I'm running 359.06. I don't update drivers for the sake of it, though. The only other two released since then was a VR-related one, and a gameready driver for tomb raider, and the division. Edit: Have you guys also noticed that there are 3 profiles for BnS, one is a dated one, with a different client (bnsclient) it's called. And the other 2 are for Korea, and China. I wonder if that has something to do with it, because I was trying out those profiles to see - because there seems to be no NA/EU profiles released from NV.
I also don't think a game reinstall will sort it, but I've run out of options, that I can think of. I'm usually pretty good at resolving my own technical issues. Hmmm, the game's already too op for me ;p
Yeah, I'm not going to disagree with you. But, it's fairly typical for MMOs. They use fairly cheap rendering techniques, usually. It's the threading, and cpu processing for the various system frameworks that are the usual performance problems for most. This is also why all mmos released at this stage should be running x64 arch binaries, for memory and threading management.
But, back to the point. I'm not actually asking about performance stuff here ^-^. It's an unusual draw distance issue. My game's grass, and lod, are stuck really low for some reason. Heavy pop-in. It's extremely distracting.
The only thing I've left to try so far, is a driver-reinstallation, or a game reinstallion. I guess I'll try a driver one first. Even though I don't see what that'll do. A draw distance issue is really not a typical driver-related issue. It would typically be texture clamping, or shader / artifact related, but I'm outa options, I guess lol.
Ta for the replies.