the pinned topic on this subject speaks for itself.

    You clearly have no idea what you're doing with your own game, not to mention you try to cover up your mishaps and miscommunication on the matter by telling even more lies (eAsY mOdE hAs nOtHiNg tO dO WiTh bEgInNeR mOde, then guess what, Beginner mode IS Easy mode).

    Considering this dramatic turn of events, I suggest you get rid off this Easy Mode disaster altogether and put back Normal mode with the same gold rewards we had pre-patch. Because the old Normal mode IS the stepping stone for Hard mode, not this half-assed Easy mode which is harder than normal for half the rewards.

    I suggest you apply this change, and quickly.

    I support this.

    Totally screwed up everyone. It is just getting so tiring now to continue maintaining what I had been doing previously.

    I get frustrated with the amount of time needed with even LESS reward.

    So unfair and I don't know why they did this. To upset all the players? Or there are still some people who actually support this patch?

    • Like 2
  5. I want them to put Solar Energies and the mat box at the 3rd daily challenge like before.

    And also, they should not do the auto-count on daily challenge after boss died, I want to keep the quest and claim the letter when I need it, why they force it to be automatic count?
    I put the effort and time, why still want to control when I get the quest letter?

    • Like 1
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