Silk Rivaliant Posted August 30, 2022 Share Posted August 30, 2022 MultiSlash was such a fun move for wind BD for PvE even the original implementation where it was a slower 4 hit strike made it feel powerful Trading out sustain for burst damage It was a DPS loss to use but it had such a punch to it I suck with the Blue Moon badge when it powered up Multislash when it was the worst in slot badge and technique to use when it was taken out, it made me really sad Hurricane Slash is a decent enough move but it just always seemed underwhelming it cuts though defense which is useful and is great on rotation it just lacks that Punch Not sure how to implement Multislash back in given the current move list something on my mind Could go back to switching V - Dual Strike from daze to Stun to change 2 - Raid back to Multislash It should induce Stun at the final hit Don't think it would be that useful in PvP, PvE might be challenging to use but good Wind BD's will make due I would say just replace Skyward Slash with it But because wind BD rotation heavily relies on cooling it and using it to proc squall might not be the best idea it would require yet another entire remake of the wind BD playstyle The point of this is to give wind BD's a better breaker Many classes just don't use Breaker because only one spec it seems per class has an easy to use breaker move Making Wind BD's Phantom Grip for breaker would had been fine if it did more percentage 15% when both Aerodome and Subtranum bosses would lock their breaker bar while the swords flew around just kinda made using grip useless for that isn't so much of an issue now Namdo Shrine is good for this because the post give you ample opportunity for Grip and Hall of Trials Not as much given some complications with boss and add rotations ( you can only breaker the boss once after all ) and while i appreciate the decision making on choosing the boss or adds to use breaker its a bad sell to use on Adds when its better used on the Boss with others insignias (That is a whole nother issue i could get into) I acutally liked how Grim Blade breaker was implemented before it was dumb down to the first hit by the grim for a Massive percentage on breaker bar there was an actual decisions making, paying attention to the fight (an actual game here) rather then just push button-give me as it is now Having Wind BD's breaker on Multislash give a hefty percentage per hit incentivizes better use of the breaker system that is being underutilized in my opinion Link to comment Share on other sites More sharing options...
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